Visit SpaceCampUtah.org to learn more about the Space Education Centers in Utah. Visit SpaceGuard.org and ProjectVoyager.org for information on joining a simulator based school space and science club.

Friday, April 30, 2010

A Comment on the Space Center Found on the Web.

Hello Troops,
This was posted to YouTube about the Space Center. I enjoyed reading it and thought to pass it along to you.
Remember, regular imagination recharges keeps you young at heart. Use botox for the rest :)

Mr. Williamson

And Now, The Comment:
Oh Man. . . I remember 6th grade. . . I was assigned to the Odessy, with the hardest mission they had. Oh man. . . one of the scariest moments of my life was spent on that ship. I was tactical, and a few years later, my little brother went on a variation of the same mission on the same ship, but as engineering. Same reaction. The best moment of the mission for me though was near the end. I was starting to have an advantage on the enemy, but they shut it off as I was about to destroy him!

Snowing on a Friday. When will it stop?!!!


The Imaginarium presents Utah's Weather Complaint Department

Hello Troops,
About to get ready for my Friday morning ritual. Up, Get Ready and off to WalMart to purchase the Overnight Camp groceries. I just looked out the window. There is snow on my deck! Enough is enough already.

That said, I'd better get going. The Space Center doesn't run itself you know. Hope to see you all in the Trenches real soon. We have many patients suffering from imagination dehydration and never enough time to administer Wonder's Water - a Space Center Mission!

Mr. Williamson

Wednesday, April 28, 2010

Openings for This Friday's Overnight Camp!

Hello Troops,
We have 8 openings for our Overnight Camp this weekend (Friday, 7:00 P.M. to Saturday 10:00 A.M.) for anyone between 10 and 14 years old. If you're interested in attending you may come at the discounted Blog Readers price of $38.00 (reg. price $43.00). To attend, please send the following information by email.

Name:
Parent's Name:
Phone Number:
Age:

Thanks!
Mr. Williamson

Monday, April 26, 2010

The Imaginarium's Latest Challenge.


Baby said, "Pimp my Ride."
Did you Expect Anything Less?
Are you asking what they'll think of next? Not even they know.

Sunday, April 25, 2010

X37B Launch

Atlas 5 on Pad at Kennedy

The Air Force launched its X37B recoverable test vehicle on Thursday, and started a cascade of rumors among the press. As many of you know, our AF tends to be quiet about their test activities, and some parts of this program they are keeping classified. Of course, every time they do that there are a huge number of people in our country who immediately jump to conclusions and assume the worst. In this case, the worst of the rumors is that the United States is testing an armed space plane which will be used to start wars in space.

What in the world is in these people's cereal? What makes them go so batty? The AF told people what was in it this flight - test equipment! Of course, the AF is going to have to test communications, flight systems, engines, payload equipment, etc. But they don't have to explain the details. Those of us who follow space systems and understand engineering principles know the sort of stuff that goes into making such a vehicle work.

Also, why do so many people automatically assume it's the USA that is going to be arming its spacecraft? Don't they remember we have a policy against that? In fact, it's the Russians or Chinese I'd be more concerned about. In the 1960's there was strong evidence supporting the idea that one of the Soviet Salyut space stations carried a projectile weapon for testing, although they of course denied it. Yet those two countries have a history of doing that sort of thing, whereas the USA does not. Grrr.

And for anyone paying attention, we do not need to put a weapon in space. We can do the damage from the ground! Not long ago the Navy tested a precision missile fired from a Destroyer that pinpointed and knocked out of orbit a dangerous satellite that could have crashed into a populated area. Fortunately, by shooting it down precisely we were able to bring it down into a safe area. As well as show that we can knock down a rogue missile from a country like, say, Iran.

Art of the X37B and Atlas V

Looking at the X37B, I like its design. Cool looking little robo space plane. I hope they sell one to NASA! Without a shuttle next year, how will we return valuable bulky items to the Earth from the ISS? I am certainly hoping for a successful flight this mission. I want our AF to keep space superiority.

Mark Daymont
Space Center
SpaceRubble.Blogspot.com

The Imaginarium has Branch Offices Everywhere. Find the One Nearest You!

Saturday, April 24, 2010

The History of the Space Center's New Galileo Mark VI. The Beginning.


By Alex Debirk
CMSEC Flight Director

Back in April 2002 I began training as a Galileo flight director under Kyle Herring and James Porter. There weren't any high school flight directors at that time, and I was part of a push to train a bunch in order to combat growing school class sizes around the district. Soon after I began training, Kyle learned that I was also a drafting student, and he approached me about designing a replacement for the Galileo. The ship was already 3 years old or so, and was only meant to last 5, so coming up with a sturdier model to replace the now middle-aged box was going to soon become paramount.

A while later Kyle and I sat down and began the original design in my basement. I had some precognitions as to the limits of what the Space Center would be able to build, but Kyle quickly showed me that there shouldn't be any. From this experience, I now think that this is the most important part of any design process. You ask what would be ideal, forgetting limitations, and set about making it as real as possible. We decided that "ideal" meant three things: space (as in sq. footage) enough to house six crew members with a separate cabin, and a strong enough ship to require little to no maintenance. That night we created the basic design that is in essence still intact. The floor plan put 5 crew members in traditional locations on the bridge, with a wall containing a sliding door to isolate the bridge from a cabin in the back. A sixth officer, a technician or engineer, would be in the cabin and be a little bit like the "Tex" of the ship--he or she gives his input to the rest of the crew while performing the grittier side of all the jobs as ordered by the operations or tactical officer on the bridge. There would be a torpedo launcher in the floor where either the tactical officer or the technician would physically take a probe casing out and fill it with actual objects instead of selecting imaginary objects from a list on a computer screen. They would then drop it into the launcher to be fired. As for the outer shape of the ship, well it's too complicated to describe, so I've included a picture of it. So as you can see, the actual ship still reflects the basic plan created in that meeting 8 years ago.



With our design in place, we now had a number of problems to take care of. First, we realized that while the ship would be built in a shop away from the school, it would have to be small enough to get into the school. We determined that the maximum sized piece that would fit down the halls and through the doors was 5'-9" wide, 6'-6" tall and 8'-0" long. That makes for a small ship, in fact not much bigger than the old ship (knock off the engines, nose, and control room from the old ship and you basically have those dimensions), not the spacious thing we were imagining. Our solution was that we would make the ship from three pieces, two for the bridge, one for the cabin, each small enough to fit through the door, that we would bolt together and mount onto a warp nacelle frame to create the final ship. The cool thing about this was that while we were making a simulator that was some 3 feet wider and six feet longer, the new Galileo still took up the same amount of floor space as the old Galileo. We were really just being more efficient with the space the original ship was taking. Instead of dead nose space like the old ship, we used that space, and we shrunk the nacelles so they could tuck underneath the lower curving walls a bit, so if you measured the extreme lengths and widths of both the old ship and the new, there wasn't any difference. We figured that would make Central's principal happy.



