Contact Victor Williamson with your questions about simulator based experiential education programs for your school.
SpaceCampUtah@gmail.com

Sunday, November 14, 2010

Science and Religion


Hello Troops,

Earlier this week I came across this picture on one of the various science blogs I frequent in my never ending quest to stay informed on new discoveries. It made me stop and think for a moment. The message is clear. It's creator intended to slam religion and replace it with science.
It is one of those 'Either / Or' arguments. You either believe in science OR you believe in religion. The two choices are offered as if there isn't a third or forth or fifth. You either side with science or you side with religion.

I disagree with the argument. I am a firm believer that science and religion are like rival siblings of one parent. Both want to be heard at the expense of the other. Both can act like spoiled brats at the worst of times and congenial at the best. Both believe they are right and look for flaws and fallacies in the other. Let's face it, they've had a turbulent past.

Let's not forget Galileo, silenced by the Catholic Church - forbidden to speak or write about his telescopic observations that led to the conclusion that the Earth revolved around the Sun and not vice versa. I could go on and on but won't in the interest of sparing your attention span. I think you understand.

May I be so bold as to offer my humble opinion on the subject? I belief that science and God are on the same team. Notice that I said God and not religion. Religions are the lenses and filters people use to see and understand God. But God himself is far greater than any religion.

I see God in both religion and science and that has given me the faith I have today. I'm not threatened by science. I love science because it gives me a glimpse and an elementary understanding of God's creations. If there is a conflict (for example - evolution) then the answer isn't in endless debates. The answer is in research and experimentation.

In conclusion, the picture above should be modified. Yes, prayer without the works of science will not give us the cure for the terrible diseases that afflict us, but if I was waiting on a cure, I would feel much better knowing the researchers used prayer for inspiration and direction in addition to the hours spent in the laboratory.

The following video is an example of the inspiration science can give. Please watch it in its entirety. Perhaps you will join me in cheering for truth, where ever it is found.

Simply,
Mr. Williamson


Thursday, November 11, 2010

The Connect


I discovered something disturbing recently.
Sometime in the last five years I awoke one morning in an alternate reality. This new dimension of space-time looks and feels just like the one I grew up in but I'm sure it isn't. I don't know exactly when it happened or how I transitioned because it was so subtle. But it did. I'm sure of it.

You thought I wouldn't notice but it was obvious and right in front of me the whole time. This new reality isn't real because the people in my old reality were free and cherished disconnected privacy. This reality operates under foreign rules. Connection is the religion here.

In my reality we feared one day Big Brother would be watching and controlling us. In this reality - He Is..

Quick, before its too late. DISCONNECT. The matrix doesn't need to know where you are and what you're thinking and what you're doing and what you're feeling and what you're saying and what you're eating and what you're drinking and what you're watching twenty four hours a day.

Live dangerously. DISCONNECT.

Except for those that work for me at the Space Center. You must stay connected so I can track you all the time and make contact in case I need you to come in to work :)

Monday, November 8, 2010

Thoughts on our 20th Anniversary. November 8, 1990 - November 8, 2010


Hello Troops,
Twenty Years have come and gone. I remember November 8, 1990 very well. I was
nervous. I had doubts. I questioned whether I knew what I was doing. Others I felt had thoughts concerning my sanity.

This whole endeavor started with a Young Astronaut Club and a trip to Japan. I saw
a school with a small shuttle simulator and wanted one for my club at Central. Suddenly the dream took on its own life. The little ship Pegasus, destined to be built where the Odyssey is now, had exploded into the Voyager – a new addition build onto the school.

So many people were drawn into the project. Great amounts of money and manpower were spent. It had to succeed but I didn't know what `it' was. Failure wasn't an option. I didn't sleep well those first years. My health suffered. My poor heart never completely recovered. The anxiety attacks, I'm happy to say, lasted three years and ended.

I had a building but no real understanding what to do with it. I envisioned a science lab on board a futuristic spaceship but that idea never took root. I experimented with a scientific mission to Mars. There are people that remember that first school mission. We flew at warp speed using HyperCard controls I programmed. Once there we used a Mars laser disc for special effects. We flew around the planet learning about its climate and features. I stood on the bridge next to the Tactical screen. My 6th grade staff (2 kids) sat in the control room listening and waiting for clues on when to play and pause the laser disc player and VCR. How primitive it was compared to what we do now.

