Contact Victor Williamson with your questions about simulator based experiential education programs for your school.
SpaceCampUtah@gmail.com
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Showing posts sorted by relevance for query galileo mark 5. Sort by date Show all posts

Saturday, April 24, 2010

The History of the Space Center's New Galileo Mark VI. The Beginning.


By Alex Debirk
CMSEC Flight Director

Back in April 2002 I began training as a Galileo flight director under Kyle Herring and James Porter. There weren't any high school flight directors at that time, and I was part of a push to train a bunch in order to combat growing school class sizes around the district. Soon after I began training, Kyle learned that I was also a drafting student, and he approached me about designing a replacement for the Galileo. The ship was already 3 years old or so, and was only meant to last 5, so coming up with a sturdier model to replace the now middle-aged box was going to soon become paramount.

A while later Kyle and I sat down and began the original design in my basement. I had some precognitions as to the limits of what the Space Center would be able to build, but Kyle quickly showed me that there shouldn't be any. From this experience, I now think that this is the most important part of any design process. You ask what would be ideal, forgetting limitations, and set about making it as real as possible. We decided that "ideal" meant three things: space (as in sq. footage) enough to house six crew members with a separate cabin, and a strong enough ship to require little to no maintenance. That night we created the basic design that is in essence still intact. The floor plan put 5 crew members in traditional locations on the bridge, with a wall containing a sliding door to isolate the bridge from a cabin in the back. A sixth officer, a technician or engineer, would be in the cabin and be a little bit like the "Tex" of the ship--he or she gives his input to the rest of the crew while performing the grittier side of all the jobs as ordered by the operations or tactical officer on the bridge. There would be a torpedo launcher in the floor where either the tactical officer or the technician would physically take a probe casing out and fill it with actual objects instead of selecting imaginary objects from a list on a computer screen. They would then drop it into the launcher to be fired. As for the outer shape of the ship, well it's too complicated to describe, so I've included a picture of it. So as you can see, the actual ship still reflects the basic plan created in that meeting 8 years ago.



With our design in place, we now had a number of problems to take care of. First, we realized that while the ship would be built in a shop away from the school, it would have to be small enough to get into the school. We determined that the maximum sized piece that would fit down the halls and through the doors was 5'-9" wide, 6'-6" tall and 8'-0" long. That makes for a small ship, in fact not much bigger than the old ship (knock off the engines, nose, and control room from the old ship and you basically have those dimensions), not the spacious thing we were imagining. Our solution was that we would make the ship from three pieces, two for the bridge, one for the cabin, each small enough to fit through the door, that we would bolt together and mount onto a warp nacelle frame to create the final ship. The cool thing about this was that while we were making a simulator that was some 3 feet wider and six feet longer, the new Galileo still took up the same amount of floor space as the old Galileo. We were really just being more efficient with the space the original ship was taking. Instead of dead nose space like the old ship, we used that space, and we shrunk the nacelles so they could tuck underneath the lower curving walls a bit, so if you measured the extreme lengths and widths of both the old ship and the new, there wasn't any difference. We figured that would make Central's principal happy.



Next we had to figure out how to build the curved shape of the ship. The original design was made of spline curves, some of them compound (curving both horizontally and vertically). We thought of bending square tubes to make the shape, but just thinking about how to make a tube twist in just the right way in 3D space had me looking a bit green in the face. The problem is you can't measure spline curves--the only way is to give the fabricators coordinates to points in space and hope they can match it decently, which is exactly what I ended up doing on the drawings. Kyle and I then met with some steel shops to get their input and see what they were capable of doing. One of them is a very large shop in Pleasant Grove that does very large structural steel projects. We talked to them about the project, and they weren't excited about building with tubes either. They wanted a model to go with the drawings, though. So I sat down and from the drawings tried to make a balsa wood frame of the actual ship, hoping I'd drawn the designs right and that the thing would come together (like I said, I was only a high school drafting student). It took a long time. I had to bend the wood to fit each shape and drown it in glue to make it hold. After three weeks of hours a day, I had finished only the nose section. As I was getting ready for the rest, though, I got a call from a guy at the steel shop in Pleasant Grove saying that he had built a full model in a day--I was a bit blown away. He had come up with a different design though--bulkheads, flat steel shapes cut into ribs that have the exact shape of the ship. All that's needed is then to weld the shapes together, and then you put a metal skin over the "bones" as it were, creating the perfect shape. Not only did bulkheads eliminate twisting tubes, but the structure was stronger, more versatile, and lighter. What's more, cutting shapes is done by computerized cutters in no time at all, making the process much faster and much much cheaper. It was perfect, well, except that I had to redo all of the drawings, again hoping the 2D projections would become the shape we hoped for. There were some delays on the horizon, though. The Phoenix suddenly needed a more permanent home than a space lab bubble in the cafeteria, and I was hired to design that too. More problematic, I was nearly 19. I left on my mission in 2004 having barely finished it all (I think I needed to have my dad turn in the Phoenix plans on the way home from dropping me off at the MTC). The Phoenix was built with some upgrades to the initial plans while I was gone, but as far as I know the Galileo project came to a halt.

Fast forward four years to summer 2008. I'd been home from my mission two years, returned to the Space Center to fly the Voyager (haven't ever gotten back to the Galileo), and worked for an engineering company using 3D modeling software. I'd gotten married and my wife and I had taken a pro theater job at Tuacahn in St. George. I wasn't sure if the Galileo Mark VI would ever be built, but for my own purposes I began building the old bird anyway in the 3D modeling program I used at work. I wanted to get away from the 2D guesswork and have it just right, for sentimental sake if anything. I cut bulkheads out and put them together in a 3D model. It turned out my old 2D AutoCAD projections were right on, and the ship fit together perfectly. As fate would have it, not long after I began, I got a call from Kyle, asking me if I could start putting plans for the Galileo together again. He'd gotten the go ahead from Victor to finally build the ship. I told him I already had the design.