Next we had to figure out how to build the curved shape of the ship. The original design was made of spline curves, some of them compound (curving both horizontally and vertically). We thought of bending square tubes to make the shape, but just thinking about how to make a tube twist in just the right way in 3D space had me looking a bit green in the face. The problem is you can't measure spline curves--the only way is to give the fabricators coordinates to points in space and hope they can match it decently, which is exactly what I ended up doing on the drawings. Kyle and I then met with some steel shops to get their input and see what they were capable of doing. One of them is a very large shop in Pleasant Grove that does very large structural steel projects. We talked to them about the project, and they weren't excited about building with tubes either. They wanted a model to go with the drawings, though. So I sat down and from the drawings tried to make a balsa wood frame of the actual ship, hoping I'd drawn the designs right and that the thing would come together (like I said, I was only a high school drafting student). It took a long time. I had to bend the wood to fit each shape and drown it in glue to make it hold. After three weeks of hours a day, I had finished only the nose section. As I was getting ready for the rest, though, I got a call from a guy at the steel shop in Pleasant Grove saying that he had built a full model in a day--I was a bit blown away. He had come up with a different design though--bulkheads, flat steel shapes cut into ribs that have the exact shape of the ship. All that's needed is then to weld the shapes together, and then you put a metal skin over the "bones" as it were, creating the perfect shape. Not only did bulkheads eliminate twisting tubes, but the structure was stronger, more versatile, and lighter. What's more, cutting shapes is done by computerized cutters in no time at all, making the process much faster and much much cheaper. It was perfect, well, except that I had to redo all of the drawings, again hoping the 2D projections would become the shape we hoped for. There were some delays on the horizon, though. The Phoenix suddenly needed a more permanent home than a space lab bubble in the cafeteria, and I was hired to design that too. More problematic, I was nearly 19. I left on my mission in 2004 having barely finished it all (I think I needed to have my dad turn in the Phoenix plans on the way home from dropping me off at the MTC). The Phoenix was built with some upgrades to the initial plans while I was gone, but as far as I know the Galileo project came to a halt.

Fast forward four years to summer 2008. I'd been home from my mission two years, returned to the Space Center to fly the Voyager (haven't ever gotten back to the Galileo), and worked for an engineering company using 3D modeling software. I'd gotten married and my wife and I had taken a pro theater job at Tuacahn in St. George. I wasn't sure if the Galileo Mark VI would ever be built, but for my own purposes I began building the old bird anyway in the 3D modeling program I used at work. I wanted to get away from the 2D guesswork and have it just right, for sentimental sake if anything. I cut bulkheads out and put them together in a 3D model. It turned out my old 2D AutoCAD projections were right on, and the ship fit together perfectly. As fate would have it, not long after I began, I got a call from Kyle, asking me if I could start putting plans for the Galileo together again. He'd gotten the go ahead from Victor to finally build the ship. I told him I already had the design.

Working from St George, I delivered completed details to Kyle (from which the picture below comes from). The structure simply needed to be cut out and welded together at a fab shop. Kyle had a different idea, though. He wanted to sponsor a BYU Mechanical Engineering Capstone project and have the students build the ship for us. The idea was that they would get the finished design and then provide the labor to build it, saving the Center money, or at least that's how I understood it. There's probably more details there from Kyle's side. I had a bad feeling about it, and tried to fight it, but being far away in St. George made it tough. Victor was for it, though, and he has the final say. So BYU got the project. By the time I'd finished my contract and come home, the project was well under way.

For the project to be academically viable, however, the BYU students couldn't just take someone else's design and build it like they were simple hired labor. They had to redesign it to make the project their own, which makes total sense from BYU's point of view. That's how the Galileo came to look like it does today. It's still based on the original design--the floor plan is still the same, including the torpedo launcher and the forward escape hatch, but BYU reverted the ship's structure back to tubing instead of bulkheads, and turned curved shape into a practical multifaceted one. There were some pros and cons to BYU's design. For instance, the ship is bigger and roomier than I had designed, and it was much easier to mount the interior and exterior skin of the ship onto flat planes rather than the curves I had going. It's heavier, though, and was much more expensive.

The interior and all, including the amazing engineering system done by Matt Long, were all designed and built by others. You'll have to talk to Kyle, Matt, Stacy or Taylor if you want background on that--unless you're too bored at this point. The only other thing I was a part of was the torpedo launcher. Spencer carved a mold of the probe casings out of wood, and then Kyle Jones, Morgan Ruesch and I got together to design the launcher itself and all of the components that go inside. The Galileo's engineering section and the torpedo launcher mark really big moments in space center history, I think. The engineering section has been designed so that the days of simple "plug and chug" damage reports are over in the Galileo. The engineer will have to determine how to repair a system by themselves through diagnostics and personal know-how. In other words real engineering and problem solving. Also, the probe casings and equipment are designed to pose executive challenges on their use and versatility. These innovations provide another level to problem solving at the Space Center, a part of Center's core curriculum.

Overall, the goals that Kyle and I had in our first design meeting have been met. Although it's taken eight years to get there (evidenced by the length of this!), the Galileo Mark VI is larger, more durable, and more equipped to provide all of the things the Space Center is founded upon than its predecessor.

Anyway, that's the history of the Galileo's design as far as I was involved. Kyle, the mastermind, Matt or Stacy likely have a lot more to add.

Alex

Friday, April 23, 2010

A Bat in the Voyager's Belfry

THE ZOOLOGY PENS ARE NOTHING BUT A PROBLEM

I was sitting on the bridge of the Voyager, minding my own business when Brock Bodily walked up to me with some urgent information. I was trying to get my crew training.

“Bracken, you need to come downstairs now! I’ll get the trainers started, but you need to get there, now!”

I was a little surprised. I couldn’t tell what Brock was going for. Was this a joke? Was someone trying to play a game? I didn’t know. But something inside Brock’s eyes suggested fear... Was it?

I walked down the Voyager’s spiral stairs. I wondered what on Earth... Rather... in Space could be so important. I got to deck 2, muttering under my breath about what was going on, to find Spenser Dauwalder standing there with another volunteer, staring in the sink, giggling like a 2 year old.

“What’s the problem?” I asked, trying to be professional, and sound like Mr. Williamson.

“There’s like a frog in the sink,” Spenser replied

“A frog?!” I asked, walking over to the sink. I peered inside... But it wasn’t a frog... Not at all. It had claws for feet, and wing-like things on it’s back. It could only be one thing...

A BAT!!

Yes, in the Voyager’s sink was a baby bat. It was under a plate that had been left in there. He was attempting to crawl forward.

“Spenser,” I said, in the most condescending manner I could muster, “This isn’t a frog... This is a bat.”

And with that, Spenser screamed and ran away like a woman running from mice.

Zoology... That dang area of the Voyager that seems to have the shakiest forcefields in the universe. Security has been eluded for years. Even our best of security officers have struggled to stop the jail-breaking creatures from zoology. Yesterday was a dangerous day. Who knows- perhaps that bat was genetically engineered... A frog-bat. A bat that could not only fly, but jump strange distances, manufactured in our own zoology pen so that we could be more efficient with our “tools of torture” that Mr. Williamson often alludes to. Who knows how that bat got to our sink, but it was there...

