The Space EdVentures Foundation works to further the cause of Experiential Education. We believe educational curriculum should include experience, reflection and simulations to increase student's knowledge and skills. Contact us: spacecamputah@gmail.com

Tuesday, November 10, 2009

The Space Center Celebrates 19 Years!

Some of our Real Old Timers from Days Long Ago.
Left to Right. Landon Hemsley, Soren Seibach, Charlie Heaton, Bryson Lystrup, Randy Jepperson, Brady Young, Matt Long and Bryce Redd.
And of course, the old entrance to the Odyssey.

Hello Troops,
Nineteen Years have come and gone. The Space Center celebrated the event yesterday. I remember November 8, 1990 very well. I was nervous. I had doubts. I questioned whether I knew what I was doing. Others I felt had thoughts concerning my sanity.

It all started with a Young Astronaut Club and a trip to Japan. I saw a school with a small shuttle simulator and wanted one for my club at Central. Suddenly the dream took on its own life. The little ship Pegasus, destined to be built where the Odyssey is now, had exploded into the Voyager – a new addition build onto the school. So many
people were drawn into the project. Great amounts of money and manpower were spent. It had to succeed but I didn't know what `it' was. Failure wasn't an option. I didn't sleep well those first years. My health suffered. My poor heart never completely recovered. The anxiety attacks, I'm happy to say, lasted three years and ended.
I had a building but no real understanding what to do with it. I envisioned a science lab on board a futuristic spaceship but that idea never took root. I experimented with a scientific mission to Mars. There are people that remember that first school mission. We flew at warp speed using HyperCard controls I programmed. Once there we used a Mars laserdisc for special effects. We flew around the planet learning about its climate and features. I stood on the bridge next to the Tactical screen. My 6th grade staff (2 kids) sat in the control room listening and waiting for clues on when to play and pause. How primitive it was compared to what we do now. After a few Mars missions I felt something was missing. The students showed little excitement. They were just bodies sitting at the computers listening to me. I was in command giving the captain orders on where to go and what to do. It wasn't working.

I thought back to my days in the classroom with the overhead projector, boom box, and paper controls. Then the idea came – do what you've proven successful. Introduce some drama. I quickly pulled a few of my "Star Trek" videos and, using two of the school's VCR's, I edited an ending with of a Romulan warbird showing up orbiting Mars. It was a crazy idea but crazy ideas built the Center. I guess being
willing to act on crazy impulses is a character trait I should be proud of.

The idea of adding the Romulan scene at the end of the mission worked well. The kids got excited to see the Romulan ship. The little battle thrown into the end of the Mars mission was successful. It convinced me that my original idea of taking a class on an EdVenture into space would work with the general public like it did with my captive class. I quickly sat down and wrote another mission. I believe it was called "Epsilon". It was a story of a planet in the Klingon Neutral Zone. Half the planet was under Federation control and the other was under Klingon control. The treaty, allowing joint
control of the planet, was soon to be reviewed. The planet would be awarded to the government that demonstrated it could best care for the planet's population.

The story had the Voyager entering the Neutral Zone bringing a new kind of wheat to the planet. This new wheat was genetically engineered to grow well in the planet's harsh climate. The Voyager had a few close calls on the way to the planet and a few others while in orbit. At the end of the mission our classes left the Voyager so excited. I knew I had found the formula and the rest, as they say, is history.

Now here we are 19 years later. The one ship is five. Our stories are much more complicated. Our simulators are ten times more sophisticated. Our work force has exploded but here I am – still sitting at the helm of the Voyager with microphone in hand. The years have taken their toll. I'm getting older and gray but the magic is
still there. Someone once asked me If I would ever move on. I've thought about that many times over the years. Sometimes, when everyone is gone, I go onto the Voyager's Bridge and sit under the dim lights in the Captain's chair. I look at the walls. I imagine the voices of 225,000 children swirling around the room - in the very fabric of the ship. I look over at the left wing and see the original staff, training crews before the days of training tapes. I see Jacob over in the corner asleep when he should be doing his job as a bridge staff. I hear Russell downstairs playing the blind doctor. I watch a much younger Mr. Schuler coming up the stairs in full Star Trek uniform. I
hear a child's voice shout, "Admiral on the Bridge!" I still see that silly mask popping up over the loft and staring at Security. I hear the screams, the laughing, and the quiet that came from sadness when Blossom died in a fiery crash into a planet so many years ago. The memories are happy and so I think I'll stay awhile longer.

Perhaps some day video game technology will become so evolved that children will do one of our missions at home connected to some kind of virtual reality machine. The computer will play my part, telling the story and reacting to the kid's decisions. The class will sit with goggles covering their eyes showing them the bridge of some futuristic ship. Gloves will give them the feel of working the controls. Perhaps the Voyager will still be around. A museum they will visit with their grandparents. As they tour the simulator the sounds of our voices and the blaring music with red alerts will mix with their grandparents stories of when they flew the Voyager to places far distant.

Thank you everyone for Nineteen years. Thank you volunteers for volunteering hours of your time each month. Thank you staff. The pay isn't great but you're creating lasting memories that will stay with our students forever. Finally, thank you students, campers and parents for your constant support! We are here because of you.

Sincerely,
Mr. Williamson

Sunday, November 8, 2009

My Ear Hurt. Our Horrible Terrible Very Bad Day.

Hello Troops,
Whew...... Last week we had one of those days.

Renaissance and Freedom Charter Schools were on the schedule for the 9:30 A.M. field trip last Wednesday. Renaissance called the day before to request the 9:30 A.M. mission. There was an issue with one boy leaving early. I agreed. We also had a reporter from the Salt Lake Tribune coming at 10:30 A.M. to take pictures of the Renaissance kids for an article they are writing on our sale of the old Galileo.

I informed the staff that Renaissance would fly first, Freedom second. Everything seemed fine. What followed next had be my fault. For some reason I forgot Space Center Rule One:
  • Space Center Rule 1: If everything seems to be fine - BEWARE. A catastrophe will be forth coming.
Fortuna is a cruel mistress, always cutting our string of good and favorable fortune once we, the recipients, realize that good fortune. That realization dawned on me as I walked to school Wednesday morning. Thoughts of how easily this new school year was unfolding played through my thoughts as I walked down 1100 North. That's when I knew that Fortuna knew I had just realized our good fortune. A dullness of color and sound enveloped me. The air thickened, giving me the feeling I was walking through molasses. I saw Harry Potter's Death Eaters swirling overhead in my mind's eye. I attempted to create a Patronus but failed. I couldn't do it properly. It was like trying to start a fire with damp matches. Every spark of happiness was immediately snuffed out.

Two hours later Aleta came into my math class to relieved me so I could load the first class on the Bridge. I stood on the Bridge waiting. I heard the children's voices. The first ones rounded the spiral staircase. I saw a problem. This crew was wearing red school shirts. Renaissance wore white shirts. Why were Freedom students coming up my stairs? Where was Renaissance? I stopped the loading and removed everyone from the ship. I 'fast walked' to the Starlab to fetch Renaissance while Lorraine followed behind with the now confused and bewildered Freedom students. Precious minutes disappeared from the day's mission times as I tried to sort the mess out. I knocked on the Starlab dome and told Shiela she had the wrong class. The Renaissance teacher chimed in and told me it was OK. They would take the afternoon mission.

Now, thoroughly embarrassed, I took the Freedom kids back to the simulators. Loading started once again. This time the students ascended the winding staircase without their Voyager and Odyssey uniforms. There was no one in the crew quarters dressing and organizing the campers.
"Oh Fortuna, you vixen," I thought with a growing sense of respect for this Goddess of Fate.

We got the mess sorted out and the mission commenced very late. I did everything I could to speed the crew through the story, only to find resistance from the command officers. They were indecisive. They seemed like deer in the headlights. We worked the story and reworked the story doing everything we could to push them.

The 11:30 A.M. flight started late because of the extra time I gave Freedom. The Renaissance command officers also seemed shell shocked by the experience. It was slow going all through Midnight Rescue. By 1:40 P.M. it was all done. We sent both groups home.

That's when I noticed one of my tension ear aches coming on. Some people get headaches, others get sour stomachs - I get an earache in my right ear when I'm stressed - and that ear ache was a doozey! At 2:00 P.M. another bus arrived, bringing two classes of sixth graders from J.A. Taylor Elementary. I had the 2:00 P.M. mission. Bracken was scheduled to take the 4:00 P.M. Midnight Rescue was their choice of mission. That meant four tellings of that story that day. We were all sick of it.