Working from St George, I delivered completed details to Kyle (from which the picture below comes from). The structure simply needed to be cut out and welded together at a fab shop. Kyle had a different idea, though. He wanted to sponsor a BYU Mechanical Engineering Capstone project and have the students build the ship for us. The idea was that they would get the finished design and then provide the labor to build it, saving the Center money, or at least that's how I understood it. There's probably more details there from Kyle's side. I had a bad feeling about it, and tried to fight it, but being far away in St. George made it tough. Victor was for it, though, and he has the final say. So BYU got the project. By the time I'd finished my contract and come home, the project was well under way.

For the project to be academically viable, however, the BYU students couldn't just take someone else's design and build it like they were simple hired labor. They had to redesign it to make the project their own, which makes total sense from BYU's point of view. That's how the Galileo came to look like it does today. It's still based on the original design--the floor plan is still the same, including the torpedo launcher and the forward escape hatch, but BYU reverted the ship's structure back to tubing instead of bulkheads, and turned curved shape into a practical multifaceted one. There were some pros and cons to BYU's design. For instance, the ship is bigger and roomier than I had designed, and it was much easier to mount the interior and exterior skin of the ship onto flat planes rather than the curves I had going. It's heavier, though, and was much more expensive.

The interior and all, including the amazing engineering system done by Matt Long, were all designed and built by others. You'll have to talk to Kyle, Matt, Stacy or Taylor if you want background on that--unless you're too bored at this point. The only other thing I was a part of was the torpedo launcher. Spencer carved a mold of the probe casings out of wood, and then Kyle Jones, Morgan Ruesch and I got together to design the launcher itself and all of the components that go inside. The Galileo's engineering section and the torpedo launcher mark really big moments in space center history, I think. The engineering section has been designed so that the days of simple "plug and chug" damage reports are over in the Galileo. The engineer will have to determine how to repair a system by themselves through diagnostics and personal know-how. In other words real engineering and problem solving. Also, the probe casings and equipment are designed to pose executive challenges on their use and versatility. These innovations provide another level to problem solving at the Space Center, a part of Center's core curriculum.

Overall, the goals that Kyle and I had in our first design meeting have been met. Although it's taken eight years to get there (evidenced by the length of this!), the Galileo Mark VI is larger, more durable, and more equipped to provide all of the things the Space Center is founded upon than its predecessor.

Anyway, that's the history of the Galileo's design as far as I was involved. Kyle, the mastermind, Matt or Stacy likely have a lot more to add.

Alex

Sunday, June 25, 2017

Life as a Space Center Staff and Volunteer in the Year 2000. Reposts from the CMSEC's First Blog "SpaceEdVentures". Today, Posts from October 2000. Plus, Imaginarium Theater.

People Mentioned in Today's Reposts from October 2000:  Dan Adams, Richard Orcutt, Scott Slaugh, Jason Hills, Rio Downs, David Merrell, Kyle Herring, Bill Schuler, Jameson McDougal, Jamie Catlett, Travis Masterson, Kevin Anderson, AJ Birrell, Andy Heaton, Bryant Baker, Bryce Redd, Bryson Lystrup , Charlie Heaton, Clark Amundson, Craig Wilson, Daniel Story, Hayden Miner. Jameson McDougal, Julie Collett, Justin Leavitt, Landon Hemsley, Matthew Long, Matthew Vanuitert , Rick Cowdell, Ryan Parsons, Tanner Edwards, Tyson Baker, Wayne Sandholtz, Matthew Rowley, Bailey Hodson, Kendall Duclos, Randy Jepperson, Soren Seibach, Landon Hemsley, Bryson Lystrup, Brady Young, David Merrell, Lorraine Houston, Pat Bown, Mark Daymont, And Many More.   


October 4, 2000  The Voyager's Original Mac Computers to be Given Away.

Hello Voyagers!
Mr. Adams has approved the release of all of our Space Center's old Mac classic computers to anyone that would have need of them. You take them as is. Apple doesn't support these computers anymore so they cannot be repaired if they break. You may have them
and use them until they break. Many of them have a word processor loaded on them and some even have HyperCard. These are black and white computers. If you want one email me asap, then come on down and its first come first serve. 

Those computers not taken will be trashed. We may even have a printer or two to go out as well. First priority will be to our staff and volunteers. If they don't want them then to any of our volunteers in waiting, and then to the general egroup and finally to
the trash. 

Let me know if you want any of them.

Mr. Williamson


October 9, 2000  Volunteers Building a Home Simulator. 

To the faithful citizens of the Voyager Society: 

I am with a small group of people who are building another space simulator, possibly two in the near future. We are basing many things on the space center but would not be in any direct competition. We would be located in Midvale, and or West Jordan. Currently, we are nonprofit although that may need to change before long due to maintenance, and upgrade. We are dedicated to providing an educational environment for more students, we encourage such things as teamwork, and creativity, as well as problem, solving and communication skills. We have enough resources we think that we could begin, but it will be slow If any of you would like to support us with ideas, or in any other way please let me know. Or if you have a comment or question please let me know.

