Contact Victor Williamson with your questions about simulator based experiential education programs for your school.
SpaceCampUtah@gmail.com

Saturday, September 29, 2012

Metta Smith Leaves the Assembly of Space Center Elders. Flight Director Nicole Shares a Fond Magellan Memory. And, The Imaginarium!


Hello Troops,
Last night the Elders of the Space Center gathered at the Fortress of  Solitude in Pleasant Grove to commiserate over this weekend's departure of one of the eldest Elders of the Space Center, Metta Smith.  

Metta recently graduated from BYU, and if that wasn't enough of an accomplishment, was recently promoted to Lieutenant in the Air Force.  Metta will be stationed at some Air Force Base in Oklahoma.  The posting isn't a state secret - I just can't remember the name of the base.  This position, while regarded as an stepping stone along Metta's career path, is a serious loss for the Space Center.  

Metta will be missed.  And in the spirit of true sportsmanship, we surrender our claim to her and bid her adieu and success in Oklahoma.  May she never forget the little people she leaves behind.  May she never forget the numerous Overnight Camps worked both as a Supervisor and Chaperon.  May she never forget the thrill of a successful mission and the love and respect of her comrades.  

The Elders of the Space Center gathered in a ceremonial circle in the darkened Great Hall.    Their shadows danced by candlelight over the grey stone walls.  Metta stood in the center,  wearing the crimson vestments of her position. Her hood rested upon her shoulders, revealing her face and head to the assembly.   

"Venture into this world," The Grand Master spoke from his position at the circle's prime.  "We release thee to go forth to serve those who call themselves human, for they are most dear to the Assembly"  He waved his hand through the musty humid air.  A large hologram of the Milky Way Galaxy appeared directly over Metta's head.  Earth's position was highlighted in blue, along with the other known space faring planets.  

"When we will we reveal ourselves to them; I believe the time is near?" Metta asked.  

The Grand Master paused for a moment before answering.  "It has been written in the Book of Time, what has been will be and want will be has been."

"So it is written," the Assembly chanted.

"I will accompany her and then return," Megan Warner took two steps from the wall.  She removed her hood to reveal herself to her fellow Elders.  

"This is good.  You both have the Assembly's blessing."  The Master stretched out his arm revealing a newly formed Space Time Portal.  "Go now and remember the Directive.  Prepare this race for their induction into our galactic community."  

Megan walked to Metta.  They both bowed toward the Prime Position, turned, and stepped through the Portal - into the River of Time.

Good Luck Metta.  Make us proud in the United States Air Force!

Magellan Set Director Nicole Shares a Story About One of Her Favorite Overnight Campers. 

During an overnighter when I was a volunteer, I excitedly offered to be the doctor for the Magellan mission. Over the course of the night, I got to know the different crewmembers, but the one who was always the most excited to see me was our young Counterintelligence officer. You could often see us chatting away in the corner of the Magellan bridge about the mission or our lives in Starfleet.

At one point during the mission, the crew was being forced off the bridge by intruders. In the next room, we decided that we could take our bridge back from the intruders with phasers we had found in our armory. The weapons were dispersed to the crew, but unfortunately we didn't have enough phasers for everyone; one person would have to do without. The Counterintelligence officer looked at her phaser and handed it off to another crew member. "It's okay, I don't need one," she announced to the crew. "I'm going to help the doctor heal people!"

The crew agreed with the plan, and so she and I stayed in the Discovery to heal any officers who had been hit by phaser fire. It didn't take long until the wounded were being pulled to us. I used my tricorder to figure out where the crewmember was injured. I told her that my pills were color-coordinated. I knew that if there was an upper-body injury they would take a red pill, and if it was a lower-body injury they would take a blue one. I scanned the first few officers, offered some comforting words, announced where the injury was, and then the Counterintelligence officer would give them the correct pill. Our system was working perfectly until she asked, "Can I try scanning them?"

It seemed like such an easy request. However, I knew that my tricorder wasn't giving me any information. What would happen when she tried to diagnose a patient and realized that it didn't do anything, that it was all pretend?
 
 I told her that I would love the help and handed her the tricorder. I waited with baited breath as she waved it across her fellow crewmember. "Hmmmm..." she said as she stared at the tricorder. After a moment, she announced, "I think it is an upper-body injury." She handed the tricorder to me. "What do you think, Doctor?"

I looked at the tricorder and then back to her. "It looks like you're right. Give him the red pill." She handed over a pill and moved on to the next person. After a while, she stopped asking me if she was right. I sat back and smiled as she began diagnosing all the crew members on her own.