After a few Mars missions I felt something was missing. The students showed little
excitement. They were just bodies sitting at the computers listening to me. I was in command giving the captain orders on where to go and what to do. It wasn't working.

I thought back to my days in the classroom with the overhead projector, boom box, and paper controls. Then the idea came – do what you've proven successful. Introduce some drama. I quickly pulled a few of my "Star Trek" videos and, using two of the school's VCR's, I edited an ending with a Romulan warbird showing up orbiting Mars. It was a crazy idea but crazy ideas built the Center. I guess being willing to act on crazy impulses is a character trait I should be proud of.

The idea of adding the Romulan scene at the end of the mission worked well. The kids got excited to see the Romulan ship. The little battle thrown into the end of the Mars mission was successful. It convinced me that my original idea of taking a class on an EdVenture into space would work with the general public like it did with my captive 6th grade class.

I sat down and wrote another mission. I believe it was called "Epsilon". It was a story of a planet in the Klingon Neutral Zone. Half the planet was under Federation control
and the other was under Klingon control. The treaty, allowing joint control of the planet, was up for renegotiation. The planet would be awarded to the government that demonstrated it could best care for the planet's population.

The story had the Voyager entering the Neutral Zone bringing a new kind of wheat to the planet. This new wheat was genetically engineered to grow well in the planet's harsh climate. The Voyager had a few close calls on the way to the planet and a few others while in orbit. At the end of the mission our classes left the Voyager so
excited. I knew I had found the formula and the rest, as they say, is history.


Now here we are 20 years later. The one ship is five. Our stories are much more complicated. Our simulators are ten times more sophisticated. Our work force has exploded but here I am – still sitting at the helm of the Voyager with microphone in hand. The years have taken their toll. I'm getting older and gray but the magic is
still there. Someone once asked me If I would ever move on. I've thought about that many times over the years. And every time the thought surfaces I wait at the school until everyone is gone and walk onto the Voyager's Bridge. I sit under the dim lights
in the Captain's chair and look at the walls. I imagine the voices of 250,000 children swirling around the room locked in the very fabric of the ship. I look over at the left wing and see the original staff training crews by hand before the days of training tapes and mp3 players. I see Jacob Bartlett over in the corner asleep when he should be doing his job as a bridge staff. I hear Russell downstairs playing the blind doctor. I watch a much younger Mr. Schuler coming up the stairs in full Star Trek uniform. I hear a child's voice shout, "Admiral on the Bridge!" I still see that silly mask popping up over the loft to frighten Security. I see our many young volunteers growing up in that simulator from elementary school to junior high to senior high and then jumping ship into life. I hear the screams, the laughing, and the quiet that came from sadness when Blossom, the Paklid, died in a fiery crash into a planet so many years ago. They are good memories. They've given me a good life.

Several minutes later I'll stand and run my hand along the black metal guard rail surrounding the captain's platform and know that this place is home. Why would I ever want to leave it? And so, I think I'll stay awhile longer, if you'll all keep me.

Perhaps some day video game technology will become so evolved that children will do one of our missions at home connected to some kind of virtual reality machine. The computer will play my part, telling the story and reacting to the kid's decisions. The class will sit with goggles covering their eyes showing them the bridge of some futuristic ship. Gloves will give them the feel of working the controls.

Perhaps the Voyager will still be around when that day comes. It may be a museum this future generation will visit with their grandparents. As they tour the simulator the sounds of our voices and the blaring music with red alerts will mix with their
grandparent's stories of when they flew the Voyager long ago to far away places.

Thank you everyone for twenty years. Thank you volunteers for the hours of time you give us each month. Thank you staff for always going above and beyond the call of duty. We are all involved in creating lasting memories that will stay with our students forever.


And now, we set sail for another 20!

Simply,
Mr. Williamson

Sunday, November 7, 2010

How Big!?



Well, this video puts a few things into perspective doesn't it?

Saturday, November 6, 2010

Old Geezers in Space!