So today folks. We announce that we are increasing our security measures. Our imagineering department is beginning a revamp of our zoology pen forcefields. Hopefully it will further contain the mutant bat-frogs.

In good faith

Bracken Funk
Creatorium Department
Christa McAullife Space Education Center

Its Cookies and Milk Time at the Imaginarium

Wednesday, April 21, 2010

Openings for This Friday's Overnight Camp!

Hello Everyone,
The Overnight Camp this weekend has openings! If you're interested in attending please send an email with the following information.

Camper's Name:
Age:
Parent or Guardian Name:
Phone Number:

Normal price is $43.00. Blog readers and Frequent Flyers can come in for $38.00 payable on arrival Friday night with a check or cash. The camp is open to everyone between the ages of 10 and 14 years old. Starting Time: Friday 7:00 P.M. Camp ends Saturday at 10:00 A.M.

Thank you!
Mr. Williamson

Sun Size and Altitude


Photographer: Rob Ratkowski
Summary Author: Rob Ratkowski

Astronomers are frequently asked why we have our observatories on high mountain tops. A big part of looking into deep space has to do with atmospheric transparency and freedom of particulates along with heat that causes blurring. A simple but effective understanding of this 'seeing' is to put a finger at arm’s length in front of the Sun and observe the aureole that’s produced. Held at arm’s length, a finger tip subtends about one half of a degree of sky – nearly the same amount of space that both the Sun and Moon take up. At sea level, observing is often compromised by the build up of heat, dust, moisture, haze, pollution, and aerosols that include ash and even salt. Higher up, there’s less of this to deal with since there’s less atmosphere to peer through. These three photos were taken on the Hawaiian island of Maui at (left to right) Baldwin Beach, Kula and Haleakala Observatory, respectively. The disk of the Sun is completely hidden by my index fingertip at 10,000 ft (about 3,050 m). Note, I can positively verify that my finger didn’t increase in size as a result of the thinner air.

Tuesday, April 20, 2010

Goodbye to Winter

And in this corner of the Imaginarium we keep our trophies from the winter of 2009/10. They look as real and lifelike as the day they were captured.

And Now a Story About this Picture Written by Bracken and the folks at his Creatorium :)

Jack: The Snowman Hunter

Very little is known about the history of Jack Frost. In the early 1900's his legendary hunting skills moved him into a position of fame. Later, in the late 1970's, he became immortalized in a stop-motion movie about the beginning of Santa. But, in all reality- Jack was a snowman hunter, and a very good one at that.

Before Jack- Snowmen weren't the cute, cuddly creatures they make them appear to be on television. In fact- Frosty isn't like his actor portrayed at all. I know they made Jack Frost appear bad, but in all reality, they were switched in roles. Frosty was causing the blistering cold that was causing global freezing- starting in about 1883. Global freezing was scaring environmentalists, they were afraid that all the world oceans would freeze, and our precious water resource would vanish, until a massive flood would wipe everyone out (please refer to the documentary called ICE AGE, put out by my agency for more information).

Frosty was behind it. He had created a machine that would spiral the freezing cold weather out of control. It was a terrible problem for everyone around. Nobody knew that the source of the problem was actually a machine- most people were blaming el nino at the time.

Jack was working for an organization called the counter-freezing unit (CFU). He worked with several other people attempting to counter the freezing cold. A snowman attempted to blow up their headquarters, and that was the end of it. Jack was instantly on the job. He was able to take care of multiple global freezing threats. (For a completely revamped version of these missions- please watch the hit television series "24". The character Jack Bauer is based on Jack Frost).

This trophy wall- even though it looks evil, and sadistic- holds the heads of the snowmen that were attempting to freeze the world. Because of this trophy wall though, Jack Frost will forever be considered "evil"... Even though he saved all of us from an certain doom.

Just remember troops. Never judge a book by it's cover.

Monday, April 19, 2010

Resistance is Futile

Tis all just a matter of time.
Come out of the dark into the light. All will be assimilated. It is inevitable.

Apple, The Imgainarium's Computer of Choice.

Sunday, April 18, 2010

Its Sunday at the Imaginarium. Still Dreamin.......


Our First Item for Consideration. Hmmmmmm. Yes, A delicious Motherboard. Gosh, what will they think of next at that Imaginarium? Don't they ever do real school work or is it all play?


Answer....... Yes, our students at the Imaginarium study, but perhaps in a different way. For instance. The assignment, Genetics; and the result from one of our senior students above.

Always giving what isn't expected........ The Imaginarium.

Saturday, April 17, 2010

Space Center History. My Perspective. Brian Hawkins

Hello Troops,
This is a post on the History of the Space Center from Brian Hawkins he sent some time ago and since we are taking time to learn the history of the Center I thought you'd be interested in learning about our great staff from the past.

Brian was our first 'Chief Programmer'.

Enjoy his post and learn more about the Space Center's history.

Mr. Williamson

And now Brian's Post:

As long as everyone's throwing out history, I thought I would add my two (or more) cents. My journey from Space Center participant to flight director was unique, and perhaps the first of its kind-- although it's much more common now. So here goes . . .

I first attended the Space Center not long after it opened as part of my sixth grade class (Cherry Hill Elementary, Orem, Utah). I need not describe how amazing it was--all of us know that feeling. I immediately resolved to return as many times as the Space Center and my parents' pocketbook would allow. Generally, that meant once or
twice a year--always a summer mission, and sometimes a private overnighter during Christmas break if I was lucky. Again, I need not waste words describing how excited I felt about each trip to the Space Center.

After a few years of attending missions I wanted to do more. First, I knew that the Space Center computers ran on HyperCard, and I knew I had HyperCard on my Mac at home. I started wondering whether I could program Space Center-like controls on my home computer, so I taught myself HyperCard. Also, I was a soundtrack junkie, and I began to hear a lot of movie music that struck me as Space Center- appropriate. Finally, I was big into theater at school, so I was gaining a lot of acting and fake-accent experience.

All of these tendencies began to converge when Vic announced a new class at the Space Center--a "story development" workshop. This was in the Winter of 1993. My personal suspicion was that Vic was running out of story ideas and decided to teach a class on the subject as a way of milking new ideas out of us. :^) In any event, it was my first opportunity to interact with Vic in a "personal" setting. It was also during this period that I volunteered to show him some HyperCard tricks I had learned--things that could make the current stacks look and run better. He was somewhat impressed, but, if I recall correctly, nothing came of it.

At this same time, however, I was participating in a Star Trek club (the USS Alioth), which had agreed to do some volunteer work for the Center. In return for a free 8-hour flight, we built an "engineering station" on the Bridge. It was located in that corner room off to your right as you come up the short set of stairs (that is, not the
spiral stairs, but the stairs coming up from the control room area). It's all torn out now and replaced by bunks, but at the time it included a place for isolinear chips (the first ever at the Space Center) and "cooling rods" for the warp reactor. I helped to design and build all of this, and thus gained more exposure to and interaction with Vic and some of the other Space Center staff.

Soon another opportunity arose. The following school year (1993-94), Vic organized the Voyager Society. Initially, the Society included only Space Center attendees who had more than a certain number of flight hours. Having been on a number of overnighters, 48-hour flights, and even the famed 5-day mission, I had plenty of hours. I was "Captain" of the Society for some time.