Training went slowly. I was once again pressed for time. I did my best to push them through the mission. It was 4:00 P.M. I was suppose to stop. I wouldn't. I was determined to finish this mission come heck or high water. The Voyager was at the Federation border. The mission was at its climax. Tension was everywhere. I clicked my mouse to advance to the next card and that's when she struck again! My computer shut off. Luckily the tactical showed an 'Intruder Alert'. I stalled for time as I restarted the computer. A few minutes later I was running again. I logged on and once again clicked the mouse to move the Tactical forward. My computer shut off a second time! SHE STRUCK AGAIN. NOW IT WAS GETTING OLD. It was 4:10 P.M. I had no choice but to stop the mission. The other class was lined up in the hallway waiting to board and I had an flight computer that wouldn't stay on.

We removed the disappointed crew the Voyager. I sat perplexed, wondering why my computer kept shutting down every time I clicked the mouse. That's when I remembered Space Center Rule 5:
  • Space Center Rule 5: When facing a problem, always start with the easiest solution first.
The easiest solution was to check the power cord. I did. I found it lose. I removed it, then reinserted it and the computer ran fine. Once I got the program loaded I clicked what I thought was the 'reset' button. Instead I accidental pushed the 'restart' button. All the simulator's computers restarted instead of refreshed! Aaaaaaaargh............
That's when I remembered Space Center Rule 21:
  • Space Center Rule 21: Old flight directors are required to wear their reading glasses when running a mission.
"Nice one Fortuna, Nice one," I thought as the staff conducted one of the fastest start ups on record. The 4:00 P.M. mission started really late. Luckily Bracken had that one. I went back to my desk and rubbed my aching ear.

At a bit passed 6:00 P.M. J.A. Taylor Elementary pulled away. We had less than 30 minutes before 50 teenagers were scheduled to arrived from some LDS ward in Orem. All the simulators were either started or reset for the new arrivals.
"Come on Fortuna, you can't be finished with me yet," I mumbled from my desk. "There has to be more. I know you all too well."

At 6:15 P.M. Brittney, Magellan's Set Director, approached my desk and stood there. Of course, that meant a problem.
"The Admiral's computer is dead. It won't stay on," she reported. There was the faint sound of a woman's laughter. It was a voice from Mt. Olympus, carried on the winds of Fate. Fortuna made her presence known once again.
From memory, I reminded Brittney of Space Center Rule 32:
  • Space Center Rule 32: Deal With It.
"Deal with it," I replied. And deal with it they did. The Magellan staff did a bit of shuffling and a switchero or two. By 6:30 P.M. the Magellan was ready for the new storm swirling into the school's lobby - LDS teenagers on Mutual Night, out for a bit of fun.

Bracken stepped up to the plate and attempted to organize the mass confusion. He took everyone into the Discover Room for sorting. I stayed out of it. My ear hurt. A few minutes passed. One of my flight directors came by my desk.
"How many are here?" I asked.
"57," came the reply.
"57!" I shouted. Now, we all know 45 is the maximum number we take for private missions. I got up and went into Discovery to help with the mob. I informed the chaperons that there wasn't enough room in the simulators for them to take positions. Most of them would have to wait in the lobby or the Discovery. I left all other problems to be sorted by my capable staff.

I grabbed my coat and walked out. It was time to unwind during my long walk home in the dark. I knew they had a tough crowd. Now don't get me wrong. The teens were really great people, but...... put that many teenagers together, on a school night, after having been shut up in school all day, and ask them to role play a space opera...... see what I mean? You have the potential for disaster.

As I walked home I wondered if a message would be waiting on my answering machine. There was. Why didn't it surprise me?
"Mr. Williamson, this is Jon. One of the girls on the Magellan threw up. Emily is trying to clean it up. We can't find Rosa. Thought you might want to come down. Well, bye..."
Later I discovered the truth behind the vomit. One of our own staff hurled. That was followed by one of the campers vomiting twice.

My apologies to Emily, but I didn't go back. I went to bed and hid under the covers - except for one outstretched arm waving a white shirt. I surrendered to Fortuna on behalf of the entire Space Center staff. I proclaimed her absolute Victor and vowed my staff and I would never again take a string of good luck for granted.

Saturday, November 7, 2009

A Thought to Brighten the Day of my Fellow Geeks!


And let's not forget "....have access to five starships loaded to the rafters with photon torpedoes, phasers and an interesting variety of gadgets and trinkets designed to enslave all but the most technologically advances species in the universe."

Friday, November 6, 2009

I Should have Showered

Hello Troops,
The sale of the old Galileo continues to attract attention. The Salt Lake Tribune printed an article in today's paper. The link is below:
http://www.sltrib.com/utah/ci_13725171

We've just had a call from Channel 2 News. They are sending a reporter to do a piece for tonight's news. I wish I would have known earlier. I would have showered, shaved and deodorized. Now the camera will get me in all my glory ;)

I guess you don't see many Starships up on the auction block. Kind of a unique situation. The Center is know for creating unique situations.

Mr. Williamson


The Magic Clipboard

Hello Troops,
Thanks to Aleta for contributing to The Troubadour. I enjoy posting articles and stories written by members of our staff (if I can get them to write!!!)
Mr. W.

And Now Aleta's Story

The Magic Clipboard
By Aleta Clegg

I peered across the camp. Flashes of dull greenish light emanated from our esteemed leader’s tent. I paused in my nightly rounds. The members of our troupe lay in their bedrolls, wrapped in well-deserved slumber. Autumn was well upon us, frost touched the air. The crisp scent of fallen leaves hung over the camp, mixing with woodsmoke. In but a few short days, the troupe was due to encamp in our winter quarters, settling for the long season of snow and ice. What sorcery could Master Williamson be concocting this late in the season?

His tent glowed sickly yellowish green. This was not the usual magical smoke and trickery we used on our summer audiences. This was deep, dark magic. I shivered even as I approached.

“Master Williamson?” I whispered outside the tent.

“Come in, Mistress Aleta.” His mellow voice was the same as ever. He had not been possessed by demons or his voice would have changed, much as it did when he channeled the spirit of Dr. Markus.

I pushed aside the door flap of his tent. “Is all well? It is late and I could not help but notice the eerie light in your tent. Is is perchance a new effect for the bedazzlement of our audiences?”

He smiled. His face, reflecting green light from the object hidden in his lap, was a devil’s mask. “It is something much more wondrous. Behold!” He reverently drew the object from the velvet coverings. “It arrived just this evening by special messenger.”

I wrinkled my brow in confusion. It looked like nothing I had ever beheld. It was rectangular, a clear greenish yellow object like a flat board with a metal clip on one end.

“The magic clipboard.” Master Williamson stroked the smooth surface. “I have merely to place my problems on parchment and clip them thusly. The problems disappear! A dissatisfied audience? I write it on parchment and place it on the magic clipboard, and poof! No more dissatisfied audience. A patron who neglects payment? Place the bill on the clipboard and payment magically appears in our bags of coinage. Wondrous, is it not?”

He demonstrated, placing an overdue notice on the clipboard. Greenish light flashed. We blinked, blinded momentarily. The parchment had vanished.

“Wondrous indeed,” I murmured. “Good night, sir. Thank you for showing me.”

I left his tent, a creeping feeling of dread riding my back. I pushed chilled fingers into my pocket. Parchment crackled. I pulled the overdue notice from my pocket. Magic compelled me to slip from the camp, bound for the abode of Count Wasatch, who owed us for our performance a month past.

“So that is how the magic clipboard works.” My feet stirred leaves as I walked through the autumn night, locked by the spell into solving the problems placed on the clipboard.

For those of you wondering if the clipboard really exists, yes, it does. It resides under Mr. Williamson’s desk and has the following message written on it in permanent marker, “Aleta’s clipboard. Touch it and die. Mr. Williamson.”

Thursday, November 5, 2009

Voyager Camper Openings for Tomorrow Night's Overnight Camp. New Mission!

Update: Friday November 6.
Sorry but all positions are filled for this special telling of The Grand PooPah in the Voyager. Keep reading this Blog. We will offer special missions to our Blog Readers regularly throughout the school year.
Mr. Williamson

Hello Troops,
The Voyager is open for tomorrow night's overnight mission. I'd like to put a group of Frequent Flyers and Blog Readers together to do the Voyager's new mission "The Grand PooPah". Now don't let the name fool you. This mission is full of action and suspense and a good number of battles.

If you are on our Frequent Flyer list and a reader of the Space Center's Blog (how do I know? Because you're reading this now aren't you?)
you can get in on this special telling of "The Grand PooPah". Normal overnight price is $43.00. You can do this mission for $36.00. If you're interested send an email right away (after checking with your parents of course). My email address is Director@spacecamputah.org. I'll put you on the list and send a Confirmation email. You pay when you arrive tomorrow night at 7:00 P.M.

This is open to everyone age 10 to 14 years old. The camp ends Saturday at 10:00 A.M. We provide a late night snack and breakfast. You should eat supper before you arrive. If you want to do the mission but don't want to stay overnight you can leave Friday at 11:10 P.M. and return Saturday morning at 7:15 A.M.