This little girl has given me one of my fondest Space Center memories and made me realize how much I love working there. Since that mission, I've seen all types of crewmembers come through our doors. Some can't seem to get into the mission and instead find ways to criticize or complain. But there are some who can use their imagination. They embrace every moment of their time there and become a space explorer. Having an imagination like that can help you put on a role that you never would ever be able to take. That little girl may never be a doctor in her lifetime, but for a short while in the Magellan, she became one of the best doctors in the Federation of Planets!   

A now, join me for a slow stroll through Wonderland's Imaginarium.  Careful not to disturb those lost in thought.  



Creativity: A
Not as efficient as gas pumps lined up in straight row, but here in Wonderland
Efficient vs. Creative is a no brainer.  Creative always wins.


The Entrance to a Wonderland Book Shop
Not your typical Barnes and Noble is it?


Never let anything mechanical know you are in a hurry.
Wonderful advice.


Your World:  "Sorry man, I ate your cookies."
At the Imaginarium:  Look above.  How could Mitch get angry over his missing cookies?


An Open Mind and Open Heart is the doorway to a bright future.


Creative Advertising and a Public Service.
Only found at a Wonderland Bus Stop.


Brought to you by the Chocolate Growers of Earth.


Go Ahead.  Make his day.



Small, compact and loaded with Imagination.


Your World:  "Watch for Playing Children.  Drive 10 MPH"
Wonderland:  Look Above.


Creative Design: A
A solar powered outdoor lounge chair


Wonderland street art.


Oh Fortuna, Who hath displeased you?


The only bus I'll take when not in a hurry.


It's called, "Outside".  Its that place your Mother tells you to go to all the time.


I knew there had to be a use for those discarded breath mint containers.


 Give that man a raise!



A Wonderland Trailer Park.



Decorations compliments of soda bottle caps.


There was a malfunction in the Space Time Continuum Today.
Do not panic.  All will be well.


My day, the Old School vs. Today 

Finally.  Don't find an excuse not to go to the link below to find your place in the universe.  This is required.  Don't disappoint me.  I'll know if you don't and the consequences won't be pretty.

http://htwins.net/scale2/

Mr. Williamson








Wednesday, September 26, 2012

Are Robots, Instead of Humans, the Future for Space Exploration? And, I've Got Warts!

 
 
 Mars as seen on August 23
Curiosity Rover.  
The inset picture shows a boulder
roughly the same size as the rover itself for size comparisons.

 
Hello Troops,
It's a Wednesday, in case you didn't know.  I'm in the trailer reviewing my math lesson for tomorrow.  Poor kids, they get another hour of testing followed by 30 minutes of new assignments in Chapter 3.  They will leave the trailer dazed, confused and questioning their parent's decision to put them in the advanced math class.  
 
No news on the Space Center's renovation.  Hopefully there will be something to report next month.  
 
My funny moment of the day came in Shelley Elementary's lunchroom.  I was standing near the 3rd grade tables.
 
"Hey," a young 3rd grader was after my attention.
"What can I do for you young man?" I asked.
"I've got a virius!" he exclaimed proudly.  
 
I stepped back and cupped a hand over my mouth and nose.  "What kind of virus?" I'm surprised he understood me with my mouth and nose covered.
 
"I've got WARTS!" he said loud enough to draw everyone's attention at the table.  The girls scooted away while the boys leaned in closer.  He held his arm up high and pulled down his long sleeve.  Yes sir, he had warts.  He counted them for me.  One had been cut out by his doctor but was in the process of reforming.  He made sure to describe the surgical procedure in detail.  
 
There is never a dull moment - that's for sure.
 
The Future of Robotic Space Exploration
  
I sat in amazement watching the live landing of the new Mars Rover on TV a month ago.  I've checked on its progress almost daily.  I'm fascinated by the pictures, video and science.  It is truly the little engine that could.  
 
It's this fascination I have with the Rover that has me worried.  Will robots be the future of space exploration in the future?  Are humans destine to remain Earthbound; and if so, why? 
 
Matt Ricks sent me a link to a anonymous post written by someone who feels the same way I do.    
I have long expected that I would see people step foot on the red planet during my lifetime. As I am in my mid-thirties, I never considered that this was unlikely.  However, while following the exploits Spirit and Opportunity, this question came to me:  Have robots permanently become the most attractive option for space exploration? 
I think the answer to this question comes down to this:
Humans are more mentally and physical flexible than robots. This is their advantage in space exploration. However, human space-exploration has a high cost and is very dangerous. Robots are currently less mentally and physically flexible than humans, but the cost of robotic space exploration is much lower, and their is no associated risk to humans.
Due to the advances in robotics and artificial intelligence over recent years, and the certainty of advances to come, I think we may have reached a point where robotic space missions will forever remain to be more attractive compared to human missions.
I feel that the only exception to this situation might be due to a great need for humans to "experience it personally"; but unless the costs of space exploration can be surmounted by a small group of individuals that share this desire, I think this factor will not counter the obvious benefits of using robots.
I hope I am wrong, but my gut tells me that I am right. Of course, there may be a point in the future where human space-exploration becomes much less expensive and risky. However, I am currently reconsidering my own chances of witnessing it.