Richard 


Scott Has Fond Memories of the Voyager Computers 
Well, I just went and got one of the free computers from the Space Center.  It has the original programs from the Space Center. I have been looking over it and having fond memories.  It is the program that I spent most of my years at the Space Center with.  It was only during this year when I came for my last 48-hour mission as a camper that I used the new Voyager programs.  These computers are quite cool, even though they are slow.  I am slowly starting to gain more appreciation for Macs.  However, I won't be able to love them until my family switches from PC's to Macs.  Until then, I will remain quite neutral as to what computer I like best.
Scott Slaugh

Voyager's Original Bridge Furniture Up for Adoption

Hello Voyagers,
Some of the old bridge furniture from the original Voyager is sitting on the school's stage. These were the desks the old computers sat in. We want to get rid of them. If anyone wants one email me and then come down, look them over and take one if you like it. I know we have the old left and right wing stations. There are others as well. Let me know!

Mr. Williamson

Plans for the Volunteer and Staff October Social. BYU's Chemistry Show

Hello Voyagers!
Our October social is still in the planning stage. Our November social is set and ready.

We will meet at the Space Center Monday, November 6 at 4:30 P.M. The bus will leave at 4:45 P.M. We will be going to BYU to attend the Chemistry Magic Show held in the Benson Building. The show lasts 1 hour. We have been attending this show every year for several years. It's a lot of fun. The chemistry professors conduct a variety of fun experiments with plenty of loud bangs and disgusting smells. You don't want to miss it. After the show, we will return to the Space Center at approx. 7:30 P.M. for a pizza dinner, door prizes, and then the Gym. The volunteers will take on the staff and blue shirts in War Ball - it could get bloody! :)

This social is open to all flight directors, staff, and Voyager Society Volunteers. (sorry waiting volunteers)  Please vote in the poll is you are planning on attending.

Best Wishes,
Mr. Williamson

October 20, 2000  The October Social for Staff and Volunteers. Bloodkiss at the Lehi Arts Concil Theater.

Hello Troops,
Our October Social for Staff and Volunteers will take place Saturday evening, October 28 from 7:00 P.M. to 9:30 P.M. at the Lehi Arts Council Theater located at 685 North Center Street in Lehi. Brenda Grant, Rio, and Jason Hills are involved in this Halloween
Vampire production. I hear its "Bloody" and there are rumors that our Blue Shirt Jason Hills is one of the first to "Get It" in a gruesome death.

The play starts at 7:30 P.M. We are meeting at the front of the theater at 7:00 P.M. where you can pick up your tickets. The Space Center Flight Directors will be passing out bags of Halloween candy to all those attending in the lobby of the theater. Brenda will have the best seats in the house reserved for us right in the front (perhaps not the best place for those disturbed by blood).
IMPORTANT. TRANSPORTATION WILL NOT BE PROVIDED. WE WILL MEET AT THE
THEATER. YOU MUST ARRANGE YOUR OWN RIDE TO THE PLAY AND YOUR RIDE HOME. I SUGGEST YOU CARPOOL WITH OTHER STAFF AND VOLUNTEERS THAT LIVE NEAR YOU. IF YOU NEED A RIDE OR WOULD LIKE TO CAR POOL POST A MESSAGE SO OTHERS CAN SEE.
COST: $4.00 PER TICKET. (THAT IS OUR GROUP RATE)  Brenda is sending me tickets. The Center will provide the bag of Halloween candy to only those that RSVP by posting on the poll.
AGAIN, IF YOU WANT TO GO VOTE IN THE POLL AND I'LL RESERVE A TICKET
FOR YOU. YOU MAY PAY WHEN WE MEET AT THE THEATER.

Also, What is your favorite kind of candy. Send your requests to me via email and we will try to include your favorite in the trick or treat bag you will get as you take your seat for the play.

All the best!
Mr. Williamson

October 21, 2000  The Staff and Volunteers Get to Do a Level 3 Overnight Mission.

Hello Troops,
It's 6:45 A.M. on Saturday. Our brave crew of staff, volunteers, and waiting volunteers were woken up violently with loud sirens and loud music at 5:30 A.M. Their level 3 overnight mission continues.

We have 18 crew for our first ever level 3 overnight mission of this nature. David Merrell, and Kyler Herring were given the assignment of creating a level 3 mission from the Fort Apache mission for the Magellan at 3:00 P.M. yesterday afternoon. My hat's off to them for a creative and adventure-filled mission. They adapted the mission so the Magellan, Odyssey, and Galileo all are flying at the same time. All 3 sets are undermanned creating an even tenser filled atmosphere.

The halls of Central have been adapted to become the halls of the 50 deck Magellan StarBase. Kyle rigged up background sounds that play in the halls throughout the entire production to give it a feel of reality. Mad Dog and his pirates have been naughty causing the "children" intense moments of agony. Mad Dog himself (aka. Bill Schuler) made an unforgettable appearance last night. Daniel Story commented to me later that he wanted those same magical personal deflector shields Mad Dog had so he never has to go down
when stunned ;)

I'm here babysitting, totally out of the loop. This is all a Magellan, Merrell, Herring production. Those of you that were on the mission are asked to provide the egroup feedback on your opinions of this type of mission - less structured and lots of hallway action. This is the way the simulators used to be run in the old days where there were only 2 ships.

A HAPPY BIRTHDAY TO JAMIE, JULIE, AND JAMESON! WHAT AN AWESOME STAFF AND VOLUNTEER CORPS.

All the best my friends. This old Admiral is signing off and heading toward a bunk for a few more minutes of shut-eye before another pirate squad disturbs my sleep.