Thanks!
Mr. Williamson

Tuesday, November 3, 2009

Interest in the Old Galileo is Increasing. Read On......

Hello Troops,
Well, talk about the little ship that could!
The old Galileo is stirring a bit of interest on a few major tech blogs. David Andrus sent me the following links in an email earlier today. Give them a look. Be sure to read the comments people are making. David said he would bird dog this for us and correct misunderstandings.

It's fun, isn't it?

Mr. Williamson

And Now, David's Email........

Hey Vic and Kyle,
Just thought you'd be interested to know that the sale of the old Galileo has been picked up by two fairly major tech blogs:


http://io9.com/5395746/own-your-very-own-starfleet-shuttle-simulator/gallery/
http://gizmodo.com/5396123/own-your-own-starfleet-shuttle-simulator/gallery/

Oh...and of course the actual state auction link:
http://www.publicsurplus.com/sms/all,ut/auction/view?auc=384131

Monday, November 2, 2009

A Mother's Prairie Love


There were many things to fear during my childhood on the hills and prairies of western South Dakota. There were man eating rattle snakes. I was always afraid of being caught in a stampede of buffaloes. Another was getting caught in a sudden blizzard and freezing to death on the open plains while trudging through waist deep snow on my way to our one room school house heated by a single coal stove.

Getting beat up by my older (and meaner) sister was a more domestic fear. She was one heavy drinkin, tobacco chewing, card playing, sharp shooten sixth grader picking on her younger and meeker brother. She was vicious but could be counted on to keep meat on the table. If it wasn't a deer picked off with her Winchester at 100 yards it could be the neighbor's dog. We didn't ask questions, just kept several bottles of ketchup on the table.

Having to deal with my younger brother’s violent temper was another. I could push him only so far before he snapped. And when you heard that POP, followed by a wild look in his eyes, the only safe and logical thing to do was to run for dear life. In his delirious state he would stop at nothing until you were bloody and unconscious. Yes, I could wrestle him down to the floor and hold him there, but that plan had its flaw. At some point in the day you’d have to let him go, and when you did, you’d better be quick. You needed to get into the bathroom and lock the door before a flying knife or Tonka Truck struck you in the back of the neck. He had a good arm and could nail a squirrel at 50 paces.

Rapid City was a town of 40,000 unique individuals. The infinite prairie boarded the city to the east. The majestic Black Hills boarded the city to the west. My home town was the bright spot of civilization for half the state. We had a hospital. We had three movie theaters (each with one screen). We had a Red Owl, Piggly Wiggly and Safeway grocery stores. We had the Chuck Wagon Restaurant with it famous Friday Night Fish Fry. We thought we’d hit the big league when Kmart opened a store at the Northgate Shopping Center. Imagine Rapid City with its very own Kmart. Now we could buy things at a discount. I loved the Kmart. The Blue Light Specials fascinated me. They just never had a special in the toy department. It was always linen or house wares of ladies underwear of something silly.

I was asked once if we feared an Indian uprising. After all, during my high school years the Indians became militant and took over the courthouse at Hill City, a little mining town thirty minutes or so out of Rapid. They burned the courthouse down, broke a few windows, and made a real nuisance of themselves. Taking all that into consideration, I can honestly say I never feared the Indians. Most of them stayed on the reservations. The ones in town kept to themselves and their bottle, if you know what I mean.

Some feared being a Mormon in a city full of Lutherans. We were teased because of our religion several times while growing up. It didn't’ bother me. I could give back whatever they dished out, especially to my Jehovah’s Witness friend.

No, the real thing that my brothers, sisters and I feared growing up was a lose tooth. You never wanted my mother to see you working on a lose baby tooth because if you did, the most unimaginable torture awaited. My mother was raised on a Montana ranch. She was the daughter of proud Swedes and stubborn English/Scots. She laughed at pain, especially having delivered 8 children. She had a motto that whatever was good enough for her was good enough for us. If her loose teeth were pulled by a string and a few good yanks then so should ours.

My mother specialized in capturing us unexpectedly. It was usually just as you left the bathroom. She'd catch hold of you, pin you to the ground, lasso your lose tooth with a bit of yarn or sting and then start the agonizing one, two or three mighty yanks required to capture that baby tooth. My teeth surrendered easily, flying out of my mouth on the first or second pull. Some of my siblings weren't as lucky. Many lost a section of jawbone when mother was forced into a fourth pull. I still remember the screaming to this day. Of course in those days parents could pretty much torture their children without fear of the law, especially in South Dakota.

That was the floor method. My memory also recalls another clever use of string and door knobs. She’d tie the string around your lose tooth on one end. The other end of the string was tied to a door knob. You sat in a chair near the door. She’d stand by the open door and count down to zero. At zero she'd slam the door. The motivated tooth flew across the room, just barely ahead of the blood curdling screams following.

Yes my friends, let this picture be a reminder to all that survived the tooth on the string application of mom’s love. We grew up tougher for it.

Sunday, November 1, 2009

An Enemy From the Dark. Ch. 9. Location.

And now Troops, the 9th installment of a new mission I'm working on. Thanks for reading and forgive the errors. As I've said before, I've little time to polish so you get it right as it pours out the brain and through the fingertips.

Mr. Williamson


Location

Carick stood up and wiped the moisture away from his eyes and cheeks. His sleeve took care of the nose, something he regretted the moment he did it. He laughed to himself thinking how it would look to the cadets seeing their Cadet Captain giving life and death orders with a trail of snot running down his right sleeve.
“As if that’s the least of my worries right now,” he mumbled to himself. He straighten his tunic and turned toward the door. It’s two panels slid open with a hiss giving him an exit into Deck 12’s hallway. Every step along the way to the turbolift brought Carick a renewed determination to deliver this ship whole, with its complete crew compliment, to Starfleet Command. There were two things he needed to know to accomplish his goal.

1. Where were they?
2. Are the engines capable of warp drive?

He entered the turbolift.
“Destination?” came the automatic voice of the computer. Again, Carick waved his hand across the schematic to silence the vocal prompts so he could manually select his destination. Carick needed to become familiar with every aspect of the ship’s layout. Studying the deck plans on the tubolift wall was one good way to do it. A quick index search for ‘Stellar Cartography’ would of resulted in an immediate location, but that wouldn’t accomplish his goal of learning the decks. He pulled up the plans for Deck 3 and started looking.
“Call Waiting,” the computer announced. Carick understood that to mean someone was waiting to use the lift.
“Continue,” Carick said, giving the turbolift permission to move on to collect the next passenger with him along for the ride. The car picked up speed as it moved gracefully through the Voyager’s lift shafts. First horizontally then vertically, then horizontally again before slowing to a stop. The door opened.


“Captain?” Third year Cadet Roberts stood in the doorway with quite a surprised look on her face. “I was just coming to find you.”
“What deck is this?” Carick asked while waving the screen into standby.
“Deck 4,” she answered. “Where were you going?”
Carick walked out of the lift and into the hallway. There were no signs of damage. The walls were half fabric half metal. The floors seemed to be some kind of textured rubber, soft underfoot. The flat ceilings were lit by indirect lighting. Holographic projector bands appeared across the ceilings every ten feet or so. Larger blue force field emitters appeared at every hallway crossing. They protruded five inches from the walls and ceilings forming a large square upside down U.


“I was on my way to see you,” Carick answered. He started walking forward, leaving Roberts behind at the lift door. “Let's go to cartography.”
“You’re going the wrong director,” Roberts said as she pointed to the hallway on Carick’s left.
“Well, I hope I at least look like I know where I’m going,” he responded with a turn. “You lead on.”

They started walking. Roberts was anxious to make her first report to her new captain. “It didn’t take me long to find Cartography. I just told the lift where I wanted to go and it dropped me off here.”

“Yes, that what the lift does I’m told?” Carick answered.

Roberts nervously laughed. She wanted to impress the Captain with her ability to carry out assigned tasks quickly and thoroughly. She knew this adventure, if they returned alive, would cement a place for her in Starfleet Academy - especially if Carick gave her high marks.

“Anyway, the hard part was actually finding the room,” Roberts continued. “This is one of the larger decks on the saucer section, by the way, you knew that’s where you were didn’t you, the saucer section?”

“Is that why the hallway keeps turning toward the left, in a circle?” Carick responded sarcastically.

“Oh, that was stupid. Of course you know where you are. You’re the captain - I mean duh......” Roberts started laughing at herself nervously. .
Carick was loosing his patience. He increased his stride hoping to find Cartography. “Roberts, where are we?” he asked again.

“Deck 4?” she responded, wondering whether or not Carick was listening to her or not.