The Youngest of the Magellan Participants.
Oxygen was Supplied and a defibrillator was on hand


An email from Sheila Powell, a Space Center Educator who recently brought a group of old friends from her university days to the Center for a mission. This is her evaluation of the experience

Mr. W.

Hello Victor,

I mentioned this morning how much fun my group had on our Magellan mission 10/30/10, but wanted to put it in writing for the records. We had a blast...our group was a 'hippe generation' (My Westminster College graduating class recently reconnected all through Facebook)...and they all were leery of this "space center" I was telling them about. We all took a chance on a Magellan mission...we were flying a short handed crew of 9...and we had so much fun! My Alumni buddies had no clue (they all live in SL county) that such a treasure lurked in PG/Central Elementary.


Mark and His crew flew a fabulous mission, and warned us that the 5th grade aliens could be quite smug about putting down an mission of old geezers like us...We would be a snap to befuddle, confuse, lure, and con with the end result of dishing up a big serving of failure.
But our team prevailed...a few tough moments... Our Ambassador refused to allow torture of the Orion pirates...told security to play elevator music or Barry Manilow music to get information out of them instead.

We did succeed with the mission...and had a great debriefing at Chili's after the mission. Our Group is united and is determined to repeat the mission again...and our mission will be to wipe the smug smiles off the 5th grade Orion pirates!! We may be older and a bit slower...but we have life experience and treachery up our sleeves. (insert ship 'Red Alert' sound here).

Our group is throwing down the gauntlet...bring it on 5th graders..we'll be better prepared for you next time!!

Let the games begin.

Sheila

Friday, November 5, 2010

Part-time Programmer Position

Company Name: iWorlds Training LLC
Address: 5255 North Edgewood Dr, Suite 200, Provo, UT 84604
Contact: David Moon
Phone: (801) 434-3000
E-mail: dave@esnetgroup.com

Pay range: $12 to $15 per hour depending on skills and experience

Looking to hire software programmer for part-time position, approx. 20-30 hours per week. Work from home is a possibility, hours are flexible. Objective C or C++ experience and familiarity with both Windows and Mac OS X are required. Cocoa experience preferred. Adobe Flash experience preferred. HTML, Java, and web programming experience is a plus. Experience with graphics, animation and/or 3-D modeling also a plus.

Project description: iWorlds is launching a partnership with Utah Valley University (UVU) and the Christa McAuliffe Space Education Center (CMSEC) in Pleasant Grove to create a full-immersion simulator experience at UVU, similar to the one at CMSEC. Familiarity with the CMSEC space simulations is a plus, but not required. More information about the types of space mission simulations currently being run at CMSEC can be found at www.iworlds.com and at www.spacecamputah.org. Programming position will be helping upgrade the software tools and controls for operating the simulators to both the Cocoa language and application framework on Macintosh computers, and to Flash for implementation on Windows computers, in preparation for launching a simulator at UVU. Work will involve participating with existing programmers helping at the CMSEC in moving the controls to the new software platform, and modifying/enhancing the code as necessary to implement the desired simulation experience at UVU.

Wednesday, November 3, 2010

Change


There is a darkness gathering around the old order. The Empire is not as secure today as it was yesterday. Change is coming. Do you see it in the sky? Do you feel it in the wind?

Feel the Force..........

Tuesday, November 2, 2010

Two Items for your Consideration



The Lesson is in the packaging. (Click to enlarge, then read. That's an Order).
Haven't I always said, always start with the easiest solution when facing a problem. Things can get complicated quickly if you let them. Yes, I'm talking OUT OF CONTROL. Don't let it happen.
Remember, Keep it Simple.......

Oh, and one other thing. A new appointment you should all be aware of:

Bracken Funk is hereby appointed the Space Center's Grammar Nazi. Sheeez..... He was all over me yesterday for a few minor grammatical and spelling errors made in my last post.

Now Have a Great Day and I'll see many of you soon in the Trenches. Our battle against ignorance, apathy and imaginationdepleatsheitus continues.

We will fight. We will Never Surrender.

Mr. W.