One of the best parts of the Society was the chance to volunteer on missions. My first volunteer experience was a 48-hour flight during the summer of 1994. I finally got close-range interactive experience with Vic, Mark, Dave Wall, Steve Wall, Bill Shuler, Tony, Jake, Nate, Bart, and all the rest. I also began showing off my HyperCard
experience a bit more, and Vic liked what he saw. He asked me to make a few changes here and there. Then I shared some soundtrack ideas, which Vic also picked up (Clear and Present Danger and the heavy-drums Yanni excerpt come to mind--although Yanni's not a soundtrack). And I had fun with accents.

I volunteered for a few other missions that summer and volunteered for as many overnighters as I could during the 1994-95 school year. Finally, sometime in the winter of 1995, my "big break" occurred. At that time, Steve Wall was driving down from Logan every Friday afternoon to meet his brother Dave (driving from Salt Lake) and run the "X-Craft"--a makeshift simulator inside the Starlab (a primitive
version of the Falcon). However, on one particular Friday, Steve could not make it down. Perhaps it was snowing too much. In any event, Dave was all alone. Vic assigned me to work with him. Dave and I didn't hit it off right away, but we got to know each other and I showed him that I was competent as a "second chair."

From that point on, I almost always worked with Dave and Steve. More importantly, what we now call the Odyssey (then called the "ISES" and after that the "Seeker") was in the planning stages. It was to be built over the summer of 1995. Dave and Steve had heard of my HyperCard skills and tapped me to create the controls for the new ship.

At this point, I began spending so much time at the Space Center that Vic took notice. At the end of an overnighter, he announced to me nonchalantly, "Brian, you're doing all this stuff . . . we're just going to hire you, okay?" I was taken aback. I had wanted to work at the Space Center for a long time, but I thought I would never get hired. Aside from adult employees, it had been Vic's policy to employ only students who had attended Central Elementary. So, as far as I am aware, I was the first volunteer to break the "Central ceiling" and actually get on the Space Center payroll.

Meanwhile, as the new "Chief Programmer" (an informal title at the time), I was working away on the controls for the Odyssey. Because the new ship would be the Space Center's first to have color computers, I created the Space Center's first color stacks--very primitive by today's standards, but they looked cool to us back then. The Odyssey launched in the fall of 1995, with my stacks, and so I spent most of my time working in the Odyssey control room-- usually as second-chair to Dave Wall. Dave and I became good friends, and still are.

It was in the fall of 1995 that my second "big break" occurred. At that time, both the Odyssey and Voyager kept track of what the kids were doing on their computers through the Timbuktu system, which slowed down the computers immensely. I had come across something in a HyperCard book that could help us break free from Timbuktu-- AppleTalk messaging. For example, if Left Wing goes to Warp 6, instead of having to see a graphical representation of that kid's computer screen showing the ship at Warp 6, the kid's HyperCard stack could send an AppleTalk message through the network telling a control room computer, in effect, "Left Wing has taken the ship to Warp 6." Then the control room computer would have a little text box labeled
"Warp Speed" and HyperCard would insert a "6" into that box, and perhaps even make a noise and/or use the computer's "speech" function to say, "Warp 6." And everyone would know that the ship had gone to Warp 6, but without wasting so much processor time. (This should sound familiar--it's the way things run now.)

Well, this was a great idea, but I could not get it to work. Specifically, I could not get two computers to permit the other to send messages to it. Then along came Kirby Glad, who had also taught himself HyperCard. Kirby had programmed his own stacks for use in the special missions he was developing, and I noticed he was using AppleTalk messaging. I asked him how he got it to work, and he graciously showed me what I was doing wrong (it had to do with "Users and Groups," for all you old Mac hands).

Suddenly, everything worked. (Thank you, Kirby!) Within a month or two, I reprogrammed the Odyssey computers to use AppleTalk messaging rather than Timbuktu, and it was like a whole new ship. All the computers ran at the speeds of which they were capable, and we in the control room didn't have to worry about those silly Timbuktu windows. Half the time, we didn't even need to look at the control
room computers. They would simply speak to us: "[Ding!] Warp Six." (Sometimes I programmed them to say something sassy, like, "Warp Six, you fool.")

Soon, Vic wanted the Voyager computers to run on the same type of system. Over the next several months, I completely reprogrammed the Voyager stacks to look better, and to use AppleTalk messaging. The computers were still black-and-white, but it was nonetheless a needed facelift and internal upgrade.

Also during this time, I produced all the Tactical and Sensor stacks. I found those projects pretty fun, and I amassed a wealth of Star Trek bitmap clip art (which I still have on my hard drive-- somewhere).

As the years progressed, it became more burdensome for Dave Wall to come to the Space Center every weekend, and so I gradually assumed the Odyssey flight director's chair. Although Dave and Mark Daymont would still run the ship on occasion, I got to direct numerous missions from about January 1997 through September 1998. During that time, Allan Stewart and Stephen Porter became my second-chairs, and Allan Stewart took it upon himself to learn HyperCard. As I prepared to leave on my mission in September 1998, he was the obvious choice to assume the role of Chief Programmer, with Steve as his back-up.

After my mission, I maintained contact with the Space Center (a few small HyperCard projects, and a short-lived programming class--the first "Multimedia Development Academy"), but it dwindled gradually. School was just too demanding, and I had a job on campus. Then I graduated and moved away.

I'm now a lawyer, graduated from University of Michigan Law School. I'm married and have a family. Nonetheless, I confess that the Space Center is still on my mind. I
get the daily digest e-mails, of course. But more than that, I see a new sci-fi show, play with a new gadget, hear a new soundtrack, etc., and my first reaction is almost always: "Wow, the Space Center could really make use of that."

I'm also pleased that a lot of my innovations live on. I visited the Center briefly in August 2005 (my most recent visit). Although the Space Center's stacks have now all been completely reprogrammed in a new programming language, they all contain graphic design elements and programming processes that I helped to develop.

Brian Hawkins

Bracken Funk Opens the Creatorium ???!


Bracken Funk,
Director
Creatorium

Well folks,
the Center for so long has seemed so... soo undeparmentalized. That's not entirely true- the imaginarium just has a lot more time to advertise themselves. The rest of us, of course, are doing the real work.

My name is Bracken Funk, I am the department chair of the Creatorium. I know what your all thinking, it's something along the lines of fire, and ashes, but that's just the irony of it- we don't destroy, we create. Our job is to take what the imaginarium puts out, and get rid of it's fluff, and make it usable here at the space center. For instance, please look at this picture put out several days ago by the imaginarium.


Now obviously imaginative, and very intriguing, but- all they did was imagine it. Our job is to actually "Develope" it. So, that includes a background story, information, name, height, weight, and what exactly this thing is, and the story involved with this scene that you are looking at. We are looking for recruits, and need some stories. We'll evaluate, and if your story is good enough, we'll bring you on in our department.

Yes folks, we are the ones that run the shows, we make the cuts, we right the stories, we create the videos. We run this place. Now that we've got our staff full of competent people, I have a little time to get our little department some advertisement.