Mr. Williamson

Scott Slaugh, Kevin Anderson, and Travis Masterson's Take on the Level 3 Staff / Volunteer Mission

Hello,
Well, I'm exhausted, but I had fun.  The staff overnighter that was held this weekend was a great idea!!  A level three mission, with very experienced people, and we got to run around the school.  It was the most fun mission I have ever been on at the Space Center.  I hope that we do it again sometime.  If that mission is the way the overnighters were run 10 years ago, I wish I had been able to come to the Space Center then.  For those of you who didn't know that this was happening until today because you don't check your email, perhaps this will make you check it more often.
Scott Slaugh

Hello,
The overnight mission last night was great. The mission was 9 hours long and it was really cheap. It was cool because we got to use the Odyssey and Galileo as shuttle craft and the Voyager as our sick bay, brig, and battle bridge. Which made it seem all that more real. O'ya we also got to run around the halls and shoot our flashing guns. (very cool) I think this was the best mission I have been on and I think they should try something like it again. Well I'm going to take a nap because I am tired (they made us go to bed at 12:00 and get up at 5:30)

Kevin Anderson

Hello,
Ok here's the scoop the overnighter that was thrown together and still came out the best mission yet ok now I'll get to my point what if it was carefully planned out (sort of) having the Magellan as the big mocho base thingy the Voyager as the flagship, Falcon as a
science ,security , and astronomics lab this would be the place to go if you needed do get guns have something analyzed or to find out about stuff and the other 2 as shuttles (duh).

Everyone is assigned to a ship but they all start out on the Magellan bridge this making
it cramped and very uncomfortable hehe. Then something mysterious happens and the crew of the Voyger must leave the bridge to go start their part of the mission coming back for back up and so forth to restock ammo and get things analyzed or if they need really big guns ahaha. Then the Galileo must go on a stealth mission to get some info from somewhere, coming back to give objects to the Falcon crew who has already been dispatched at the start of the mission, being that the whole school is the Magellan. Then the Odyssey goes on a mission for who knows what and eventually docks with the Voyager and goes to their bridge to return to the Magellan. Something awful (cool for us working the mission) happens on the Magellan. The Borg come and attack (yippee) we have Borg going through the school. This is when the Falcon crew plays a big part in keeping the Borg away from the bridge. 

While this is happening all the other guys are trying to destroy the Borg ship. Then the Galileo returns stealthfully (not they have about 10 Orions Ops. that a mysterious alien race is attacking the Mars colony (fun this mission has lots of weird species in it ). Then the Falcon crew finds out that one of the mysterious objects found from the Voyager crew was part of the alien. Then the Voyager crew must spill the beans on their top secret mission. So they call for the U.S.S. Endeavor and the U.S.S Bryant to come and help tow the Magellan to Mars base. The Galileo, Odyssey, and Voyager must all attach tractor beams and have the exact same quadrants or it all blows up Then when they get there (that was their time to prepare and relax) the Galileo and the Odyssey go around and find the pirates and try to negotiate with them while the other 4 ships go to negotiate with the aliens who aren't friendly and do not want peace and start to attack and board the ship. 

After this huge battle, the aliens run for it wanting to destroy the Federation. The Pirates on the other hand their ship has been taken over by the Galileo using command codes if they where smart enough to get them if not their fighting and need desperate back up soon the mission ends being very tense and fun with 3 different enemies unfolding that the Borg where trying to assimilate this alien race which had done major damage to them. With a mass fight, the Borg where trying to assimilate them for back up and the pirates where
trying to get on the aliens good side. 

I think we can pull this off and we should probably change the story a bit but this would make a good mission if we did it right I'm sure it would be loved you could even have different private groups sign up and do this as a special mission with some other groups or a good overnighter or 3 day camp mission if we could drag it out that long having aliens rampaging through the night hehe their phasers by there sides captains screaming and ships blowing up having to call reinforcements that would be the mission I know it would take a lot of effort and time but isn't it worth it for our customers we would need a lot of volunteers and all the blue shirts helping then we could have lots of enemies if we had everyone working well think about it I'll make a poll on this

Travis Masterson

Who Was Volunteering in October 2000

Hello Voyagers!
This is a list of the current November missions and who is volunteering for what. Please look the list over carefully finding your name and mark your calendar. If I've made a mistake let me know. REMEMBER, THIS LIST IS NOT FINAL. THERE COULD BE CHANGES. YOU MAY LOOSE A MISSION OR GET A MISSION SO LET ME KNOW IF YOU SEE ANYTHING WRONG AND EMAIL ME RIGHT AWAY.

You will notice some of the after school missions still have openings. I'm holding those for the few Voyagers that don't check their email that often. If those slots are still open on Saturday I'll give them to any member of the Voyager Society that wants them.

Some of you live near other volunteers and find it easier to carpool. I suggest you do that. In the future get together with other volunteers living near you and send see if you can volunteer at the same times to help with transportation.

Remember, We are still booking November flights. There will be much more offered as the month continues. I'll post those and then offer them out on a first come first serve basis.

Thanks.
Mr. Williamson

November Missions:

November 1 (Wednesday) 3:30-6:00 P.M. Voyager Odyssey Galileo
1. Julie
2. Ryan P.
3. Jameson
4. Rick
5. Landon
6. AJ

November 2 (Thursday) 5:00-7:30 P.M. Voyager Odyssey
1. Bailey
2. Matt L.
3. Bryson
4. Aspen King
5. Sean Smith

November 3 (Friday) Overnight Mission
1. Chase
2. Bryce
3. Andy
4. Justin
5. Soren
6. Scott S.
7. James
8. Stephen
9. Randy
10. Josh
11. Jason
12. Matthew R.
13. Kendal
14. Brandon Chase

November 4 (Saturday) 11:30-2:00 P.M. (Galileo) (Odyssey) (Magellan
1. Megan
2. Emily
3. Julie
4. Ryan P.
5. Brady
6. Bryson

November 4 (Saturday) 2:30-5:00 P.M. (Odyssey)
1. Matt L.