Sunday, October 31, 2010

A Plague Upon Our House

The horse and cart moved slowly down a lane in the hamlet of Pleasant Grove. It was the early hours of the morning, the sky still dark and cold. A young man walked slowly beside the horse obviously in no hurry. The sick and dead could wait. He pulled his tattered coat tighter around his chest and cleared his throat. The cottages were coming into few. While most were dark, others were lit by a single candle.

Pleasant Grove was the home of the great lord’s servants, artisans, farmers and troubadours. The village surrounded the castle, holding tightly to the fortress’ outer wall. Acres of farmland skirted the village stretching as far as the eye could see. Dark woods peppered the farmland. It was a good place to live and work, until the plague arrived.

“Bring out the dead!” The man’s voice broke the still of the night. It was a mournful call to the living that the time had arrived to part with their loved ones. Doors opened up and down the lane, spilling flickering candlelight onto the cobblestones. A older man stepped out from one cottage carrying the lifeless body of a young girl. A woman stood in the doorway weeping. It was something he'd seen every day since the plague started.

“Put her in the cart on the left. There appears to be several,” the cartsman said matter of factly. His spirit had grown a protective shell to the grief and helplessness around him. He had seen too much and buried too many. Besides he knew it was only a matter of time before the pestilence struck him down, as it had the two previous owners of the cart.

It seemed every other cottage required his services that morning. The cart was nearly full by the time he reached the Manor House at the end of the lane. The sound of a dozen mother's sorrow was replaced by the silence of the night as each cottage door closed.

The Manor house was home to the Shire's Troubadours. The top window was bright with lantern light. The cartman was pleased. He received an extra pence for the proper burial of anyone from the Manor House. The light in the window at this time of night was a good omen. He stopped at the gate and waited.


“Bring out your dead,” he called out. His breath hung before him in the chill, then disappeared, like the spirits of the dead in his cart, hovering momentarily, not wanting to part with this world, then willingly or not, carried away to heaven or hell.
______________________

“Shall I tell him to return later,” Jon Inquired. Lady Rachel sat beside Lady Stacy wiping her forehead in hopes of extinguishing the fever’s fire.
“She may survive another day, and with God’s good grace, perhaps live to old age and grandchildren,” Rachel answered.

“She doesn’t look well,” Jon walked closer, but not too close. The plague was dangerous and no one knew how it spread. Some thought by contact, others by smell. “I give her six hours at best, perhaps seven if the your prayers are convincing and the Saints take pity. I'll tell cartsman to come back later.”

“Away with you and tell the reaper outside to move along. There are no dead in the Manor House this night.” Rachel was tired and was in no humor to joust with Jon. She returned to caring for her charge.

"I'm not cruel, I just state the facts. They are with us one moment, and then gone," Jon replied. “No one knows his fate.”

The Nursing of Lady Emily.

“Master Jon, your discourse pulls light from flame and your disposition is foul and makes for poor company on a night like this." Jon shrugged his shoulders and walked toward the window overlooking the lane. "Look at the Lady Emily.” Rachel pointed to the opposite side of the sick room to a woman laying peacefully on a bed of straw. “Two week's ago the did she not hold the key to eternity’s door. Now behold, she sleeps peacefully, standing firmly several paces from death's door. That fact speaks of quality nursing and care. If I wrestled her from death's grasp then I can do it again. Have faith Master Jon. Have faith.”

Master Jon took an apple from a bowl and unlatched the window to the night’s air.
“There are no dead in the Manor tonight. Take this for your trouble and be on your way,” he shouted as he tossed the apple from the window to the cartsman below.

"Perhaps tomorrow?" the cartman's called back with hope in his voice. The extra pence would provide much needed bread for his house.

"Perhaps, one of our number stands between our world and the next. Now be on your way. Tis bad luck to have you linger so. Death follows you."

The cart rattled its way out of sight leaving the lane dark and void of sound. The Lady Rachel knelt by the fire, stirring life into the dimming coals. “More coal,” she ordered. “And tell Master Spenser his time approaches. I grow weary.”

“If you insist,” Jon answered. "And you should know that I'm not the only in this house that doubts a recovery for the Lady Stacy. Earlier in the day I saw Master Ben examining her room. He seemed hopeful of a soon to be coming promotion."