“I know this is Deck 4,” Carick stopped in mid sentence. Roberts bumped into him from behind nearly putting them both down on the floor. She stood and started apologizing for not looking where she was going.

“Stop. Listen to me Roberts. I want to know where the ship is. Can you show me?” he asked slowly and deliberately.

“Well,” Roberts answered with a prominent case of red faced embarrassment. “I have a pretty good idea. Cartography is right here,” she said pointing further down the hall. Carick resumed his quick pace. Roberts bit her tongue, making a verbal promise with herself not to say anything else that wasn’t absolutely necessary to answer the captain’s questions.

Stellar Cartography was a large round room, very much resembling a planetarium capable of seating twenty people. The center of the room held a series of holographic projectors pointing upwards toward the gray domed ceiling. Carick sat in one of the comfortable padded chairs near the doorway. Roberts walked half way around the room to a raised platform housing a desk with built in touch screen. She waved her hand over the screen. The projectors illuminated the center of the room filling the entire dome with a sphere of laser light.

After three more taps with her index finger Roberts brought up a detailed star map. Each star shone with its own color and size indicating the type of star.

“As you know, we can’t rely on constellations to pinpoint our exact location because from out here the constellations we know in Earth’s night sky look different.” Roberts felt it necessary to explain to Carick how she was able find their location in space. “So, without the constellations, you triangulate your location from the Federation’s navigational grid. I did a grid scan,” she waved her hand across the screen. A large yellow wave of light swept through the large holosphere occupying the center and dome of the room. Nothing was added on the map.
“As you can see, nothing. That is a bad sign.”

“That really is a bad sign,” Carick repeated. “Go on.”

Roberts voice increased in pitch revealing her excitement in having an audience of one. “So, the next thing you do would be to look for standard pulsars. Each pulsar has its own signature, kind of like fingerprints. If you can find three of them you should be able to find your location.”

“Reasonable. I would of done the same. Again, go on,” Carick urged her to continue.

“I scanned for pulsars,” she waved her hand again. Once again yellow bands swept around the sphere. This time the bands identified four pulsing pulsars. “Ta Da! and there they are!” Roberts proudly exclaimed. “With that success I can now identify our location. So, without further delay - I give you our location.”

Roberts tapped the screen, inserting the Romulan, Klingon and Cardassion borders. The sphere added the Federation’s boundaries, leaving only their location missing. Then with one final tap lines extended from each pulsar toward each other until they intersected. A bright orange dot appeared at that one point in space.

“From my calculations we are 53,435 light years from the Federation Border in the Alpha Quadrant. Of course I could be slightly off the mark depending on where you consider Federation space starts. I suppose the furthest any ship has been in this direction is, well, this ship and the Copernicus during the Perikoi encounter.” Roberts tapped again on the touch pad. Perikoi’s location flashed in amber very close to Cardassian Space. “We are exactly half way between Federation Space and Dominion Space.”

“So, the fastest way home isn’t in the direction of Earth is it?” Carick questioned as he stood and walked around the projection to get a better look at the terrain. “The fastest way home is toward Dominion Space and the Bajor Wormhole exit.”

“Correct,” Roberts agreed. “By my calculations, at warp 6, it should take approximately 37 months to get there.”

“Only 37?” Carick asked sarcastically. “Traveling three years toward Dominion Space. No problemo. Piece of cake. In a ship crewed by cadets with little if any space experience.”

“There is the problem of where we are now,” Roberts interrupted. “We exited the wormhole as it was collapsing. I’m guessing we may be in space controlled by the Anouway. Remember, the Alpha Quadrant is largely unexplored.”

The sound of static filled the silence as both Carick and Roberts stared at the sphere. Murdock’s voice emerged crisp and clear.

“Murdock to Carick.”

“Ben, you got the comm. systems running. Good boy. I ...”

“Oh, not me sir,” Murdock interrupted. “It was that kid Colin you sent up. He knows his stuff. I’ve got him working on the rest of the systems now.”

“Listen, we have our location....”

“Captain, sorry to interrupted again but we have a problem. Colin was also able to get long ranger sensors online. We had to gut one of the deflector back up relays to do it but that’s beside the point. We’re looking at the sphere now. There is something on the very outer edge of range, moving slowly, well sort of moving slowly, in a round about way, towards us.”

“Roberts, can we tie into ship sensors from here?” Carick asked walking toward Robert’s touch pad controls.

“Yes, I found that link earlier. Its this import button. Watch.”

The cartography sphere flicker then a copy of the Bridge sphere appeared before them. They immediately saw the yellow flashing icon moving in somewhat their direction. It was moving in warp so it couldn’t be a natural object. Suddenly the yellow flashing turned to bright red. The object changed its course directly toward the Voyager.

“Murdock, put the ship on red alert. I’m heading to the Engine Room. Calculate how long before that ship gets into firing range and let me know.”
Carick moved toward the door. “Roberts, to the bridge,” he said as he left the room for the turbolift.

The ship’s intercom sounded the call to alert stations. It rang, as per regulation, for 30 seconds. Then it rang again for another 30 seconds. Then again, to the point of annoyance. Carick tapped his comm badge.

"Connect, Murdock," he said to the ship's computer as he stepped into the turbolift. A moment later Murdock's voice came through.

"Yes, Captain."

"Don't play with the alarms. Ring it as per regulation and leave it. The Voyager isn't a fire truck. Got it?"

There was a short pause. "Yes sir," Murdock answered. Carik heard him start to chew Colin out before the line closed.

“What's next?” Carick asked himself. A question he didn’t want answered.

Friday, October 30, 2009

The Space Center's Dark Friday.....

Lost, Without Purpose. Slightly Drooling. Signs of a Space Center
Employee / Volunteer Suffering from Dark Friday Dementia


Hello Troops,
The Space Center celebrates a Dark Friday tonight. Dark Friday is defined as one of those rare Friday evenings without an Overnight Camp. I decided not to schedule a camp on October 30th because of Halloween. I reasoned the staff would enjoy a weekend off for spooky merrymaking. I since discovered my reasoning was flawed. The staff made it clear their desire for larger paychecks took precedence over released time from service to search our village for Halloween parties willing to accept bewildered Space Center staff and volunteers.

So, a couple dozen camp regulars are free tonight. I’m hoping they have someplace to go and don’t end up aimlessly wandering the streets of Pleasant Grove looking for purpose and direction.

For a Space Center employee freedom on a Friday night can cause a form of dementia. This malady, a distant cousin of Alzheimer's, is temporary - usually disappearing with Saturday’s sunrise. During the evening hours family and friends of Staff should be prepared to offer support and treatment if necessary. Please check for Friday Dementia's symptoms by answering these questions concerning your loved one's behavior:
  1. Is your loved one aimlessly wandering through the house asking if the crew has arrived.
  2. is your loved one taking sheets off the beds and covering every light fixture in your home?
  3. Is your loved one looking through the kitchen’s cupboards and fridge for Little Caesar’s Pizza?
  4. Is your loved one forcing Grandma to sit through station training at the living room computer?
  5. Is your loved one rifling through your closets and dressers for any item of clothing that might identify them as an Orion Pirate?
  6. Did your loved one interrupt your Friday night video with popcorn and Diet Coke with shouts to find cover, the Shadow was coming?
  7. Is your loved one asking you for a midnight snack of ice cream sandwiches and WalMart Orange Soda?
  8. Is your loved one sleeping on the floor with their computer and /or iPod, oblivious to the world - lost in some TV show recorded on iTunes and heard through a pair of ear buds?
  9. Did your loved one throw a tantrum when your breakfast of cold cereal and pop tarts not include a WalMart glazed donut?
  10. At 10:30 A.M. was your loved one standing in front of you telling you his/her name and asking for your vote?
  11. At 10:45 A.M. was your loved one asking how many votes he got and when can he pick up a WalMart card?

These are the symptoms of a Space Center Staff / Volunteer suffering from Dark Friday Dementia. I suggest you take your child in your arms if you see these symptoms, and with a big hug, explain that all will be well. Remind them another Friday is only 7 days away. Explain to them that life outside the Space Center exists on a Friday night. Hand them a phone and tell them to call a friend. In serious cases, please call me. I’ll order them to bed. They are programmed to follow my orders

As for an old Space Center Director, my Dark Friday will be spent doing what I love most - Sitting Quietly.

Happy Halloween to all. Give your pancreas a work out this weekend and consume mass quantities of sugar and don’t forget to do what we love doing most - scaring the snot out of younglings tomorrow night :)

Mr. Williamson

Wednesday, October 28, 2009

Paul (The Razor) Bauman Escapes. Reward Offered!

Paul (The Razor) Bauman (right) with his Side Kick Todd (Scarface) Rasband. This photograph shows Paul in the ‘school’ enjoying a bit of free time with his co workers before the next batch of cadets arrived for ‘treatment’.