Now, all of you creative minds out there- get me a story by tomorrow- you can send all messages to the Space Center and they'll be forwarded to us. Someone from the Creatorium will respond soon after your message is received with our evaluation of your work.

Good Writing

Bracken Funk
Space Center FD

Friday, April 16, 2010

An Awesome Space Science Series

HOWDY TROOPS!
PBS HAS A NEW SCIENCE SERIES .... VIEW IT ONLINE FOR FREE....THAT EVERYONE AT THE SPACE CENTER AND ANYONE INTERESTED IN SPACE MUST SEE. IT IS CALLED "HUNTING THE EDGES OF SPACE"....PART ONE AND TWO....

FASCINATING INFO ABOUT LIGHT, TELESCOPES, DISCOVERING THE ESSENCE OF DARK ENERGY/MATTER..GREAT SERIES!!

http://www.pbs.org/wgbh/nova/telescope/

ENJOY!!
Sheila Keller-Powell
AKA ST. SHEILA
SPACE CENTER EDUCATOR

Wednesday, April 14, 2010

I think I'm going to Laugh. Please Excuse Me.

Notice the next one to get the shot isn't laughing any more! How true, how true......

Impatient


Brought to you by the Imginarium...... You may think but we Think and DO.

Wednesday's Wonder at the Imaginarium



The Imaginarium's best students understand the importance of recharging. Remember to take some time to stop, wonder and let it all soak in.

Recharge... It can get ugly out there...

Tuesday, April 13, 2010

The Latest Space News. Mark Daymont

STS-131 Second spacewalk hits a snag

Astronaut Rick Mastracchio dangles high above the Earth.

During a seven hour spacewalk, astronauts Rick Mastracchio and Clay Anderson worked to finish the installation of the station's new Ammonia Tank Assembly. However, a sticky bolt prevented them from finishing the job, as well as failing to retrieve a couple of meteorite shields. These items will be left for the third spacewalk.


View of ISS robotic arms awaiting commands.


Where's Discovery?

215 miles up.

The astronauts were awakened a little more than an hour ago, and Astronauts Rick and Clay are suiting up for their third spacewalk of the mission. They'll need to finish off some leftover tasks regarding the Ammonia Tank before completing the rest of their assignments.

In the meantime, Discovery is pictured above, docked to the station, with the aft section pointed down toward planet Earth. That little piece of terrain in the picture is fairly well known. Can any of you identify the large body of water at the bottom of the photo?

By Mark Daymont
From his Blog:
Spacerubble.blogspot.com

Monday, April 12, 2010

Begin Every Monday at the Imaginarium.


Be Careful when asking someone with a functioning imagination for their opinion unless you're ready to get something you weren't expecting.

Sunday, April 11, 2010

Bradyn's Last Mission and Lunch.

This has been Bradyn's To Do List for the last Year or So. Boy Is that About To Change!

Hello Troops,
Several members of the staff and volunteers came over yesterday to Bradyn Lystrup's farewell lunch. Bradyn enters the MTC on Wednesday to serve an LDS mission to Boston. We feasted upon delicacies prepared in the cavernous kitchens of Walmart. Well, I say delicacies.... actually just a six foot subway sandwich, but good just the same. In fact, I had this fear the sandwich would come as an actually six foot sandwich sitting atop a six foot cardboard board. I became a bit self conscious entering the store wondering how I was going to manage maneuvering this six foot monstrosity through the the store balanced on top of a shopping cart. My vision conjured images from those old slapstick comedies of someone holding a ladder across their shoulder. I saw myself turning the cart to change directions and knocking several people over in the process.

To my relief the sandwich was cut into several slices and put in boxes. The boxes fit into the cart! I could exit the store without drawing attention to myself. It was good.

The lunch started at 1:30 P.M. I wasn't expecting many people. It was Spring Break and many of our adult staff were out of town. I'm happy to report that more people arrived than I expected and we had plenty of food. The sandwich of course was supplemented by Lorraine Houston's lip smacking potato salad, my baked beans ala tincan and a delicious chocolate cake topped with several chopped up Snicker's bars. Bottled water was the drink of choice.

Most of us sat around and talked. Bracken and Alex played pool. Alex was loosing so he did what I would have done, He rolled a billiard ball across the table and right into Bracken's fingers. Bracken was leaning against the table and was distracted in conversation. Alex apologized in a very believable humble tone. Bracken cussed. I won't record the exact word used but it was definitely something you'd never hear spoken at my home. Stacy, Emily, Metta and Lorraine nearly fainted in shock. We hurriedly rustled up bottles of ice cold water to revive them. Bracken seemed indifferent to the damaged done - he was too busy jumping up and down while rubbing his injured digits in an attempt to restore the flow of blood. Alex excused himself and began texting his victory to his co conspirators.

Casey Voeks is running for Alpine District's School Board. He updated us on the campaign and sweet talked a $49.99 contribution from me. Ohhh that hurt writing that check. Imagine me writing a check to help someone win a political race! Imagine me writing a check for anything!
I'm known for my extremely tight fiscal policies at work and at home. Some people think money is power. I believe you could make a good argument for that. I believe money is security. You can keep your power - I want security. You should work, earn and save. Spend only if you must and only on those things that are needed. Save Luxuries for Christmas and Birthdays. Too many people in this country believe you should Work, Earn, Spend, Borrow, and Save only if you must. That is a recipe for disaster. Enough Said. Casey got the contribution and Good Luck to him.

Everyone went home around 4:00 P.M. Emily and Alex had a Voyager mission at the school. I wished Bradyn all the best, shook his hand and out the door he went. You know, its sobering to think that this will be the first time in nearly ten years the Space Center hasn't had a Lystrup working or volunteering. It started with Bradyn's older brother Bryson and continued with Bradyn. It is the end of an era.

Bradyn ran the Voyager mission "A Matter of Honor" for his older brother Friday night. Bryson helped write the mission with Kyle Herring. The following pictures were taking during the mission. This is Bradyn, telling his last mission at the Space Center (I would have preferred to see him wearing his Flight Director's shirt but what the heck).

The Voyager ran like a charm for both the five hour and Saturday's 2.5 hour missions. Our Poltergeist seems to be exorcised. Fingers crossed our field trip missions go without a hitch tomorrow.

All the Best!
Mr. Williamson

Friday, April 9, 2010

Visiting Mr. Williamson in the Future.


Well lookey here. Ya'll come all the way out here to visit me did ya? Couldn't think of anything better to do with your time? How delightful, how bloody delightful..........
Oh, nothing. Just mumblin to myself.


Come on up to the porch and sit yer serves down. Its a nice day so we'll look at the snapshots outside if you don't mind. Those seats are open near the potted plants. The swing seat is nice, two of you can sit there. I'll be right out, I don't move so well these days with this walker; keeps me from falling don't ya know. I'm running a bit behind this morning. The old pipes ain't what they use to be. Some things I eat get them rattlin so bad I feel like a jack hammer bouncing around the living room. There should be a manual on getting old.