"Morbid, all of you. Where is the love for one who has served the people so well for so long?"

"The love is there. Lady Stacy has been good to us all, but the reality of the situation must be addressed."

"I say life is precious and must be held tight with both hands for it can be taken from us with one absent beat of the heart," Rachel held a tight fist over her heart as she spoke.

"That is a fact. Did you not hear about Master Alex?" Jon took a stool and sat to tell the tale.

"Pray tell," Rachel urged him on.

"He went out this afternoon before evening vespers to ride and take the air. His horse tripped in a hole sending the Master to the ground."

"Where is he then. Why isn't he here keeping us company in the sick room?"

Master Alex Being Bled by Spenser for an Aching Head from his Accident.

"He is well after having been bled by Master Spenser for an aching head. The horse took the worst of the fall and was put down. He is now without mount."

"First the plague, then this. What do the Fates hold in store for us?" Rachel heard the Lady Stacy stir. "Go and fetch the coal and Master Spenser. Hurry now."

“Rachel,” Lady Stacy‘s voice was weak and rasp. She struggled to raise her head off her pillow of down.

“Lay yourself down. Rest is what you need and do not speak,”

“Will I live?” Stacy's eyes swam in dark circles stretching from her nose to her temples. The plague held her tightly. The Reaper, with scythe in hand, sat outside waiting impatiently. He was forbidden the soul of Lady Emily and felt this sickly soul was payment for a debt owed. Stacy struggled to speak, "Perhaps you should call for the priest for I grow weak and feel my spirit yearning to shed this ravaged body."

“Nonsense,” Rachel sat down on a stool to wipe her feverish forehead. “The Lady Emily was far worse than you and see her now. She breathes without labor. That will be you. No one leaves this world while in my care. Now rest.” The Lady Stacy’s head and pillow reunited.

There was a stumbling at the door. In half fell half walked Master Spenser. “Sleep and I didn’t have a chance to become acquainted,” he said. "Pray thee to continue through the night so I may rest."

“You shouldn’t have made merry into the wee hours of the morning. It is your shift and my bones are as weary as yours.” Rachel stood, walked to the doorway and placed the damp cloth into his hand. “Emily grows stronger and no longer needs constant care. The Lady Stacy is at the threshold. I warn you Spenser, if you lose her while I sleep I pray her spirit to haunt you to your dying day. Now be about your business.” Rachel walked out the door and struggled up the stairs to her chamber.

Master Spenser looked from one side of the room to the other, found a chair, moved it to the fire and sat. A moment later he was asleep.

I'm sure many of you kind readers are confused by stories like these. These fictional stories are for the staff and volunteers of the Center. They are my way of telling staff and volunteer news in an interesting and creative way. So, from this story you should understand that Emily was very sick but is now better and returns to work on Monday. You should also know that Stacy is not well and will be taking some time off. Finally you should have learned that Alex had a car accident and is fine. A straight telling of the news is boring. I like a writing challenge. So please know that I do understand your confusion if you don't get it.

Mr. Williamson

Friday, October 29, 2010

Meanwhile, in a Galaxy Far Away......

While the recession is causing declining employment in the Republic, bounty hunter's, repossessor's and bill collector's businesses are booming.

Wednesday, October 27, 2010

The Perfect Christmas Gift for the Space Center Fan



One sweet toy.
The matching scenery isn't too bad either :)

Tuesday, October 26, 2010

Computer Programming Class. Sign Up Now!

Beginning Cocoa Programming
CPC1

For Students in Grade 7 and Up.


Class Description:
This class will teach the fundamentals of object oriented programming using Cocoa, Apple's premier programming language. The first half of the class will be focused on
understanding object oriented programming and how a computer program uses objects to store information and display it to the user.

Students will learn about various Cocoa classes, their methods and Cocoa syntax. The second half of the class will be centered around creating programs for the Space Center.

This class is for serious students that have an interest in programming and are committed to the entire 12 class session course. Your Saturday mornings must be open.

Class Goal:
To develop computer programmers capable of programming futuristic starship controls for use at the Space Center.

When: Saturdays, 10-11:30 A.M. Starting November 20, 2010. Ending Feb. 2011.