All Points Bulletin
Commandant. CMSEC
Pleasant Grove

Paul (The Razor) Bauman, once a supervisor at the CMSEC, escaped on Monday. He was last seen at 5:40 P.M. running across the west lawn toward the electrified hedge separating the school’s ‘play ground’ from No Man’s Land. No Man’s Land, as all our ‘students’ know, is the seemingly peaceful neighborhood surrounding the ‘school’. Of course, the homes are all empty. They are for show only. This ‘show case’ community is another way we convince local authorities (and pesky representatives of the International Red Cross) that Central is a real school, and not a cleverly disguised asylum for the slightly off balanced.

The photograph above is the latest picture of Paul in the ‘school’ enjoying a bit of free time with his co workers before the next batch of cadets arrived for ‘treatment’.

Paul (The Razor) Bauman worked at the institution for a number of years. He began as a ‘camper’ at the Institution’s ‘Space Center’. After surviving several rounds of treatment (the staff refer to them as ‘missions’) Paul was rehabilitated and recruited to work as a volunteer. Paul was popular with the ‘campers’. He brought a caring, human touch to the treatments. He told stories at bed time and always had time to listen to their concerns.

Paul’s talents at calming the ‘campers’ by making treatments seem fun convinced the Commandant to place him on the ‘school’s staff. Last week Paul approached the Commandant and requested a release from his duties. The Commandant reminded Paul that once on the Institution's payroll there was no release. He could appeal the Commandant’s decision but such a move was risky. If his release was authorized by the Board, he would be subject to a painful ‘debriefing’. Memories of his time at the Center would be erased using electroshock therapy. Debriefing was effective 50% of the time. The unfortunate ones that didn’t survive are housed in a special section of the ‘school’.

Yesterday, Paul finished working a treatment. As the ‘campers’ were escorted away from the ‘simulator’, Paul saw a lapse in security. Private Spenser Dauwalter was in the office filling out paper work instead of securing the perimeter. Our security cameras tracked Paul as he escaped through the ‘simulator’s’ back door and bolted across the blacktop and onto the lawn. Automatic sensors were triggered. Alarms rang. Sharpshooters, hidden in the trees, did their best to bring him down. Unfortunately, due to extreme wind, they couldn’t get a clear shot. Branches and flying leaves obstructed their view. Paul pulled out a classified document when he reached the electrified hedge. It held the combination to disable the electric current. He climbed the hedge/fence and landed in the false neighborhood.

He ran into one of the hollow brick homes. The security camera in the fireplace's mantle showed him consulting his iPod. He carefully traced his moves around the land mines hidden in the lawns, driveways and tree trunks on the device's touch screen. He walked to the screen door, looked for approaching agents, found the coast clear and ran. It took several minutes of dodging and jumping before clearing the field.

Six minutes after leaving the 'school' Paul faced one last wall. Freedom waited on the other side. With a chimp's agility he scampered up the wall and went over the top. He startled a young couple walking their dog near Harts when he landed directly in front of them on all fours. From there he disappeared into the dark.

The Commandant is authorizing a reward for the successful capture of this escaped, deranged and confused ‘camp’ supervisor. Approach with caution. He will not allow himself to be captured and repatriated without a fight.

(Troops. Paul Bauman left the Space Center after several years as a volunteer and employee. He is a senior now and his life is filling with several things. I want to thank Paul for his devoted service to the Space Center and our students. The campers really loved Paul and the staff will miss him. Thanks Paul for everything. We wish you the very best of luck and do stay in touch. Mr. Williamson)

Tuesday, October 27, 2009

50 Year Anniversary- Luna 3 Pics released


Luna 3 probe

On October 26, 1959, the Soviet Union released a series of pictures taken by the Lunik 3 (Luna 3) probe. The significance of these pictures is that they were the first to show the far side of the moon, previously unseen by man. Launched on October 4, the picture sequence of 29 frames was taken on the 6th and 7th. Once the probe left the moon, on a return towards the Earth, the Russian scientists attempted to transmit the pictures on the 8th but encountered difficulties. Only about 17 poor pictures were able to be transmitted by the 18th of October. These pictures were publicly released on the 26th.


The Undiscovered Country... the Far Side...

Communications with the probe were ended on the 22nd. It is estimated that the probe made several orbital passes of the Earth, but never really achieved a stable orbit and probably burned up in Earth's atmosphere sometime between 1960-1962.


Soviet Commemorative Stamp

One thing I love about the Russians is that they loved their space achievements. The Russians loved to commemorate everything with stamps, and this was a great one.

Mark Daymont,
Space Center Educator
Spacerubble.blogspot.com

Monday, October 26, 2009

A Chuckle for our Fellow Star Trek Fans.


Hello Troops,
I know, how improper to use Bud Light cans for warp nacelles. Diet Coke cans would be more appropriate but hey........ well worth the laugh.

Mr. W.

The Galileo Nears Completion

The Galileo as of October 24, 2009

Hello Troops,
We are getting closer and closer to finishing the Galileo. Kyle Herring and his team worked this weekend on odds and ends.

  1. The movable control room was delivered. Spencer Robinson built it over the last couple weeks.
  2. Alex A. is finished with the new controls. He started testing them in the school's computer lab on Saturday. He will install the controls once we get the computers and network in place
  3. The Programming Guild spent all day Saturday working on the Galileo's Cocoa Programming.
  4. Kyle and Taylor (his nephew) polished the ship up nicely on Saturday and snapped this picture.


We are excited to welcome this new ship to the Space Center's Fleet. The old Galileo should be up on the Utah State Auction Site if you're interested in bidding on the old Galileo.

Mr. Williamson

Sunday, October 25, 2009

An Enemy From the Dark. Chapter 8. Tex

Hello Troops,
This is Chapter 8 of a new mission I'm writing. All the chapters are posted on this Blog.

I enjoyed writing our school mission 'The Children of Perikoi'. I enjoy telling it even more. I've wanted to continue the story and did once several summers ago. The mission was told in the Galileo. It was OK but not what it should have been. I blame myself for that. Not everything you write is good. This is another attempt at a continuation of Perikoi using our own staff and volunteers as characters.

Enjoy and post comments. I'd like to know what you think.
Mr. Williamson



December 22, 2321
03:00 Hours
Lost, Somewhere in the Galaxy

Continued from Chapter 7.

“Who is it?” Carick asked.
“I honestly don’t know.” Cadet Merryweather responded. “I remember seeing him in the hallways at the Academy but third years and first years don’t really mix,” Merry was focus on a piece of bright yellow cloth that seemed to be welded onto the boy’s burned skin. Using tweezers, he tenderly took the fabric by a corner and slowly pulled back. Meredith reminded him to spray the wound with Regeneration after every few centimers. The young cadet stopped squirming. The pain took him into unconsciousness.

Carick turned and walked across Sick Bay to the dozen or so cadets suffering from less severe wounds. They sat two or three to a bed. Carick questioned each of them about their circumstances. He thanked them for their work and reassured them that they would get home. He asked them to get stitched up and return to work as soon as possible.

“We don’t know where we are. I’ll be honest about that,” he said. “But we are alive and the ship is holding together and for that we can be proud.”

He thought for something else to say. His mind was blank. He’d said everything he thought a real captain would say in their situation. He ruffled the hair of another first year and turned to leave.

“Going so soon,” Payne called out. She just finished putting the last stitch in Rowberry’s arm and was spraying it with Regeneration. “You know I may not be able to send many of them back, right?”

“Do what you can,” Carick answered. I don’t know our current situation so I need anyone that can read and punch buttons working, even if they're all elbows."

“What’s the biggest problem?” Interrupted a second year cadet wearing a baby blue Academy shirt.

Carick turned toward the questioner. “What ‘s your name?” he asked.

“Colin,” the boy answered. He held his swollen wrist up against his chest. His face was a mixture of dried sweat and dirt. His dark hair was dusted with some kind of white powder and his brown eyes were outlined in red from lack of sleep.

“Well Colin, the ship’s main computer is down. That’s the biggest problem if I had to pick just one.”

“I think I can fix that,” the boy struggled to get to his feet. Carick reached out to stabilize him. “I’m top in my class in main frame logic and networking .”

Carick looked at him closely. He knew he recognized his face from somewhere. “Are you the second year cadet that won the Academy programming competition? The little Einstein genius kid that put all the older students to shame?” Carick asked hoping for a positive response.

“That’s me,” Colin beamed with pride. He was happy some of his fellow second yearers were there to see the Cadet Captain of the Academy actually recognized a lowly second year.

“Payne, this boy is next.” Carick took Colin by the shoulder and walked him to Cadet Payne’s table. “I need him on the bridge asap. He might be able to get us back on our feet.”