Would one of you get the door? That's it. Mind the screen door. Keeps the bugs out don't ya know. Well, where's my seat? Don't think I'm going sit on the steps while we talk. I'd never get myself up. I need that rockin chair so you get out and find some other place to sit. I need a rocker so I can propel myself up when its time to go inside.

Watch yer feet there. I don't want to trip. Last week old Bill Schuler from down the road tripped over his cat. The cat took off screechin and old Bill came straight down landing on the coffee table. Course, he was home alone at the time; nobody around to help so he lay there on the floor moanin and groanin. Broke his hip didn't he? Finally the mailman showed up and heard him yollerin for help. Called the paramedics and they carted him off to the hospital. He'll be laid up for weeks and weeks. Us old timers have brittle bones. Match that with stubbornness and you got the perfect recipe for disaster.

Ahhhh, I'm down. Whose got the picture book? Hand it over here. Now, I'm guessing yer all here to see old pictures of the Space Center. Well, I've got a few here to show ya so if you'll be patient I'll get this open and we'll talk.

Don't stand so close, yer crowdin me. Not to mentioned breathin my air. You younglings can sit around my feet. Watch the slippers, don't go droolin over em.
You olders can stand close but again, don't go breathin my air. OK, lets get this album open and see what we got.

Will ya watch the lemonade? You nearly spilled it on the pictures! What do ya mean you're shocked to see me smilin?

Ya, I was a lot younger then but don't let that smile disturb ya. I'm sure I was cookin up some scheme to kill that crew just like I've been doin for the past few decades. I'm standing near the telephone station on the Voyager. Had a lot more hair in those days. I miss that lush forest, mind you I spent good money on hair cuts as well so there are advantages to havin it all fall out instead.

What did ya say? The logo on my sweatshirt? Yep, that's the same symbol you see outside the Voyager's outside door. That was the first logo I paid an artist good American money to design - none of that phony Canadian stuff. What's it mean. How would I remember that!? I have a hard enough time rememberin where I put my readin glasses don't I? Let's move on...... and you there scoot back, your kneelin on my lap blanket! I'd say something if it weren't for mixed ages bein present.
Here's the old main viewer. I'm proud to say that I did all the tacticals back then. That's what the crew saw when they took the Voyager out of Space Dock. Course we had to do it the old fashion way. It was all done in Hypercard so we had to have someone sittin at the tactical computer and moving things manually. You'd have to draw a box around the ship then click and drag. Whatever was in the box would move with the mouse. Mind you, if you didn't get the entire ship selected in the box you'd leave part of the ship behind as the kids would fire the thrusters. Had to have a steady hand if you worked the tactical station. Who ever worked there had a fear of me somethin fierce. I was like ole Mt. Vesuvius - I could blow at any time.

The screen was monochrome.

Lookey here at the face of that youngling over there by the potted plants. What's yer name? Mary? Why yer a boy if ya hadn't noticed. Oh, its yer nickname is it?

What kind of people are you attrackin to work at the Center these days anyway?

Well Mary, ya don't know what monochrome means do ya? Ya, we could tell by the stupor on yer face. It means black and white, or in this case, kind of a green and white. High tech in its day. Kinda like the VCR today - High Tech! Don't know what I'd do without it.

OK Mary, you think about what I just said, let it stew around up there in yer head for a spell and you'll get it. Bless his heart - he must be one of them special kids.......

OK everyone, this is a picture of one of the Voyager's Bridge Computers. They were monochrome as well....... Ya, there ya go Mary...... Ya get it now don't ya? Bless his heart, someone give the kid a cookie.

I'll have all of ya know that I'm the one that programmed the first controls on the Voyager. You're lookin at the screen I designed for thrusters. Some of my best work that is. I think I'll pause for a moment and let each of you comment on how awesome it looks. Wake me when yer all done........

Finished then? OK. I'm gonna let Bill write about how the ship actually worked, too much talkin is makin my throat dry........... I SAID TOO MUCH TALKIN IS MAKING MY THROAT DRY...... Now look at that, Stacy caught on and is fetchin my lemonade.
No, not that one. Its the other one. Ya that's the one. Its got a little something extra to calm my nerves. Don't go all wonderin. Only for medicinal purposes.

AHHHHHHH that hits the spot. Real American Lemonade, none of that..... All Together Now....... None of that "PHONY CANADIAN STUFF"..... We're sure havin a great time ain't we. Sorry..... aren't we. Gotta remember this porch has mixed ages.

Ya know, there was this one time when Lorraine slammed one of these old computers (we had to do it on some of these older models to get the hard drives unstuck and spinnin) and somethin popped. Smoke started pourin out right during training. Added a real extra somethin to the mission that day. Nearly gave old Lorraine a heart attack but it was sure funny.

I SAID IT WAS SURE FUNNY! ........ Someone wake old Lorraine up. She asleep over there. Ah look, she spilled her refreshment. Emily, you go clean her up will ya. Listen, if you're going to bring Lorraine to these get togethers you got to stay with her. She nods off easily these days. Bless her heart.

What's that? What did the Control Room look like back then? Well, there's a picture right here..
Your lookin at my station there at the end. You'll notice in them days I did'nt have a computer. We all worked from the 2FX station. I talked in the mic and played the music. I shout my orders to 2FX and they'd better be on the ball or all hell broke loose. Ah Crap! I keep forgettin we got mixed ages on the porch today. You younglins ignore my ignorant use of language.

Anyway, you'll also see our mammoth collection of video tapes. In them days we sometimes needed to pull us scenes on the fly. No DVD's in them days. The boom box was use to find music on the tapes for background stuff. Didn't have a voice distorter either. Had to do all the voices myself. Nearly destroyed by vocal chords didn't it? I used to be one of Utah's best shower singers. Now I'm not so sure I can carry a tune.

Last picture of the day. There's a chill in the air and these younglings need their noses wiped. Someone had 'em a Kleenex. OK here you see the preview VCR and Tv. That was the old TV I had during my days at BYU. Monochrome......... Yes. Look at Mary over there. He's noddin his head. He get's it. Learned ya a new word today didn't ya?
Bless his heart? How long does the poor boy have to live did ya say? OH, not terminal. Well I didn't think dim wittedness was? That's a joke Mary, don't you take offense. They all think you're something, don't ya?

OK, well let's see. There's the first phones we used throughout the ship.

What the?????? Did you see that? His nose dripped on my slipper. Didn't I say get them younglings a Kleenex? That's it. Enough for the day. Everybody back to yer cars and head home. Someone help Emily with Lorraine. Wake her up gently. Don't know what a sudden shock will do to someone with frail nerves. Stand back while I rock myself up. A one and A two and Blast OFF! I'M UP!

Well, ya all have a nice day. Ya all come back and see me again real soon, like in a month....... or two. Just kiddin. How about three?

See ya. Yes, right back at ya...... Love you to. For the love of........ would someone show, what did you say his name was? Will someone show Ginger where the bathroom is. He's never gonna make it back to town if ya don't.

Ginger? It's a boy for Pete's sake. What kind of people ya got workin at the Center these days......... Good Lord!