Where: Space Center. North Computer Lab.

Sessions: 12 class course. Attendance at every class is critical but not required.

Cost: Free

Enrollment: By telephone only. Please call the Space Center after 2:00 P.M. and ask for Mr. Williamson (801.785.8713).


Advanced Cocoa Programming Class
CPC2


Class Description:
This class is for students who already have a fundamental knowledge of Cocoa. This class will be focused on problem solving skills and program development skills.

Class Goal:
Students will construct Space Center themed projects and learn how to develop an idea and turn it into a finished product.

When: Saturdays, 10-11:30 A.M. Starting March 2011. Enrollment for the advanced class will take place in April. Watch the Blog for more information.

Where: Space Center North Computer Lab

A Couple of Tuesday Chuckles


Do ya get it? Didn't think so....... Sheeeeeze, American education these days! You realize this will haunt you all day and night so do yourself a favor and ask a science teacher. Who knows, you might learn something.

Mr. W.

Monday, October 25, 2010

Moderation in All Things.......




You've got one chance this. Never forget the things that make us human.
Here is one voice in the wilderness that still speaks for the arts, humanities, history and play.

Saturday, October 23, 2010

The Staples of a Space Center Breakfast

Here's a memory magnifier for all you old time campers from years gone by. Do you remember your delicious, nutritious, and delightfully decadent Space Center breakfasts?

Here are a few pictures to remind you:

We start with these deceptively delicious Vitamin Rings packaged exclusively for the Space Center by our friends at the local WalMart. Do you remember how the pastry melted in your mouth? Remember the perfect sweetness of the powdered sugar glaze? Remember how generous we were by offering them "All you can Eat?"
Remember the upset stomach? Remember needing the Happy Bucket?

Fresh from the orchards behind most local Walmarts comes the varied fruit offered with every Space Center breakfast. Juicy oranges, ripe bananas and sweet Red Delicious apples graced the serving counter in the school's cafeteria. Nutrition and fruit go hand in hand. We like to think that a piece of fruit will cancel any and all negatives from the doughnuts. At least, that's what we like to think.

How could you forget the multiple flavored GoGurts freely distributed at every Space Center breakfast. Cotton Candy, Banana Split, and Watermelon flavors just to name a few. Remember struggling to tear the top away to get at the sweet yogurt inside? Remember how many times the GoGurt exploded in the attempt, shooting all over your shirt, pants and shoes? Remember the look I gave you? Ah, you don't want to remember that do you?

And to wash it all down, your selection of breakfast liquids. Every Space Center breakfast offered WalMart chocolate milk, 1% milk and Sunny Delight. You look surprised? Did you think that orange tasting liquid was real orange juice? Well it wasn't . In our concern not to upset potential ulcers in our young campers, we made the decision not to offer real orange juice. Instead, we offered the chemically based Sunny Delight - barely distinguishable from freshly squeezed OJ. Not to mention much cheaper - which I guarantee had nothing to do in the decision between OJ and SD.

Feeling nostalgic for the Space Center? I knew you would after this post.

May I offer a suggestion? Go to your local WalMart and purchase the donuts, Sunny Delight, GoGurts and fruit. Bring it all home and feed your family a traditional Space Center breakfast - for old times sake.

Best Wishes,
Mr. Williamson

Thursday, October 21, 2010

Really?

Dave Daymont sent this to me. Yes, it's real. You can by the 2001 Monolith for $13.00. They say there's a sucker born every minute and this is the proof.

Are we missing something here? Should we stock this kind of thing in the Space Center's gift counter? We could make these dirt cheap with all the broken black plastic laying about we use to cover our computer screens in the simulators.
Let's see, we need clever packaging a great series of missions involving the Monolith told in the simulators.

Yes, its all coming clear to me now.

THE MONOLITH and THE SHADOW (that added bit means nothing in the story but it will increase the sales for sure).

Once upon a future time, in a Galaxy closer than you think there was a Starship called Voyager on route to a planet that looked remarkably like Jupiter.

"Captain, on final approach," Ensign Parker sighed, obviously bored from spending several hours on duty with very little sleep from an all night party in the Lounge.