Imagine the computing power of future computers driving robotic space exploration.  Those robots will have the ability to reason and possibly imagine.


I believe the day will come when we bring Mars to Earth through elaborate simulations - like in a Star Trek like holodeck.  Our robots on Mars will send detailed information to powerful computers on Earth.  These supercomputers will take that information and create a Mars virtual world in a Star Trek like holodeck for Earthbound astronauts to explore.  The human's actions would be carefully recorded and transmitted to robots on Mars.  The Martian robots would mirror on Mars what their human counterparts did in their simulation. 

You, the younger readers of this blog, have a wonderful future ahead of you with advances in science and technology so wonderful, they can only be envisioned using your wildest imaginations.  Don't let the doomsayers and pessimists convince you that your future is lost.  I believe mankind will have the bright future championed by Star Trek and not the dark destruction offered in Battlestar Galactica.  We can solve our planet's problems.  We can explore the universe.  And with enough imagination and fortitude, wrestle away the universe's secrets and learn who and what we truly are.

Mr. W.       

Monday, September 24, 2012

Deer Poop, Posts from the Past and the Imaginarium. Not Bad for a Monday's Post

Hello Troops,
A youngling at Shelley Elementary made me smile today.  I was walking by the 2nd grade tables during lunch, checking on the little ones, helping them open those cursed Gogurts and showing the terminally confused where to find a place to sit - even if an open place was right in front of them.  I love it.

"Mister?" A young boy's small hand reached out and grabbed my pant leg.

"What can I do for you?" I bent over to hear what he had to say.  Kneeling would have been the preferred way to get down to his level, but with my unreliable knees I knew the youngling wasn't strong enough to hoist me back up!

"What are these?" he asked.  He pointed to a collection of garbanzo beans gathered in the corner of the paper bowl holding his cafeteria lunch salad.

"Those are garbanzo beans," I replied.  Using his index finger, he rolled a few of them around to examine their shape and size.   His nose curled upward.  His decision was made.

"They look like deer poop," was his verdict.  I laughed.  He didn't.  He was serious.

"Try one, you might like it," was my challenge.  He shook his head and dismissed my suggestion. I moved on only to be stopped a few minutes later by a 3rd grader who had spilt his chocolate milk all over his popcorn chicken. 

"You can go back and ask for another tray," I suggested.  He said it was OK. 

"What are these?" he asked before I walked away.  He pointed to something on his tray I couldn't identify.  I ran the image through every memory circuit in my brain and came up with only one match.  The cylinder shaped, orangeish, mushy objects on his styrofoam tray looked like the futuristic globules I saw on the food trays of the Starship Enterprise crew from the classic series of the late 1960's.

"They're sweet potato tater tots," one of Shelley's know it all girls answered from across the table.  

I tried not to look shocked.  I didn't want to color their opinion of the day's menu.  "Are they good?"  I asked.

"No," was her reply.  "But I don't like sweet potato french fries either."

I left it at that and moved along.  There were hundreds of students to sit and dozens of Gogurts to open.

  
And Now, Posts from the Past, Taken from the Space Center's First Blog
  
April 13, 2000
Posted by James Porter
  
In this post from 12 years ago, James is referring to a proposed two person simulator I wanted built in the Spring of 2000.  The Spider was to function as a small engineering pod designed to travel through the ship on repair missions.  It was never built.  It is still on my wish list for the Space Center.  I think it would be a very cool activity.  

I am glad to announce the creation of a new simulator has been in the works for several months. Construction will begin in about a week.

The new simulator will be in the old Captain's loft. It is designed to hold two people. The ship is designed as an engineering scooter. It is assigned to be with the Voyager to repair any damaged
systems. There are two positions: Pilot and Engineer.

The simulator is due to open this summer. Yes, it will be "the smallest ship in the fleet," but the Galileo shall forever be none as "Mighty Mouse." Psst, if you're a claustrophobic, (you don't like
small, confined spaces) then don't plan on being in this simulator.

I, James Porter, am going to be the flight director for the simulator. I will try to keep you informed on it's progress. One of the features that will hopefully soon come is that the controls of
the pilot will be controlled completely by a joystick. I also shall try to write up a bio as Mr. Williamson requested. The scooter will be using Mac's and of course Hypercard.