November 9 (Thursday) 4:30-7:00 P.M. (Voyager, Galileo)
1. Bryce
2. Scott
3. Matt L.
4. Mitch Comfort
5. Brad Cummings

November 9 (Thursday) 6:30-9:00 P.M. (Odyssey)
1. Josh Grooms

November 10 (Friday) Overnighter
1. Jamie
2. Bryson
3. Matt L.
4. Kendal
5. Ryan P.
6. Jameson
7. Brady Y.
8. Josh
9. Hayden
10. Stephen
11. James
12. Randy
13. Daniel Story
14. Alisha Sampson

November 11 (Saturday) 11:30-2:00 P.M. (Magellan) (Galileo)
1. Scott S.
2. Richard Orcutt
3. Matt L.
4. Bryson
5. Charlie
6. Ellen Magelby

November 11 (Saturday) 1:00-3:30 P.M. (Odyssey)
1. Stephanie Wilson

November 11 (Saturday) 4:00-6:30 P.M. (Odyssey)
1. Kevin Anderson

November 13 (Monday) 4:30-7:00 P.M. (Odyssey)
1. Landon

November 14 (Tuesday) 3:30-6:00 P.M. (Voyager, Odyssey, Galileo)
1. Bryce
2. Craig
3. Julie
4. AJ
5.
6.

November 15 (Wednesday) 3:30-6:00 P.M. (Voyager)
1. Craig
2. Jameson
3. Rick
4.

November 15 (Wednesday) 4:30-7:00 P.M. (Odyssey) (Galileo)
1. Matt L.
2.

November 16 (Thursday) 4:00-6:30 P.M. (Odyssey)
1. Bryson

November 17 (Friday) Overnight
1. Craig
2. Tanner
3. Julie
4. Soren
5. Bailey
6. Rio
7. AJ
8. Jason
9. Charlie
10. Stephen
11. James
12. Randy
13. Josh
14. McKay

November 20 (Monday) 3:30-6:00 P.M. (Voyager, Odyssey, Galileo)
1. Craig
2. Rick
3. Matt L.
4. Charlie
5.
6.

November 28 (Tuesday) 3:30-6:00 P.M. (Voyager)
1. Jameson
2. Bryson
3. Hayden
4. Travis Masterson

November 28 (Tuesday) 6:30-9:00 P.M. (Galileo)
1. Craig

November 29 (Wednesday) 4:30-7:00 P.M. (Voyager)
1. Bryce
2. Rick
3. Julie
4. Scott

October 26, 2000,  Mr. Williamson is, By Far, the Best Flight Director

I'm not taking sides or anything, but some flight directors are better than others (no offense intended - it is just a fact) No one debates that our great Victor, achiever of great heights and earner of over 14 awards, (if you don't believe me, look at the wall in the briefing room) is the undisputed champion of the debate - the others are left far in the dust. If you are
going to have a poll about the best flight director, the winner should have a prize for coming semi-close to Vic's ultimate greatness. Once again I have proven my point.

Landon Hemsley

October 27, 2000.  Voting for September's Volunteer of the Month

Please vote for September's Volunteer of the Month. The winner receives two free tickets to the Cinemark at the Provo Town Centre theater. Vote for a volunteer that you feel is the example for all to follow because of work habits, friendliness, and customer care. Thank you

o AJ Birrell
o Andy Heaton
o Bryant Baker
o Bryce Redd
o Bryson Lystrup
o Charlie Heaton
o Clark Amundson
o Craig Wilson
o Daniel Story
o Hayden Miner
o Jameson McDougal
o Julie Collett
o Justin Leavitt
o Landon Hemsley
o Matthew Long
o Matthew Vanuitert
o Rick Cowdell
o Ryan Parsons
o Scott Slaugh
o Tanner Edwards
o Tyson Baker
o Wayne Sandholtz
o Matthew Rowley
o Bailey Hodson
o Kendall Duclos 

Hello Voyagers!
I'm pleased to announce that Josh Webb has won, for the second time in a row, Blue Shirt of the Month for September. I'm sure he will thank all of us when he as his date (hmmmm who will that be) settle into their seats at the Cinemark with a bucket of popcorn and drinks to enjoy his winnings.

EXCELLENT WORK JOSH.

October 29, 2000.  A Report on the October Social at the Lehi Horseshoe Theater's Production of "Bloodkiss"
Hello Voyagers!
A report on the October social at the Lehi Horseshoe Theater's Production of "Bloodkiss"

Josh Webb and I packaged the Halloween Trick or Treat bags after a quick visit to Smiths. Josh's High School Math was strained to its limit because he had the responsibility of making sure every bag had the same amount of Milky Ways, Reese Pieces, and Butterfingers.

We arrived at the Horseshoe Theater at 7:00 P.M. Brenda Grant, General Secretary of the BBT,F was getting the theater ready. She was kind enough to have the best seats in the house reserved for us. As the staff and volunteers arrived, they stopped at my chair to give me the traditional greeting of "Trick or Treat" to get their Halloween bag full of SUGAR!