Shouting was heard down the hall from the Sick Bay’s entrance. It became understandable as it got closer.
“We need some help here.” came the voice of someone Carick knew very well.
Nuila?” he shouted as he ran from the sick bay toward the sound of Sixth Year Cadet Warren Nuila’s voice. He froze dead in his tracks when he saw the reason for their urgent call. Nuila, accompanied by two other younger cadets, was carrying the lifeless form of a full grown adult. It looked like a man in his mid to late fifties.

“Is that Tex?” Carick asked, afraid of the answer.
“Yes. Help us?” Nuila answered. Carick reached under the lifeless body being held up by six other hands and helped carry it the last fifteen or so steps into the Sick Bay and onto Payne’s Diagnostic Bed. Colin jumped off the bed and stood back to make room for the chieif engineer.

“Sir, I’ll come back later. I can manage with this wrist. Permission to go to the bridge to begin work on the mainframe?” Colin asked.
“Go,” Carick ordered.
“Yes Sir!” Colin responded. He turned to leave.
“Hold it,” Merry grabbed a sling from a supply cabinet and quickly positioned the injured wrist up against the boy's chest. “Go.” he said pushing the young cadet out the door.

“Payne adjusted the body of the Voyager’s Chief Engineer under the scanner and activated the arm. A series of laser lights washed over the body indicating where the scan was working. The scan would take several minutes. Payne stared intently at the screen beside the bed, watching the results as they came in.

“What happened?” Carick asked. Nuila was out of breath. It was obvious it took all their strength to move him from the lowest deck to Sick Bay without the aide of a fully functional turbolift.

“We were all strapped in. The ship was getting bounced around real bad. Sparks were flying everywhere. Then the decompression alarm went off. He looked at his screen to see if the automatic force fields were engaging. I heard him swear over the twisting metal. He was punching away at his terminal. Whatever he was trying to do wasn’t working. He released his safety harness and tried to get to a set of manual controls on the other side of the room. Then a hugh jolt shook the ship. It threw him into a wall and then down to the floor. He stood up looking really dazed. He made it to the controls and manually shut the bulkhead doors then collapsed to the floor. He never regained consciousness.” Nuila stopped to catch his breath.

“What’s the damage?” Carick asked.

“Are you talking to me?” Payne responded without taking her eyes off the diagnostic readouts.

“No, Nuila,” Carick said. “What’s the damage to the ship?”

“There’s a tear in the hull running along the side of the ship.” Nuila explained by using his hands. “Its just like the Titanic except instead of water leaking in, the Voyager was loosing its atmosphere and temperature. Tex was able to manually close the bulkhead doors but we’ve lost access to large sections of the ship.”

“Well at least the bulkheads are holding,” Carick said looking relieved for s sliver of good news.

“Well, they may not hold for long,” Nuila answered. " As long as we don’t move the ship we should be OK. But, if we have to move, the rupture may grow. Engineering is the next section to decompress. It’s not good at all.”

“Suggestions?” Carick asked.

“Roberts is looking at the situation now. I’ll go back down to help.”

“Roberts?” Carick questioned. “You mean Kevin Roberts?”

“Yes Sir?” Nuila answered.

“I totally forgot he was on board.” Carick was relieved to hear the news. Cadet Roberts was a Sixth Year Cadet, nearly ready to graduate. His position in Starfleet Academy was guaranteed. “ He knows his way around a Starship for sure. Best Sixth Year we have for Engineering. OK, tell Roberts he’s the ship’s new chief engineer. You’re his second. I want a solution to the rupture asap. If we are in enemy space, and I think we may be, we will need to move and fast. Go!”

“Yes Sir,” Nuila said leaving Sick Bay to retrace his steps through twisted metal and down several decks to Main Engineering.

“Update?” Carick turned to Payne. She looked worried.
“His brain is swelling. This is beyond anything I can fix.” She thought for a moment.

“Merry, I need Meredith. Are you good for a bit?” Cadet Merryweather continued to work on his patient.
“Go,” Merry spoke to the Meredith Hologram. It dissolved and reappeared next to Payne.
“How may I assist Cadet?” Meredith asked. The hologram seemed solid yet pixelized enough so one could easily tell it was a high def hologram. She looked to be a woman in her mid 50’s with dark brown hair, a kind face with green eyes. She was dressed in a standard issue medical uniform.

“Meredith, suggestion for treatment on bed 4?” Payne asked.
“Stand By,” Meredith said. Her program was beautiful in design. Even while processing information her hologram stood like a person deep in thought. She had one arm across her chest. The other arm rested on that arm bringing her index finger up against her right cheek.

“Let’s begin by reviewing the data.” Meredith said, sounding like a teacher. “Please tell me your conclusions and the method by which you came to those conclusions.”

“Meredith, override teaching mode. Emergency situation. Activate consulting mode,” Payne knew Tex had very little time. She needed advice and she needed it immediately.

“Working,” Meredith said as she switched from teacher to medical consultant. “Patient is suffering from Brain Edema.. Your treatment suggestions follow. Begin with oxygen therapy. Put the patient on a respirator. Two. Insert an IV. Fluids will keep his blood pressure from dropping too low. This will help to make sure that the body -- including the brain -- is receiving enough blood. Three. His body temperature must be lowered. Lowering his temperature will relieve the swelling and allow the brain to heal. The medicine to place in the IV is listed on your PAD.
If the patient does not improve then a Ventriculostomy would be proper.
A small hole will need to be cut in the skull for the insertion of a plastic drain tube to drain away the Cerebrospinal fluid from inside the brain, helping to relieve the pressure.

“Meredith, I can do everything but the Ventriculcstomy.” Payne said while consulting her PAD for the proper medicine to place in the IV.

“Understood,” Meredith answered. “Then let’s hope it doesn’t come to that.”

“Payne, we need him. Do what you can?” Carick said while placing his hands on her shoulders. “Keep me informed of developments. Send a runner if you need to.” Carick quickly left the Sick Bay and down the hallway toward the turbolift elevator. He stopped short of the lift and entered Biology Lab Two. The room was completely dark. He waited for the door to close then sank down to the floor with his back against the wall. His body shook with spasms of fear at the responsibilities resting on his shoulders. He was only 17 years old. For a precious few minutes he could still be a boy crying alone in the dark. But only for a few minutes. People were waiting for him and he had a ship to command - a ship lost somewhere in the Galaxy.

Friday, October 23, 2009

CBS Announces New ‘Star Trek Live’ Theme Park Show – Exclusive Details October 23, 2009

Hello Troops, Well - it sounds like CBS and Star Trek, along with Mad Science are working on something very similar to the experience we offer at the Space Center. We all knew it was just a matter of time before our unique interactive simulation was adapted for wide distribution. I'm curious how it will work and how the audience will interact. Lots of information missing from the article but enough to be real interesting. Mr. Williamson


CBS Announces New ‘Star Trek Live’ Theme Park Show

by Anthony Pascale

Star Trek is headed back to theme parks. Today CBS, along with the Mad Science Group, announced ‘Star Trek Live’ a new traveling interactive stage show which will be combining "science and entertainment" using Star Trek. More details below, plus TrekMovie has the exclusive first look at the logo and marketing brochure.

Star Trek Live!
Star Trek Live is a touring interactive stage show that will be appearing at theme parks and performing arts centers across America, starting in 2010. TrekMovie has a first look at the official brochure (below), which promises:

Audience members join Starfleet Academy only to be unexpectedly whisked into an adventure steeped in the grand tradition of Star Trek itself. STAR TREK LIVE combines cutting-edge special effects, unmatched audience interaction, and cool science to create an exhilaration and unforgettable theatrical experience.

The 60 minute show will have audience members playing the parts of Starfleet cadets, who are learning from Captain Kirk and Mr. Spock, when the Enterprise is attacked and you set off on an adventure that will combine Star Trek fun with real science. CBS is working with Mad Science Group, a company that specializes in educational entertainment, and the brochure promises the show correlates with a number of national science education standards. No word yet on what footage and imagery the show will use, but the brochure (below) does include a shot of the Enterprise from JJ Abrams new Star Trek movie.

Here is the marketing brochure:


Front (click to enlarge)


Back (click to enlarge)

Press Release

CBS CONSUMER PRODUCTS AND MAD SCIENCE TO CREATE NEW LIVE STAGE SHOW BASED ON STAR TREK

Interactive show slated to debut in 2010

NEW YORK October 23, 2009 – CBS Consumer Products, a unit of CBS Entertainment, and Mad Science®, have united to launch an interactive stage show — STAR TREK LIVE.

Targeted for a run in theme parks and performing arts centers across the country, the show takes audiences of all ages on an exhilarating journey with Captain James T. Kirk and Vulcan science officer Spock. The show combines cutting-edge special effects, unmatched audience interaction and an exploration of real space-age technology.