Mr. Williamson

Pixels from the Imaginarium's Film Festival

Wednesday, April 7, 2010

On the Road Part II. By Bill Schuler

Hello Troops,
The second installment from Mr. Schuler's exploration of the northwest during this Spring Break. He is scouting out new touring locations for his summer job (tour guide).
Mr. Williamson

On the Road Part II
Been a busy day so I shan’t go on for long. I am now in Newport Oregon. If I step out of my motel room face west and spit I will hit the Pacific Ocean. I had a fine day taking in the sites. On my way to the coast I visited the Evergreen Air and Space Museum, http://www.sprucegoose.org/ The Tillimook Blimp Hanger/Air Museum. These museums are unique in that they maintain most of the displayed aircraft in flyable condition. The Evergreen Museum is by far the best.

The Spruce Goose

The centerpiece of the collection is the famous Howard Hughes “Spruce Goose. While not in flying condition it is in great physical shape. The sponsor of the museum is Evergreen Aviation, which is into everything from crop dusting to cargo and passenger charter services. In fact they have one of there own 747s parked out front. These guys have very deep pockets. The museum is a memorial to Captain Michael King Smith son of Evergreens owner. Captain Smith (He was an F-15 pilot in the Oregon Air National Guard) brokered the deal to move the Spruce Goose from Long Beach to Evergreens McMinnville Oregon facility. Tragically, he was killed in a car accident before the aircraft arrived. He was 26 years old. The facility is state of the art and has a very strong emphasis on education. Our Space Center would fit very nicely into their program. If only we could get a patron like that. This is not exactly the high travel season but a substantial number of people were there. Also there were about a half dozen classes they’re being supervised by guides who were obviously teachers themselves. They just added an IMAX Theater and a Space Museum to the existing aviation facility. Both are very well laid out. The current construction project is an indoor waterpark. With a real 747 perched on top and the slide tubes coming out of it as though they were emergency exits. This place is a destination by itself. But you can see the project is a true labor of love.

The Tillamook Blimp museum. By comparison looks a little shabby. They too have a large number of classic aircraft in flyable condition but you can see they have to scrape for money wherever they can. This facility is housed in an old WWII Blimp hangar made entirely of wood. It is amazing to see how it was constructed. What is more amazing is the amount of unrestricted space here is inside of it. Something like 7.5 acres. Movies are often filmed in the hangars that still exist. They make great studios. Question: Name 2 science fiction films that did a substantial amount of filming inside a Blimp Hanger?

Of course no trip to Tillamook in complete without a visit to the Cheese Factory. A fun place to visit and if you haven’t had lunch you can fill up on cheese and ice cream samples. Another Question: What is the definition of cheese making.

Near Tillamook I discovered the fabled city of Cloverdale. I have photographic proof. Actually I have more proof than I care to have. When I stopped and got out to take the picture I stepped square into a pile of cow manure. Upon retreating to the safety of my truck I discovered the aroma retreated with me. (I can’t make this stuff up!) At least Victor could have warned me as to the mainstay of Cloverdale’s economy. Forewarned, I would have watched my step.

I finally reached the coast late in the afternoon. The Grey Whales are supposedly migrating north this time of year; all I saw were a lot of waves. The coastline looks fine but the really rugged coastline is to the south. Did I say this would be a short blog. I guess it is short like Vic’s final bridge talk, before he starts a mission.

I’m done, Goodbye

Bill Schuler

Pictures From the Road:


The Business End of a Russian Booster

In Want to Own This Plane!

The Apollo 17 Capsule.

The Yukatat Lighthouse

The Fun Theory.



Taking the common in life and making it uncommon, that is the power of imagination.
Everyone benefits. Everyone smiles. Life is better.

The Imaginarium.

Tuesday, April 6, 2010

On the Road With Bill Schuler

Hello Troops,
While all many of us are stuck at home during this Spring Break Bill Schuler, our Space Center colleague, is on the road hunting down new destinations for his other job, a tour director for West Tours. This is Bill's first report 'On the Road'. Written just to make the rest of us jealous I'm sure.
Mr. Williamson
Greetings Space Center Staff, Volunteers and Fans.

I am writing you from beautiful Woodlawn Washington. Doesn’t that sound like a private mental institution? “Sorry Bill isn’t available, he’s resting at Woodland.” Truth is I am on the road for spring break. I generally do this every spring break. I pick a direction and go. I love snooping out new places. One year I even ended up in Mr. Williamson’s home town, Rapid City, South Dakota. This helped me understand Vic much better. Any town with concrete dinosaurs, 7 story churches, the worlds largest drug store, and statues of dead presidents peppered through its downtown streets is going to have a profound impact on any young intellect residing there.

Well I’m not in South Dakota, This year I decided to come up to the Northwest then drive down the coast. This isn’t entirely for pleasure. Being a Tour Director in the summer, the better acquainted I am in an area the more valuable I am to the company employing me. As I am being sent to run more tours of the Northwest and Coast It is in my best interest to better acquaint myself with the area. I took off about noon on Friday and made it as far as the Idaho, Washington boarder before calling it a night. I wanted to get closer to Portland that first night but I ran into 2 blizzards on the way. Fortunately I have four wheel drive and new tires, so chains did not come into the picture.

Next day I cruised through the Columbia River Gorge, which is very beautiful. Among other things I stopped at Vista House on the Gorge’s scenic highway. It gives you a fabulous view of the Columbia River Gorge. That however, was not its intended purpose, it was a fringe benefit. In reality it was at the time, the most expensive bathroom ever built. It was built in 1918 for the ladies who complained of the primitive nature of the comfort stations on the then new road. I also drove the Mount Hood Loop, a very scenic road here in Oregon, when you are not driving through a blizzard. I even stopped at a famous ski lodge that had snow up to the third story window. There should be a photo of the lodge with this post. Can anyone tell me what 1980s movie was filmed here, exteriors only.

The next day I spent in Portland, mapping out a more definitive tour of that city than I have done in the past. Portland is a beautiful city, if you don’t happen to need to drive through it. To put it mildly, this town is very motorcoach unfriendly. Imagine yourself as the Flight Officer aboard the Voyager and you must navigate through an asteroid field, except when you do it you are hung upside down by your ankles, blindfolded, hands crossed behind your back and tied, wearing headphones playing Nirvana at 300 decibels.

That done I headed for Seattle. This town I know well because I used to spend the summers up here while I was working for Holland America Line doing tours of Alaska and the Canadian Rockies. I hadn’t been there in ten years so I needed to refamiurize myself with the area. It can be rather grueling to map out a tour route cold turkey, I knew where all of the important sites where but the ballet of getting from point A to point B is another story. I was not looking forward to this day.

Then a bit of serendipity came in. While inspecting the hotel my company uses, I hear what sounds like a world War II tank rumbling down the road. I also hear strains of “Saturday Night Fever. Over this I hear very enthusiastic, nearly hyperactive commentary. I turn and behold a 1944 war surplus General Motors Amphibious DUK. Once used to deliver troops and supplies to World War II beachheads. As it races past propelled by some demented soul, I read the side of the vehicle, “Duck Tours!”