The play, Bloodkiss, started at 7:30 P.M. The play was written by a friend of Brenda's. Brenda was the director.

Jason Hills played a jet-setting Easterner. He was the first to Die from the bloody fangs of the Vampire. Ryan Parsons was heard screaming from time to time during the production. Scott Slaugh was clutching his coat like a security blanket, Lorraine Houston watched most of the play between her fingers. Pat Bown kept trying to out guess the rest of us on what would happen next. Josh Webb was caught enjoying the play even though he said he wouldn't. Craig Wilson seemed more interested in his Halloween candy. Landon Hemsley was splattered with Vampire blood and nearly passed out. Luckily I had my smelling salts.
Mark Daymont used his Trick or Treat bag as a depository for the dinner he ate earlier in the evening. Bryson Lystrup kept staring at all the bloody necks with a look of horror and hunger. Later I caught him feeling his canine teeth with his thumb. During the play, he was seen drinking can after can of Red Creme Soda. Daniel Story's hair stood up straighter than normal during the play.

All in all, we had a great time. The play was wonderful and scary. There was blood galore. We missed those of you that couldn't come and just in case you have an interest, we found the old ghoul himself hanging from a tree outside the theater and gave him all your addresses.

Happy Halloween to all and don't forget to come by and Trick or Treat at my house Halloween night for a full sized candy bar if you are a staff, volunteer, or waiting volunteer. All others will get a rock.

Happy Haunting!

Mr. Williamson

October 31, 2000. The Magellan Opens for its Very First Private Mission. Rave Reviews from the Crew!

Hello Voyagers!
Congratulations to the Magellan staff. Yesterday saw the successful opening of the Magellan for private 2.5-hour missions. Up until yesterday, the new Magellan only did overnight and summer camps.
The opening day staff was:

Brady Young
AJ Birrell
Bryson Lystrup
Mitch Comfort
Kyle Herring
Daniel Story


The Magellan now proudly takes her place with our other simulators as an offering for private parties. The flight began at 5:00 P.M. The crew drove all the way from Roosevelt, Utah through a snow storm and slick roads. It consisted of kids and teens ranging in age from 10 to 15 years old.

I was here as the crew disembarked the Magellan at the completion of their mission. The cheers were evident, the praise for the mission and the Magellan flowed. Many of them commented that this was the funniest time they had ever had in their lives. Other comments ranged from "It was sooooo cool," to "I gotta get back here right away."

Before they left, one of the moms tasked with taking the kids home stopped me and said, "Thank you for whatever you did! I've never seen these kids so excited about anything. Thank you and keep it up whatever it is!"

Sometimes we get so caught up in the day to day operating of the Center we begin to forget the magic this place has. Watch out Disney - we are on to your secrets and one day may even beat you at your own game. Maybe we already have - where else is learning and education so fun?

All the best my friends.
Mr. Williamson

Imaginarium Theater
The best gifs of the week edited for a general audience. Give yourself a few minutes to sit back, relax, and see just how nice you've got it.




Saturday, December 7, 2013

Pre Troubadour Egroup Posts. Space and Science News. The Imaginarium



Hello Troops,
     The Troubadour's first post was February 10, 2008.  From March 2000 to February 2008, Space Center news, views, and commentary was posted to our SpaceEdVentures (EGroup) YahooGroup. SpaceEdVentures played the part of both blog and message board for the staff and volunteers of the Space Center.  The YahooGroup is still accessible today and contains the Space Center's history over that eight year period.
     One of my new projects (of many) is to take the interesting bits and pieces from the SpaceEdVentures YahooGroup and transfer them to The Troubadour.  This will put the last 13 years of Space Center history in one place and accessible to all.  
     Tonight we get to read a few of those SpaceEdVentures early posts from 13 years ago.  You'll recognize some of the names. They're still hanging around the two Space Centers like a bad debt. Other names you won't recognize.  They are former staff and volunteers who've gone the way of the world and left our happy kingdom for adventures elsewhere.

The First Post.  March 2000   
    
Hello and Welcome to our Egroup. 
This is a place for our contact teachers, friends, and patrons to keep in touch with us and our partner's. Information can be posted in the messages section. We can also host chats giving you a chance to ask questions in real time concerning curriculum and content. You will receive more information
as this program develops

Polling was of the more popular aspects of our early Egroup (the old name for YahooGroups).  One of the first polls was put out on March 14, 2000.

March 14,2000
The following spaceedventures poll is now closed. Here are the final results: 

POLL QUESTION: Tell us which simulator is your favorite.

CHOICES AND RESULTS
- Voyager, 4 votes, 28.57% 
- Odyssey, 5 votes, 35.71% 
- Galileo, 2 votes, 14.29% 
- Falcon, 1 votes, 7.14% 
- Magellan, 0 votes, 0.00% 
- You Like Them All Equally, 2 votes, 14.29% 

The EGroup allowed its members to post comments and boy did they in regards to the results of that earlier poll.  This post was written by David Merrell on April 10, 2000.  David is the head animator at Clark Planetarium today.

April 10, 2000

While I have no intention of gloating over which ship killed in the last polls...okay so maybe I like to point out that the Odyssey took the prize... Anyways... Odyssey is proud to announce that if the 
school board sees fit, then Odyssey will soon be working with iMacs (yes those hot pieces of computer ingenuity kicked out by apple). While the computers in the Odyssey are still sufficient, they would be 
able to operate with increased reaction time, enhanced resolution (which means prettier pictures for you inside the simulator), better network, and then the odyssey will be able to communicate with the 
other ships via the school's network. Sad but true, the odyssey is still using localtalk to communicate, where the other ships now use ethernet, but should it go through, the odyssey will be the pride of 
the small ships. Because we all know the voyager will always be the pride of the big ships....
Anyway...
That's all for my ranting, and should this message not get through, I would like to know exactly which sarcastic and mildly caustic comments I should remove...