"The STAR TREK brand continues to offer entertainment and education through this multifaceted live stage show," says Liz Kalodner, Executive Vice President and General Manager of CBS Consumer Products. "STAR TREK LIVE allows fans to experience Starfleet Academy firsthand and follow in the footsteps of STAR TREK’s iconic heroes."

Mad Science’s Managing Director and producer Leonard Lipes added, "So much of the STAR TREK technology once considered science fiction has become a reality. STAR TREK LIVE is going to explore many of these technologies as well as other sciences for a truly memorable experience resonating to audiences of all ages.

Combining science with entertainment, STAR TREK LIVE sparks a world of discovery by teaching and encouraging scientific literacy. Audience members will leave the attraction with an understanding of the different elements of science and technology.

STAR TREK LIVE will debut in 2010 and travel throughout the United States and Canada.

About STAR TREK LIVE
Eager to learn from Starfleet’s best and brightest, Captain James T. Kirk and Vulcan science officer Spock, our cadets assemble, anxious to prepare for their first day at the Academy and an exploration of the legendary U.S.S. Enterprise. As we are introduced to the proud legacy of the most powerful and most advanced ship in the fleet, the Enterprise and Earth itself come under attack from alien forces, leaving the fate of the Federation in the hands of our cadets. Our cadets will have to quickly learn the intricacies of living and working in space, modern space travel and the latest in communication and technology as they draw on the achievements of science in the 21st century. It will require all our knowledge, ingenuity, logic and an exploration of science to discover what is happening and how to set things right before it’s too late!

About CBS Consumer Products
CBS Consumer Products, a unit of CBS Entertainment, manages worldwide licensing and merchandising for a diverse slate of television brands and series from CBS, CBS Television Studios and CBS Television Distribution, as well as from the company’s extensive library of titles. Additionally, the group oversees the CBS Retail Store and online sales of programming merchandise. For more information, visit www.CBS.com.

About The Mad Science Group®
Mad Science® is the world’s leading science enrichment provider sparking the imagination and curiosity of children around the world. With live performances conducted in schools, camps, homes and theme parks, the Mad Science Group has developed over 2,000 hours of original content, with thousands of unique interactive activities! The company delivers its brand of fun science through an extensive network of 200+ franchised locations in 29 countries, and through its own award-winning large-venue touring production unit, Mad Science Productions®. This year, the company will conduct 250,000 live presentations in 13,000 public and private schools in North America, reaching over 7 million families. For more information, visit www.madscience.org.

Thursday, October 22, 2009

Orionid Meteor Shower Under Way


Meteor crosses star trails in a time-lapse photo

As Earth crosses the path that Halley's comet makes around the sun, we encounter the dust and ice grains left behind. These particles hit the Earth's upper atmosphere and quickly heat up from the friction with air molecules. Since the particles are usually small, these reactions appear as swift flashes of light leaving a trail of hot ionized gas.

The best time to see these meteors is at about 3 am as the Earth positions your viewing point directly into the dust trail. Reports indicate about 25 meteors per hour on the average. You never know when a brighter fireball may appear (a larger bit of dust!) Look in the direction of the constellation of Orion, which gives this shower its name.

The shower will peak on Wednesday night. Previous years have seen an average of 60 meteors per hour. Check www.spaceweather.com for all sorts of good stuff on this shower, including pictures, sounds and more!

---------- Bunker Alert -------

Here at the Bunker we expect to be safe from the bombardment released by the Halley mothership. According to the evil plans of the Comet Realm, comets which miss the Earth completely (and there are many) turn into orbital bombers and release their matter, hoping to get us through whatever means necessary. The poor planning of the Realm engineers means that most of the bombardment particles are too small to last even to the ground. However, take proper precautions and avoid annihilation by specks of outer space rocks!

by Mark Daymont
Asst. Director
Spacerubble.blogspot.com

Ares-1X Rollout


Ares-1X on the way; Launch control center in foreground

At about 11:39 pm MDT Monday, NASA began the rollout of the Ares-1X test rocket from the VAB (Vehicle Assembly Building). Securely mounted on the giant crawler, the system will slowly roll over to Pad 39B which has been undergoing modifications for use with the new launch system.

View from High Bay 3 inside the VAB; catwalk is 16th floor

While listening to the NASA TV announcer, I believe I heard him say the rocket weighs in at about 16,000,000 pounds. Not sure if he meant rocket and crawler together. The crawler and base carefully adjust enormous hydraulic systems to keep the base level and cause minimum vibration to the rocket assembly. It's expected that even as tightly clamped as possible, the top of the rocket may move as much as a foot, while the base may adjust up to 6 inches.


SRM first stage has 4 segments; Actual Ares will have 5

For comparison, keep in mind that the VAB was built tall enough so that the giant of them all, the Saturn V, could just barely make it through the doorway with the launch tower attached to the base. Looking at the picture above, you can tell that the Ares=1X is almost as tall as the old Saturn V!

Rear view of Crawler from VAB High Bay

The crawler is moving along slowly, working up to its expected speed of 8/10 of a mile per hour. In the photo above, look carefully for the man walking beside one of the crawler tracks for a size comparison. Ahead of the crawler, a huge water truck is wetting down the gravel roadbed with great sprays of water to keep dust down and settle the gravel.

The capsule at top is a "boilerplate" model, which means it has the same dimensions as the eventual capsule but has no equipment inside other than telemetry sensors. This test rocket has 4 segments in its solid rocket motor first stage, which have participated in various shuttle missions going back to the late 80's.

I just heard that the actual weight of the rocket stack is 11,067,000 pounds. The order has been given to begin closure of the VAB door segments. Next stop: Pad 39B, which at one time saw the launch of Apollo 10. Pad39B is usually kept as a backup readiness pad for human spaceflight.

by Mark Daymont
Asst. Director
Spacerubble.blogspot.com

Tuesday, October 20, 2009

Voyager Club to Meet Wednesday Night.


The Voyager Club is open to all students between the ages of 10 and 14 . It meets at the Space Center once per month on either a Wednesday or Thursday evening from 7:00 - 8:00 P.M. There is no charge to attend. All students must wear their Space Center T-Shirts. If you don't have one you may purchase one at the door for $10.00.

Club Objectives
  • A place for students interested in physics, astronomy, aviation, engineering to meet together, learn and make new friends with similar interests.
  • Motivate students to study math and science.
  • Teach students the history of science.
  • Exercise imaginations and wonder through discussions of where science and math can take us in the future.
  • Let's not forget a good helping of science fiction as well because at the Space Center we believe science and science fiction can complement each other. Remember, it starts as science fiction before it becomes science.
Class Rank Hours
Now the best news for all you Space Center Frequent Flyers desperate to increase your rank. Each time you come to a meeting you'll receive a certificate for 1 class hour, and you didn't have to pay for it! Now that's quite the deal.

Discipline
This club is sponsored by the Space Education Center and run by its staff. Students are expected to be respectful of the staff and each other during the meetings. Any student not able to control their actions or voices will not be allowed to return.

Benefits
Well, there really aren't any except the class hours, the learning and meeting other students your age with similar interests. We can't offer discounted missions. The Space Center does not receive a yearly budget from the School District. We earn our own way and the only way to do that is through our mission and camp tuitions.

Club Notifications
You'll get Club notifications through the Space Center's Blog. The blog is the only tool we will use to communicate Club meeting times and news. So, read the blog to know what's happening. Don't call the Center. If you do you'll be told to go back and read the blog.

Summary
So here it is in a nutshell. You read about an upcoming meeting in the blog. On the day of the meeting you put on your T-Shirt and find tranportation. You participate, learn, and engage your imagination for one hour and you go home. See how easy.
Sorry, no camp outs, extra meetings or parties, however, we may do one field trip to Clark Planetarium by school bus to see their new dome show expected in February.

OK When is the First Meeting and What are We Going to Do?
  • Date: October 21 (Tomorrow)
  • Time: 7:00 - 8:00 P.M.
  • Where: Discovery Room. Space Center
  • What to Bring: Wear your T-Shirt.
  • What Will We Do:
  1. Briefly discuss the latest in space news.
  2. Mr. Daymont, Magellan Flight Director and Space Center Educator will be speaking on the current Space Shuttle Program and the future of space travel in the United States.
  3. I'll have a few words to say myself. Don't know what. I'll think of something intelligent ;)
Hope to see you there. Oh, one other thing. If for some reason (earthquake or power failure or plague or pestilence or swine flu) we need to cancel the meeting, the only notification will be posted on the blog. Remember to always read the blog, especially before leaving your home to come to a meeting. If you show up and there is no meeting is will be your fault and not ours........ fair warning.