I think, Why not! I grab my faithful iPhone and type in duck tours on google maps. A moment later I see they are based near the Space Needle about 1.2 miles from my current location. The weather this morning was clear and warm so I went for it. With clipboard, paper and pen, I was able to rough out a suitable tour of the city. The tour guide had a very enthusiastic, bordering on silly, delivery but it worked fine for the 1.5 hour tour. I would never get away with that kind of frantic delivery on a 7 to 10 day tour. At the end of 2 days the group would mutiny, skin me alive and tack my skin on the side of the motorcoach as a warning to all other tour directors.

Tomorrow I head to the coast, the part of the trip I am really looking forward to. I am done with all the big cities, now its time to putter along, see the sites, hike and such. Looks like it will be wet and cool. That’s OK I grew up on the California Coast where fog is elevated to a religion. With sites like the Tillimook Cheese Factory, Blimp Hanger Museum, Sea Lion Caves, Worlds 2nd shortest river and Trees of Mystery, I won’t let a little rain get in the way.

So much for life on the road.

Photos:

The First Starbucks


Seattle Monorail


The Ballard Locks


The Mystery Lodge

Reporting From the Road

Bill Schuler

Monday, April 5, 2010

Time to Exercise your Imagination at the Imaginarium.


Students of the Imaginarium are anxiously engaged in exhaustive exercises to strengthen their imaginations. Try one of their mental exercises yourself. Here is a photograph. You provide the caption.

The Weekend Haunting and the Space Center's Ghostbusters


I knew something was wrong at 1:17 P.M. Friday. I was directing “Supernova” for the Voyager crew from Deerfield Elementary School. I tried to move my mouse to change the Sensors and found it frozen. My entire computer was frozen. Metta confirmed the fact when her computer at 2FX also seized up. Restarting didn’t help. I could hear the crew commenting on their frozen computers over the PA system. I knew then and there someone had released the last of the Titans!

The final scene was yet to be played out. The star was about to supernova. With the computer’s frozen the story had to be played out verbally. Tex yelled to the crew from the engine room telling them the damage to the ship was so severe all access to the bridge was cut off. The bridge was useless.
“Tex, What do We Do!?” the Captain shouted back.
“I’ll do my best to run the ship from down here!” Tex answered. With that said, I ran the ship from Engineering. The crew was along for the ride. The star exploded, the ship narrowly missed a certain death by fire and all was well. We got the desired cheer when they learned they survived the blast.

The last scene was the formation of the black hole and the ship’s rescue by the Romulans, all played out without any crew input. I was in pure story telling mode. Thanks to Metta and Jon’s fine work we pulled it off. The kids were none the wiser, thinking the damage was caused by them.

Jon and I rebooted the Voyager after the field trip. Everything froze again. I checked the network hubs. They were all blinking. Something else was wrong. Something dreadful had come this way and stopped to pay us a visit.

Whatcha Gonna Do? There is only one thing you can do in a situation like this. Call the Ghostbusters! I picked up the phone and called Todd Hadley. He was returning to home base in Lindon after dispensing a particularly gruesome Class 4 Poltergeist at Forbes Elementary.

“Describe the problem,” he asked over the phone. I started to explain, then the phone delivered a nasty shock. I dropped it. Swirling blue ectoplasmatic light swirled around the receiver. A moment later it dissipated into thin air. That was all the proof I needed. We were slimed by something out of sync with our dimension of time/space.

“Jon, we’ve got a ghost to bust,” I said to Jon Parker when he emerged from the ship looking like he’d seen a ghost himself.







The Ghostbusters at Work Trying to Salvage the Voyager

Twenty minutes later Todd walked through the doorway. The race was on. Could the ship be exorcised before the 4:30 P.M. mission arrived from Nephi? I had an uneasy feeling about this haunting. It was similar to the ones we used to get in the early 90’s when the ship was networked on Appletalk using daisy chained phone lines. Bach then the network would go down in the middle of a mission leaving us no choice but to voice prompt the control room.

“Left Wing, Warp 1,” the Captain would say. I was in the control room, unable to see for myself whether or not the command was obeyed. The Bridge Staff walked to the station given the order, watched the student carry it out and send a voice prompt.
“Good Job on going Warp 1!” I’d hear over the microphone. That was my cue to start the sound effect and move the story along.

I called the 4:30 P.M. Voyager crew in Nephi and explained the situation. It was someone’s 18th birthday party. The young man was understanding and decided to reschedule rather than drive one hour to the Center only to discovered the repair wasn’t successful.

He made the right decision. The spirits haunting the Voyager were nasty indeed and didn’t give up their secrets easily. Todd, Jon and Matt Long used every tool at their disposal but even our professional Ghostbusters seemed perplexed. Luckily our overnight numbers were short. Thirty-five students were coming to the camp instead of the normal 45, meaning I could close the Voyager. I called Bradyn and gave him the bad news. This was to be Bradyn’s last overnight camp before entering he MTC.

At 6:00 P.M. the three Ghostbusters made their final report. They had successfully captured the illusive wandering, mischievous spirit.
“This ship is Clean,” Todd pronounced with arms folded across his chest. Ectoplasmic slime dripped from the tip of his nose to the carpet.

I reopened the Voyager, giving Bradyn his last overnight camp. The Voyager was indeed ‘clean’.

Until.........

8:17 A.M. I was informed the Voyager’s computers were seizing again in some form of paralyzing curse just as they had the previous day. Our Poltergeist had returned with a vengeance. All attempts to free our network failed. All counter curses, potions and spells failed. In addition to the Voyager, the school’s computer lab network was down. Our programmer’s couldn’t access the internet. Once again, something wicked this way had come. The Ghostbusters were called.

10:17 A.M. Todd reported the Computer Lab was ‘clean’. He arrived just as the Overnight Camp ended. We survived the final two hours of the camp thanks to the mission we were running (Shadows) which had the ship’s computer’s blacked out for much of the last two hours of the mission anyway. Bradyn, Brock and Spenser, along with their fine staff, did a marvelous job faking their way to the end without their crew knowing their ship wasn’t working at all.
“What caused the network outage in the Computer Lab?” I asked. Todd produced a small strand of ethernet cable.
“This,” he said. “Someone created a feedback loop using this bit of cable on one of the servers in the lab. The feedback was sending so much information through the network it overloaded the systems.”

Todd thought for a moment and realized that loop might also be the cause of the Voyager’s problems. The Voyager was connected to the network through the VOIP phone system, therefore a problem in the school’s computer lab could affect the ship itself.

We restarted the Voyager. The computers ran perfectly. There were no problems.
I wanted to pronounce the ship ‘clean‘ but remembered the ship was running fine at the start of the Camp yet failed the following day.

I’ll restart the Voyager on Monday. We will try overloading the ship with commands to see if it freezes up. If it doesn’t then I’ll reopen with fingers crossed that whatever demon saw fit to roost in our networks would find better hunting grounds elsewhere, perhaps in a neighbor’s toaster or can opener.

I want to thank Todd Hadley, Jon Parker, Matt Long and his wife for dropping everything and coming to our aide. The Space Center's friends are awesome. Without them we wouldn't be here today. My job would drive me to drink and insanity were it not for these awesome folks.

Thanks!

And as Always, I'm hoping for brighter, uneventful days ahead,

Mr. Williamson