David Merrell (attache to Admiral Wall) April 11, 2000

The staff of the first Galileo took the occasion to brag about their place in the rankings ahead of the Falcon and original Magellan.  This drew a sarcastic rebuttal from Stephen Porter, a legend in his time. I used to censor many of Stephen's comments.  They weren't crude, just rude in regards to some of the staff's feelings (which is why I enjoyed reading them before censoring them).   

April 2000,
StarTrek is not real... there is no such thing  as real warp engines, so your little ship is still not any more 
special than any other ship.

I guess we could put warp engines on the voyager, we will just glue them on outside. Yeah, Spend months making warp engines that will be seen for 30 seconds before you shove them off to the side so you can run your mission. (The Galileo's warp engines weren't attached to the ship back then and were moved away when the ship flew). 

These warp engines... Some might ask, Why does the Galileo need real warp engines?
Well this question leads me into what I like to call ..."Stephen's Question and Answer happy joy time!"

"Why does the Galileo need "real" warp engines?"

Well the answer is a long story, and a sad one as well.
The answer is (Censored)

"Why does it look like a (Censored)?" 

I am glad you asked, The reason the Galileo looks (Censored)
is because it IS a (Censored)

Kyle says, "What about the NOSE of the ship?"  (The original Galileo had a fake nosecone which gave it sleeker look).

The nose? that part of the Galileo serves no real purpose, it's just another peace of (Censored)

"Gee, why did they make it a (Censored)?"

(Censored)

"Oh, that explains it."

I thought it would.

"You guys should(Censored)?"

Nah... it is pretty good... for a (Censored), besides... the way that Kyle rams that thing into the walls, the Galileo someday break on its own.

"The Galileo is boring, lets talk about something else."

Okay, talk about what?

"I dunno."

Hmmmmm....
Stephen Porter
April 2000

Jade Hansen was a good volunteer.  He was concerned that the EGroup debate over who's ship was better was leading to poor staff and volunteer moral.  He posted the following on April 14, 2000

I would like to congratulate all of those who are working to create the new simulators. I am happy to know that the Space Center is growing. Some people may call us nerds, but I say that we are the 
music makers, and we are the dreamers of the dream. We are poets and philosophers. We create a new universe out of plywood, metal, and keyboards, and yet a familiar universe. We use this universe to explore the endless possibilities of existence.

As we grow let us always remember that the simulators we build are only tools for storytelling. Without interesting characters, without good story ideas, without the struggle between good and evil, we are 
nothing. All the iMacs and ethernet in the world cannot make up for poor storytelling. Let us never loose focus of this.  I wish the best of luck to all the new simulators. May your simulators work well, and may your stories be worth telling.

Your Friend,
Aaron

Mark Daymont chimed in with his two cents that same day, April 14, 2000

I just wanted to post a little explanation again for some of you who seem to be concerned over the recent apparent "tiff" going on about simulator vs. simulator, and the pro's/con's of anim:

It's not serious.

You have to get to know these guys, there is a lot of teasing going on  here that is subtle. Each of these guys is trying to "get one over"on the others. They each want to provide the best of experiences for
our guests in the simulators. Each "promotes" their part that they play.

These guys know that some staff members have certain interests, and they tease them. That's all it is. If it was more than that they wouldn't be here.

The only thing that we all absolutely need to remember is that Vic says that no-one can beat the Voyager.

So of course, we all want to.

Mark D.
April 14, 2000

Bo Bowman was another good volunteer back in the day.  He had something to say on the subject.

I TOTALY AGREE WITH JADE!!!!
I can tell that there is something of a war going on threw egroups.com. Everyone is bashing everyone else. I'll admit I've  done my fair share of it too. But I thought the whole point of having this egroup thing was to enjoy and work on improving the space center. So I ask you, good friends of the space center, let us have peace in this great promised land. Like Jade said we are all bringing something uniqe to the CMSEC. Yet in many ways we are all equal... set aside the whole rank thing...ok were not equal. But that is beside the point. So, just to get the old ball of peace rolling, I would like to formally apologize to anyone I have offended at the space center. I'm sorry.
--BO
(KING OF THE PONY PEOPLE)

Aaron Yeager posted the following to the YahooGroup in April 2000.  Aaron was an Odyssey flight director back in the day.  He wrote several outstanding missions, some of which are told today.  Aaron wrote the following post in third person referring back to himself.  I know - strange.    

Aaron Yeager, who is not prone to boast nor give long introductions, has been working at the Christa McAullife Space Education Center since 1995, with a brief pause for a two year mission to Argentina. He is currently attending Brigham Young University and is majoring in both unemployment (Media Arts) and unemployment (Philosophy).  Last month on March 4th he was married to Ruth Ann Sampson (now Yeager) in the Salt Lake Temple, and they are currently expecting a baby to be born in November.

Now for the good stuff...

Aaron's official titles include but are not limited to: Destroyer of the wicked, Smiter of the vile, Smiter of the smitten, and Smiter of the unholy. Pontiffus Maximus of the Rugad Sector, Victor of the Brenzo plains, he who destroyed the Army of Darkness,  Protector of the Baltimore Systems, The Great Aaron, Big Aaron, Aaron of Abnormal Height, Consort of Ruth, Founding Father of The Sons Of Thunder Space Marine Chapter, Aaron the Loved, Aaron the Cherished, Aaron the Tolerated, Aaron The Mildly Irritating, etc. etc.