-Talk to you later
"Bye James will miss you."
-Bye
"Do you have my dollar?"
-No, I already paid you back.
"Can I borrow a dollar?
-No you take forever to pay me back.
"OK, Bye."
-Bye

P.S. The proposed name for the scooter is "Spider."

This is the basic "l"ayout for the Spider. `8~)

llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
l l MIXER ll l l l l
l l CD ll ll ll l PRINT l
l l ll l l l l
l l ll l l l l
l l ll l l l l
l ME l CPU ll ll ll l CPU l
l l ll l l PILOT l l
l l ll l l l l
l l MIC ll l l l CPU l
l l ll l l l l
lllllllllllllllllllll lllllllll l l l l
lllllllllllllllllllll l l l l l CPU l
l l l l l ENGINEER l l
l l l l l l l
l l l l l l CAM l
llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll


April 18, 2000
Posted by Mark Daymont

In this post, Mr. Daymont joins in a discussion we were having on the correct way to write good missions.

I'm bored...I hope it doesn't get scruntched weird, if it does go ahead and delete this message.

I thought that Aaron had some good things to say about stories at the space center, and I want to clarify some things and expound on others.

1) Science Fiction Stories
When I look to a definition of science fiction, I turn to the author who had more to do with me becoming a science fiction fan than any other: Isaac Asimov. If you have not read Asimov, you are missing out on a truly wonderful part of Sci-fi. With Arthur C. Clarke, Ray Bradbury, and a couple others, they make up the vast part of the science fiction we enjoy today, for they influenced a great majority of SF authors.

Anyway, Asimov wrote: "Science Fiction is that branch of literature that deals with human responses to changes in the level of science and technology." Star Wars, for example, despite its technical
inaccuracies, is SF because the Death Star is a change in that technology and the Rebels must adapt. Teletubbies is not SF, even though they look and act like aliens, because they don't match the
definition. These stories then fit one of the following formulas (if they're good): Man vs. Man, Man vs. Nature, Man vs. Machine.

2) The Quality of Stories
I am a big fan of Disney Animation. Their big production animated movies are the best. In 1984, after Walt's death and the general failure of their animation division, Peter Schneider became President
of Feature Animation. He drills this principle into new animators:"One, create great characters with definite personalities. Two, give them exciting stories to act out.Three, push the boundaries
of animation as an art form and technology with each succeeding picture." There is no doubt this formula works, witness The Little Mermaid, Beauty and the Beast, The Great Mouse Detective, Alladin, and The Lion King which completely turned Disney around and morphed them
into a MEGAGIANT. Too bad their Live Feature division doesn't listen to Schneider. Their live action movies totally reek.

How does this apply to the Space Center?
1- Involve a character with a definite personality, whether an individual or a group.
2- Put them in an exciting SF story- but make it SF not space opera or fantasy.
3- Push the "envelope"; we don't always have to beat the last story with new props, but we need to definitely do something different or uncommon (not expected).

3) Space Center Stories
Folks, what we have here are EDUCATIONAL SIMULATORS working in a story environment. Therefore, education IS a central purpose to our existence. If you carefully look at each of Mr. Williamsons missions, you will soon see a pattern of education:
a) There is some special geographical location in space for the students to learn about;
b) The story involves a social studies background lesson from history as the context for the story; and c) the students are involved in one or more moral dilemmas which reflect directly on that social context.

Mark D.

And now, join me in a nice stroll through Wonderland's Imaginarium District.


 Leave it to the Imaginarium's advertiser to find unique ways to capture the public's attention.



An awesomely creative way to remind people that biking saves them money!
 

A sticky note creation.  Brilliant!
 

Unique in function and design.  An Imaginarium Classic!


 Polite and to the point.
Real imagination



 Aztec Oreos for the Doomsdayist in your family.



 Why not?  Brillaint


An open invitation to all who pass on Wonderland's sidewalk.
 

Awesome!  I'd immediately turn and give them my business just to show appreciation 
for the creativity displayed in their sidewalk sign.
 

A perfect birthday cake for the creative child.


A child's Imagination



Creativity: A
A unique wedding invitation.
 

Banned from every school worldwide.
Creative though...
 

In your world - odd and out of place.
Here in Wonderland - all in a day's work.
 

Find a need and make something to fill it.
The recipe for success.
 


Even professors can display a spark of imagination once in awhile.
 

Brilliant!
 A perfect use for old technology.


The most creative napkin holders to date.
 

It can clear a floor in 12 seconds flat.
 

Unique.
 

Outstanding.



And finally, a scene from your world.
Yes, even in the days labeled by today's young generation as "Old as mud" 
certain groups were banned because they were too original.  
They pushed the boundary of acceptability. 


Enjoy Troops,
Mr. Williamson