"Wake up!" The captain flicked him on the back of the head. "Sit up straight."
Parker sat up quickly, not wanting to spend another break period in the ship's canteen scrubbing the food processors. "Scans?"

"Captain, detecting something in orbit of the gas giant," Commander Anderson said. He peered deep into his desk top visor, flipped a few switches and continued. "Its very dark and quite large. A monolith to be precise made of solid neutronium - impossible to scan the interior."

"Strange." The Captain stood over the Commander looking at the data as it streamed in from the sensor sweeps. "What's that red line mean?"

"Oh crap. A hugh energy discharge heading straight for us!"

"Red Alert!" Klaxons rang throughout the ship. Parker was wide awake and clutched the sides of his desk. It wasn't going to be a good day........

Mr. W.

Wednesday, October 20, 2010

The Early Morning Call. October 5, 2005

Hello Troops,
Before I created this blog I posted my stories and observations in a YahooGroup. That group is no longer used for posting and I'm afraid all those stories may be lost over time.

To preserve the history located in those older posts, I've decided to transfer them from the YahooGroup to The Troubadour where they can be read and enjoyed by our readers.

Therefore, the following story is a repost from the YahooGroup originally posted on October 5, 2005.

Mr. Williamson


The Early Morning Call

Early morning disturbances are the flavor of an overnight camp and its the flavor that stays on memory's tongue for years to come.

I was settled for my Friday evening `nap'. The overnight campers were in bed and quiet. The staff were asleep (including the high schoolers who feel going to sleep before 2:00 in the morning is a waste of social time). I was on my pad near the Voyager's doorway into the Briefing Room. For fifteen years I've spent nearly every Friday evening sleeping near this door on the floor. With me, my two pillows, my flashlight, my alarm clock, the Enforcer, and Taz - my Tasmanian Devil sofa pillow. Taz is our unofficial mascot for the Overnight Camps.

Sleep had caught up with me. So far it had been a good night. No crying kids. No sick campers. No staff shouting to each other as if they were separate by yards and not inches. Yes a good night.

Shortly before 3:00 A.M. I was pulled into consciousness by the ringing of the Center's telephone. Who wants to answer a telephone ringing at that time of
night? My experience tells me that a 3:00 A.M. call is usually bad news. At the Space Center these early morning calls are usually faxes coming in at a time the mass faxers think no one is around to turn off their fax machines to stop the unwanted advertisement for real estate or educational books some publisher has warehouses full of wanting to dump them onto the market at unbelievable prices?

Just in case it was an emergency I struggled to my feet and over to the phone.

"Hello," I said quietly. I looked around the room. There were a few that stirred but so
far so good. I used my hand to cup my mouth over the receiver hoping to quiet my voice.

"Hello," came a voice on the other end. It was a boy's voice. My next thought was a family emergency of some kind for me, a staff member or a camper.

"Can I help you?" I asked.

There was along pause. "I'm wondering when you have an opening for the Odyssey simulator?" he said. I looked up at the clock and rubbed my eyes. Yes it was a bit after 3:00 A.M. It was a first in my fifteen years at the Center. Either this kid couldn't sleep and wanted to call and leave a message - or this kid likes to call in the middle of the night to hear my voice on the answering machine (I've been told I have a very calming voice). Perhaps this kid though the Space Center was some international corporation which had its telephones manned day and night for our overseas customers.

"I'm sorry but its the middle of the night and we are running an overnight camp at the
moment. Could you call back in the morning?" I asked.

"Oh, all right....... bye," he said. There was a click on the other end. I put the phone
down and went back to bed. This place always amazes me. Just when you think you've seen or heard it all, some kid will surprise you.

Mr. Williamson

Its Not to Much to Ask. Is It?

Tuesday, October 19, 2010

Two Things To Consider

A Facebook Merryweatherism. (Its OK of you don't get it)

They've been predicting the end of the world for a long time so 2012 is a no starter for me, although Its great for selling books.

Instead of fretting over the end of the world, I prefer:
  • Something lighter to read.
  • An Outback steak with loaded baked potato.
  • Something funny on TV.
  • A room with a view.
  • And a little time off work with an unlimited travel budget. But let's not greedy.
Mr. W.