Aaron has been a fan of Anime ever since he was old enough to say, "okonomiyaki," and owns a growing collection of some of his favorite Manga series. His favorites are Appleseed, Ranma 1/2, and Blue Seed.

He has passed many a fond summer day beating up his younger brother Andrew in an attempt to perfect his "Chestnuts roasting over an open fire" technique, with dubious results so far. 

Aaron Loves science fiction, and passed through many of his teen years with a crush on Councilor Troy. He does not prefer Captain Janeway at  all, however. Too...oh, I don't know...COMPLETELY UNBELIEVEABLE AS ANYONE WHO COULD EVER ATTAIN A RANK HIGHER THAN THAT OF SURF SLAVE-GIRL FIRST DEGREE ON A VIKING SLAVE SHIP THAT HAS DECOMMISIONED FOR INACTIVITY FOR THE LAST 300 YEARS!!!!!

Aaron has been blessed and is currently enjoying the warm company of the entire collection of Babylon 5 TV series which he is currently in the second season of. Bribes and rigorous flattery are known to
court Aaron's favor. Shall we start the bidding at, oh, let's say, 500 Centauri Duckets?

Aaron can boast to being present at the most important event since the landing on the moon, the opening showing of Star Wars, Episode One!!!
Anyone who wishes to criticize Star Wars will be added to Aaron's list of those who are worthy to be smitten/smote/etc.
Thank you for your time and attention, we now return you to your boring meaningless lives...

Aaron Yeager

Mark Daymont wrote the following as an update on the progress made on the Falcon simulator.
April 5, 2000.  The Falcon was originally suppose to be Mars Base (hence the references Mark makes in the post below).  The Falcon never made it that far and remained a starship simulator (which we had to set up and take down every weekend in the school's cafeteria - a real pain in the backside) until it was replaced by the Phoenix.  

Just a quick brief on the Falcon simulator. Falcon came about as a $40,000 grant we received from Intel. I had just finished summer on the Magellan start-up. Vic looked at the congratulations letter from Intel, and said "great- now we gotta do it. Ok, Mark, you do it!" and off I went....

Actually it wasn't quite like that but it makes a great anecdote!

Falcon, when ready, will be very different from our normal simulations insofar as it is going to be our first NASA-based simulator. It will  operate during our overnight programs and summer camp, with special event programs for schools. The set is made of three modular systems that roll into the Starlab 
planetarium Dome. These are interconnected with a controller's module  outside the Dome. The flight crew goes into the Dome and pretends they are in a NASA Mars Lander for a simulated mission to the surface of Mars for scientific experiments and hopefully, a return trip to the mothership. Experiments on the surface include geology, meteorology, and robotics exploration.

Although it is not set so far in the future, I will be following our  unique format of placing the adventure into a story as opposed to a pre-planned, scripted "mission" as done by NASA Space Camps. More on 
that philosophy later.

While Intel is working on the computer programming, the set is nearly  finished and we are currently using it as part of our Odyssey overnighter program. It is a "secret base" inside an asteroid and 
helps a friendly alien race defend themselves from aggressive invasion by hostile neighbors. The participants so far are having a ball on that mission. This program will end once MarsBase is ready to fly.

I hope this lets you all understand Falcon a little better, and I'll try to post more briefings on it as things progress.

Mark Daymont
April 5, 2000

Chris Alldredge was the Magellan's first set director in April 2000.  Today Chris works for the School Improvement Network and a member of the Space EdVentures board of directors.  The Magellan opened its doors as a Babylon 5 type space station.  In this post, Chris announced a change in universe for the Magellan. 

Hey everyone!

I'm very glad that Victor put us all on eGroups so that we can all communicate this way!

I am the Director of the Magellan program. There have been several messages posted on this listserv about the Magellan and it's future.

Let me clear a few things up.

Beginning this summer, Magellan will become part of the Star Trek universe. It will become a type of "defense platform" but not really. Magellan is to become a SIOC (Strategic Intelligence Operations Center).

Here's a little more information about Magellan:

Magellan is the only permanent space platform installation maintained by Starfleet Intelligence. Magellan operates under the high-level intelligence division known as Section 31. Section 31, established under the Starfleet charter, is responsible for searching out and identifying extraordinary
dangers to the Federation. Section 31 is also responsible for dealing with such threats, and does so quietly, often employing extralegal techniques. In many ways, Section 31 is similar to the Romulan Tal Shiar or the Cardassian Obsidan Order. As a part of Section 31, all of Magellan¹s operations and control systems are top secret--including a special cloaking device that renders the station virtually invisible. Magellan has been used by the Federation to collect intelligence and coordinate Starfleet military operations in many parts of the galaxy.

Thanks for your interest!

Sincerely,
Chris Alldredge
April 2000

Space and Science News


Science Summary of The Week


Science Summary of The Week

➤ Brain Wiring: http://is.gd/8FGRh6
➤ Ancient DNA: http://is.gd/bDpwlQ
➤ Stem Cells: http://is.gd/Sg4uoz
➤ Sharks’ Birthplace: http://is.gd/VpAjJf
➤ Lunar Rover: http://is.gd/nWnis8
➤ Giant Planet: http://is.gd/X2xzne
➤ Water in Space: http://is.gd/s8v3GD


The Imaginarium
The Ordinary to Extraordinary

Bohemian Rhapsody: Star Wars Style