Now, Have A Good Day,

Mr. Williamson

Sunday, October 18, 2009

An Enemy From the Dark. Chapter 7. Escaping the Wormhole

“This is it. Hold on!” Carick’s voiced echoed through every loud speaker on the Federation Starship Voyager. Roberts pulled once more on her restraints to be sure they were as tight as possible. Others were doing the same throughout the ship.

Violent spasms shook the Voyager as her entire body disappeared across the event horizon of the alien wormhole. Anyone and anything not fastened down and secure was thrown about like the beads in a shaken baby’s rattle. Carick tried to order an increase in shields, knowing that such a precaution was useless in a wormhole but he couldn’t get the words out . The shaking was too powerful. It was all anyone could do to keep their heads fastened to their shoulders. Carick knew there would be serious injuries, perhaps fatalities if, by some miracle, the Voyager held together. He tried not to think of that and instead focused on the readouts flashing across the Sphere. Everything was shaking so badly he couldn’t read the words. The diagrams, on the other hand, were understandable. The shaking was quickly approaching the Voyager’s limits. Hull ruptures were eminent.

Carick knew the alien wormholes collapsed shortly after their ship’s exited into normal space. It was something he was counting on when her ordered the ship in. At twenty seconds in he began doubting his judgment. Perhaps the wormhole sensed the presence of a ship and whatever enormous power source the aliens were using to keep it open was programmed to keep the wormhole open as a safety precaution until the ship exited. If so, the Voyager would exit the wormhole at the exact location in space where the alien ship was when it opened it. His ship might appear near an enemy base, or worse, near their home world. His mind began working through everything he was taught concerning wormholes. He tried to remember something - anything that might tell him how to collapse an open wormhole.

“Hull Breach. Hull Breach.” The voice of the ship’s computer was loud and strong. Decompression alarms rang throughout the ship. Those that were still conscious strained to see if any of the walls in their rooms showed cracking. Carick tried to focus the best he could on the readouts hovering before him. It was showing the rupture's location but his head was bobbing up and down and side to side so violently he couldn’t make it out.

Another siren sounded on the heels of the decompression alarm. Carick recognized the sound from his time in the battle simulators. “Fire Alert, Fire Alert,” the computer said again, loud and strong. “Automatic suppression systems engaged.” The alarm continued. Carick felt himself slipping away. He was loosing consciousness. He struggled to stay alert but the shaking was too violent. The last thing he remembered hearing was the computer saying ,” System Failure.....”

Everything went dark

“Captain. Captain?” it was Aland’s voice that brought him around. It sounded weak but close. Carick opened his eyes. The bridge was still in one piece. The smell of electric fires forced him into a coughing fit.
He looked around. His crew mates were slowly waking up. Each of them still strapped to their seats.

“Aland, you OK?” Carick asked.
“I’ve got a really bad headache.” Cadet Aland answered rubbing both temples with his two index fingers.
“Yea, me too. Unstrap and check everyone else. I’m going to try to get the Sphere online.” Carick unfastened the harness that held him tightly to his chair. On its release, he immediately noticed severe pain in his neck and shoulders. He knew everyone in the ship would be suffering from some form whiplash, broken bones, or both.

He struggled from his chair as Aland circled the bridge, stopping at every station to revive and /or assist his crew mates.
“Computer?” Carick said hoping for an immediate response. There was none. He said it again. And again no response. He punched the button on his chair to illuminate the Sphere. The projectors on the lower level failed to come on. They were complete in the dark concerning their location and the condition of their ship and crew.

“Nothing seems to be working,” he said to everyone conscious. There was a hull breech. I think that's how most of us lost consciousness.”
“Not to mention being thrown around violently,” Roberts added while rubbing her left shoulder and neck.
“Well, we’re alive so if it was a hull breech then either the force fields engaged or the bulkhead doors closed. Murdock, do you know anything about the Sphere?”
“I know my station and that’s about it.” Murdock answered.
“Anyone know how to get the Sphere to work?” Carick asked. There was no response. “Murdock, up to the top tier. The mainframes for the bridge are up there. I know you don’t think you know anything about how this ship’s computers work, but I also know the classes you took last term and one of them was advanced computer networking. Get up there and put some of that knowledge to use. I need the computer and Sphere back online.”

“I’ll do my best.” Murdock responded. He jumped from his chair and started climbing the black metal steps leading from the second to the third tier.

There was groaning coming from Carick’s left. Cadet Hall was coming to. Water was dripping from his face. Aland stood over him with plastic cup looking proud of himself.
“He’s the last.” Aland reported. "All present and accounted for."
“Good, we all made it then. Listen up troops,” Carick’s voice was as loud and strong as it was during station departure. “This is an update. We made it through the wormhole. I don’t know where we are. I do know we are alive and from what I can tell we’ve not been boarded. That tells me we didn’t appear in the heart of some alien starsystem. I’m hoping the wormhole did what I thought it would do - collapse around us - and by doing so, dropping us off somewhere in the galaxy far from enemy space.” He looked at his comrades. They looked shaken up but and bruised but their eyes were full of life and hope. That gave Carick the energy he needed to continue.

“The ship is damaged. No Sphere or computer. Murdock is working on restoring the computer on the third level.”
“Up here,” Murdock said as he peered over the metal bannister down to the second tier.
“Ben, you’d better not screw this up.” Harken warned. “We need that computer. If you don’t know what you are doing, don't touch anything. If Tex is alive he can fix it, or maybe one of the those second and third year brainiacs can do it.”
“Hey! What do you think this is?” Murdock shot back while pointing to his head.
“Well, for the last several minutes let’s see, I’m guessing a Punching Bag like everyone else’s.” Harken looked please with herself.

“Enough people,” Carick interrupted. “We need to find out what’s damaged and who’s injured. We need to find out where we are. We need to get this ship running. Harken, you stay up here with Murdock. Help where needed. Hall and Aland, you two go to engineering. Report to Tex. Help him get things repaired. Roberts, you find Stellar Cartography. Find out were we are. I’m going to sick bay and check on injuries. Let’s move people!”

The cadets stood and moved together toward the turbolift. The door opened. They all breathed a sigh of relief. It it hadn’t, it would be deck after deck of descending ladders.
“Destination?” the computer voice requested after they all entered.
“I’m glad this system runs independent of the main computer.” Carick said while punching the destinations on the wall screen. He preferred to make his requests manually.
Each destination on the read out blinked green except engineering. It blinked red. Carick touched a few buttons, bringing up a diagram of the lift shafts.
“The shaft to engineering is blocked.” Carick explained while pointing out the blockage on the screen. “Hall, Aland - get off here, right before the obstruction, one deck up, and take the service ladders the rest of the way.”
“Yes sir,” they both responded.

Carick tapped the deck just above Engineering.
“Accepted.” the computer responded. The lift car started moving. Its first stop was Deck 6.

The doors opened. Carick stepped out. “I’ll be back on the bridge in 30 minutes. No need to report to me in person if we can get the intercom system back online. If not, I want one person from each team to meet me on the bridge with a full report in 30. Understood?”

Some nodded, others said “Yes Sir,” The lift doors closed.

Carick heard the sound of screaming in the distance. It was accompanied by shouting. He recognized the voice of Cadet Hanne Payne. He was relieved. She was someone classified as indispensable with her qualifications as an EMT. He sprinted down the hall. The screaming grew louder.

Carick turned the corner before reaching Sickbay's hall and nearly knocked Cadet Merryweather over. Mary was doubled over and vomiting on the floor.
“Mary, you OK?” Carick asked while watching where he was walking.
Merryweather stood upright and wiped his face with his uniform sleeve.
“You’re alive!” Mary said. “Captain, you’ve got to get me out of here. There’s too much blood and.....” the gagging reflex started again. Mary started to bend over. Carick took him by the shoulders.
“Calm down Mary.” Carick shook him slightly. “You know more first aid than anyone else besides Payne. You are the man for the job. From what I can hear there are cadets in there that need your help. Come on Mary. You can do this. Let’s go.”

Mary nodded and straightened his uniform. They walked side by side back to the sickbay doorway. The sliding doors were in the open position.

“Carick!” Cadet Payne shouted. “Thank God you’re Ok.” Carick stopped in shock at the sight of so many of his fellow cadets and friends on the tables and sitting on the floor. Blood was everywhere. It was truly ghastly.

Payne’s gloved hands were covered in blood. He could see she was in the middle of sewing up Cadet Rowberry’s badly cut left arm. Another scream filled the sick bay. Carick turned toward the source.

Mary was leaned over the squirming body of a first year cadet. Carick could tell by the color of his uniform. He could see the 13 year old cadet was badly burned across the chest and neck. Mary was attempting to remove some of the burned clothing with tweezers. Each attempt sent the boy screaming in agony.

Carick was relieved to see the Meredith Hologram standing next to Mary pointing to certain places on the boy’s chest. At least the tutoring program was still working.