Contact Victor Williamson with your questions about simulator based experiential education programs for your school.
SpaceCampUtah@gmail.com
Sunday, June 26, 2022
Upgrades to the Farpoint Universe Visual Effects and News of Great Things to Come in Space EdVentures Software. Alex Anderson Visits the Voyager. Imaginarium Theater
Hello Space Fans,
Last week I received and email from Dr. Ryan Anderson. He is the director of Telos Discovery Space Center and a co-founder of Telos U. He gave me an update on the newest special effects being created for the Farpoint Universe. Farpoint is the science fiction universe used by Telos U, The Space Place at Renaissance Academy, and the Space Center at American Heritage School in American Fork. The effects were done using Unity and illustrate the direction we are going in mission development.
Ryan's email also included news of Dimension X, the company started by his Unity developer friends from Lockheed. Dimension X will be creating starship simulation software which will give those who want to create space travel simulations the tools necessary to accomplish their goals. Check out the links he gives in the following email:
We are continuing to upgrade the quality of our visuals for tacticals. I have included a link to a video that shows the current state of our visuals and animation. We are learning to use Unity a lot better. This one shows some improvements in the use of lighting, particle physics, and animation in general.
Dimension X, the company started by our Unity developer friends from Lockheed, has now launched its website, which clearly includes its work that it is doing in partnership with us (look under the "services" tab). Our hope is that Dimension X will provide the tools that space simulation companies--and many more people who want to create and share their own Space Center experiences--can use to be successful. You can find Dimension X at dimx.dev.
Friends, please take a moment to visit their website to learn more about Dimension X.
Alex Anderson, The Founder of Thorium, Visits the Starship Voyager at The Space Place at Renaissance Academy. It was A Walk Down Memory Lane.
Natalie, Alex, and Bracken on the Voyager
Last week I got to catch up on old times with my good friend Alex Anderson. Alex worked for me all those years ago at the Christa McAuliffe Space Education Center. Alex was in the Starship Voyager's design and wiring from day 1. In his spare time he got married, moved to Boston, and has a baby daughter. Alex was in town visiting family.
I found the old ladder used in the original Voyager's bridge sleeping quarters / sick bay / captain's quarters being used in the new Voyager's brig / decon. Apparently it has been their for awhile. I've just not noticed.
Alex is big brother to Natalie Anderson, the Odyssey's Set Director at the Christa McAuliffe Space Center. Natalie accompanied Alex as driver :)
Natalie Anderson reminiscing about the turning doors of the old Space Center.
The Voyager uses two of the doors as part of the starship set.
As many of you know, Alex is the creator of Thorium - the software every Space EdVenture Center in Utah County uses to operate their starship simulators. This fact alone makes him a legend. Of course we talked about the good old days. Of course we talked about the new Thorium he is developing (in his spare time).
Speaking on behalf of every employee, volunteer, and patron of the various space centers in Utah County, I want to thank Alex for Thorium. Without it I don't know where we would be regarding operational starship software.
Alex is a gentleman and scholar. It was good to see you again.
Victor.
Imaginarium Theater
The Best Videos From Around the World Edited for a Gentler Audience
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